
I can even imagine the Avatar doing that "push" or "action" motion that he/she can currently do (momentarily sticking his right hand and foot out) to turn the relevant object around. Again, the implications on game dynamics might be questionable, but as Gunnar points out, it would facilitate better in-game construction (and adds yet another piece of interactivity which contributes to my love of the game

I'm sure there are uses for in-game rotation other than construction, I just can't think of any right now

