UI_begin_casting_mode
![[Exult]](images/exultsm.png)
UI_begin_casting_mode(actor npc, int val)
npc->begin_casting_mode(int val)
Makes an NPC display casting frames until the end of its next script.
Parameters
| Parameter / value | Description |
|---|---|
npc |
The NPC that should display casting frames. |
val |
The shape in 'SHAPES.VGA' to use as casting frames. If omitted, this is assumed to be shape 859. |