UI_mark_virtue_stone
![[BG]](images/bgsm.png)
UI_mark_virtue_stone(object obj)
obj->mark_virtue_stone()
Imprints a virtue stone with its current location. Any subsequent calls to recall_virtue_stone that target that same stone will teleport the avatar's party to this stored location. The stored location includes the map where the stone is.
Parameters
| Parameter / value | Description |
|---|---|
obj |
The virtue stone to be marked. |