Alagner still alive

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jessica

Alagner still alive

Post by jessica »

I just talked to the wisps (gave them the info from the notebook), and spoke to the time lord. then I went back to Alagner, and when I walked into his lab I did hear the Guarding "thank me" for the the info. however, Alagner was still up and about. will it be ok if I just go through the game, since the guardian appears to think that he did kill him? or will it screw up further events?
Stephan

Re: Alagner still alive

Post by Stephan »

It will not screw things up. This happened sometimes in the original U7 as well, and is not an Exult bug. Alagner is supposed to lie on the floor, cut up like the two other murders you've encountered previously, by the way.
jessica

Re: Alagner still alive

Post by jessica »

yeah, I wanted to see him all chopped up. :)
raven566
Posts: 36
Joined: Thu May 14, 2020 1:34 pm

Re: Alagner still alive

Post by raven566 »

I had a similiar issue with Alanger in the original game, not Exult. I would come back to New Magencia to return the notebook and see him chopped up. Then, much later in the game I would come back again and find the body gone and Alanger back to normal. One time when I was playing the game several years ago, I saw him standing outside Trinsic on the east side, but he wouldn't talk. I knew it was him because I used the NPC editor cheat and found out who he was. I just killed him and he had some potions. When I would go to New Magencia he would be back home, but the dead body would stay there and not respawn or anything.
jessica

Re: Alagner still alive

Post by jessica »

Alagner is a pretty resilient guy!
Andrea B. Previtera

Re: Alagner still alive

Post by Andrea B. Previtera »

Alagner is really the usecode riddle of life and death.

I experienced this, back in 1993: I went to the Empath Abbey, in what was practically my first real travel through U7's Britannia. There is a big big tree in front of the Abbey, and hanging from it, there was this sage. I was sure it was part of the game: a hanged body from the tree, yet no one ever mentioned it. I practically forgot it until I discovered the cheats (one year after or something). So, with the hack mover I unstuck it, discovering that it wasn't a corpse. I spoke him: and he was Alagner.
Stephan

Re: Alagner still alive

Post by Stephan »

He also has a tendency of running around on his own mutilated corpse. Those wacky sages and their tricks!
artaxerxes
Site Admin
Posts: 1310
Joined: Thu May 14, 2020 1:34 pm

Re: Alagner still alive

Post by artaxerxes »

Maybe Alagner is the Ultima equivalent of Neo in Matrix... :)

Artaxerxes
irinotecan
Posts: 19
Joined: Thu May 14, 2020 1:34 pm

Re: Alagner still alive

Post by irinotecan »

Nah, The Avatar is Neo -- Just like Neo, he is controlled from the Real World. In fact, once Neo is freed, he is an avatar whenever he returns to The Matrix.

Alagner, on the other hand, comes back after he dies by exploiting a glitch in "The Game". Defanately smacks of an Agent to me....

Alagner: Good bye, Hero From Another World!
Hero: My.....name....is......The Avatar!!!
K.I.L.E.R

Re: Alagner still alive

Post by K.I.L.E.R »

Are you sure it isn't because Alagner smokes too much crack?
Seriously I wonder why origin hadn't fixed that bug?
Andrea B. Previtera

The bugs - oh - the bugs

Post by Andrea B. Previtera »

Isn't origin after all the first company which released patches for it's games? I am not sure, however everyone knows the painful history of Ultima 9, for example. Released with showstopping bugs, of which - the lead programmer stated - they knew the existance!!
And what about the latest titles in the Wing Commander serie?

Origin has always been a step ahead of most gaming companies, but at the cost of bugs and hardware requirements.
K.I.L.E.R

Re: The bugs - oh - the bugs

Post by K.I.L.E.R »

History is one of mankinds most painfull things recorded (hitler, ultima 9 bugs etc...)

Let us not repeat history and keep latest games as bugless as possible.
XxVenomxX

Re: The bugs - oh - the bugs

Post by XxVenomxX »

Yeah, I mean Pool of Radiance sure followed that guideline, hehe
Dominus
Site Admin
Posts: 5656
Joined: Thu May 14, 2020 1:34 pm

Re: The bugs - oh - the bugs

Post by Dominus »

Well, WC-Prophecy wasn't too bad in regards to bugs.
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drcode
Site Admin
Posts: 2267
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Re: The bugs - oh - the bugs

Post by drcode »

The only WC I had very many crashes with was WC2. I'm over half-way through playing WC3 right now under Win98, and there hasn't been a single crash yet.
Darkfist Dragon

Re: The bugs - oh - the bugs

Post by Darkfist Dragon »

Pool of Radiance isnt so bad with bugs on my pc.. at least not the newest version. The one thing is that I have to set my Cable modem on standby or PoR returns to the desktop when the modem says "hi and I am still here" to the network.. rather annoying when you have a fight.
And the WC's never showed bugs for me. And U9 was rather stable too.
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