Just starting off, as I have with many versions before, but...
Now the avatar chugs as they walk, constantly stopping and starting. All the NPCs are moving fine, but the player character is unplayably janky.
I'm willing to bet that I've just have some settings misapplied, anyone have ideas?
The avatar can't walk worth anything.
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Re: The avatar can't walk worth anything.
You can try whether upping the fps better masks the problem.
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Re: The avatar can't walk worth anything.
Whoops, I think it's a glitch
restarting the game fixes it, but it is triggered again by any shift in the z axis whatsoever. Avatar just forgets how to walk on solid ground after walking up stairs or even over a piece of wood.
restarting the game fixes it, but it is triggered again by any shift in the z axis whatsoever. Avatar just forgets how to walk on solid ground after walking up stairs or even over a piece of wood.
Re: The avatar can't walk worth anything.
I've been having a similar issue: game will be moving along normally, then moving becomes jerky and very slow. If I stand still, the game seems more or less normal. Sometimes goes back to normal on it's own after a few seconds, othertimes I have to save and reload.
Noticed a few coincidences: often happens at the same moment as some in-game event, like rain starting. Might be sometimes associated with walking over some object or boundary on the map.
Normally, the game uses less than 1% of my cpu cycles, but when the problem is occuring, that soars to about 10%, suggesting some issue with the game engine (caught in a loop or whatever?).
Noticed a few coincidences: often happens at the same moment as some in-game event, like rain starting. Might be sometimes associated with walking over some object or boundary on the map.
Normally, the game uses less than 1% of my cpu cycles, but when the problem is occuring, that soars to about 10%, suggesting some issue with the game engine (caught in a loop or whatever?).