Remastered Ultima VII Routine

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NOTICE: This forum is archived as read only.
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Striker

Remastered Ultima VII Routine

Post by Striker »

Check this out:

original link:
https://www.gog.com/forum/ultima_series ... t_document

document:
http://kxmode.com/temp/funstuff/U7_Rout ... stered.pdf

Maybe this will help you in further development of the Exult.
Knight Captain
Posts: 1219
Joined: Thu May 14, 2020 1:34 pm

Re: Remastered Ultima VII Routine

Post by Knight Captain »

"Narrate" is a new one to me. I have not read the source docs you reference within those links.
Efriim
Posts: 31
Joined: Thu May 14, 2020 1:34 pm

Re: Remastered Ultima VII Routine

Post by Efriim »

This is kind of easy to read, thanks. Are the functions and routines only good for writing scripts that interact with the world? Like say I want to write a script that is realtime with the game rendering and constantly checking and updating the lightsources for the combined light values.
drcode
Site Admin
Posts: 2267
Joined: Thu May 14, 2020 1:34 pm

Re: Remastered Ultima VII Routine

Post by drcode »

That's really cool. We had to reverse engineer those functions, and it's good to see them so easily described. I wonder if some of ours could be improved or fixed.
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