My tutorial series for Exult modding

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NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
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yulo
Posts: 1
Joined: Sat Apr 23, 2022 5:09 pm

My tutorial series for Exult modding

Post by yulo »

Hi everyone! I recently wrote a series of Exult modding tutorials, and a sample patch (warning: not tested yet as of now) correlates to the tutorial. I nervously found out everyone here is experienced with Exult modding, so I don’t know who my target audience is but I post it here anyway (run away

Part 1: Custom portrait
https://yulotomorrow.wordpress.com/202 ... t-editing/

Part 2: item editing and creation
https://yulotomorrow.wordpress.com/202 ... -creation/

Part 3: Usecode basics
https://yulotomorrow.wordpress.com/202 ... ng-basics/
Gotcha!
Posts: 354
Joined: Thu May 14, 2020 1:34 pm

Re: My tutorial series for Exult modding

Post by Gotcha! »

Not everyone. ;) Nice going!
Donfrow
Posts: 308
Joined: Thu May 14, 2020 1:34 pm

Re: My tutorial series for Exult modding

Post by Donfrow »

I think it's great. Although I've been modding Serpent Isle for some time now there's still a bunch of things I did not know. I never realized 255, 255 for offsets meant do not show for example...
Dale
Posts: 176
Joined: Thu May 14, 2020 1:34 pm

Re: My tutorial series for Exult modding

Post by Dale »

Oh nice. I keep hoping I will get the spark and want try revisiting my patch. I got overwhelmed and kind of capped out at making some new items and character portraits.
Your work is appreciated!
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