UI_recall_virtue_stone
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UI_recall_virtue_stone(object obj, bool flag)
obj->recall_virtue_stone(bool flag)
Teleports the party to the virtue stone's stored location. The stone is forcibly given to the avatar if needed.
Parameters
| Parameter / value | Description |
|---|---|
obj |
The virtue stone that contains the destination. |
flag |
This optional parameter controls controls whether or party members that are paralyzed or asleep; if true, these members will be teleported, otherwise, they won't defaults to false. |