Paperdoll Bug...Part II

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IgnitusDragonn
Posts: 219
Joined: Thu May 14, 2020 1:34 pm

Paperdoll Bug...Part II

Post by IgnitusDragonn »

Alright, I've not been updated on whats wrong nor with whether this bug is being fixed and its driving me up the wall, but the x,y item-location bug is BUGGING ME.
From what I understand, the physical placement of paperdoll items is based upon certain coordinates of the paperdoll, i.e: plate mail lines up with the upper torso image of the paperdoll at x25,y30. I am running Win98, newest releases(unstable releases however) of both Exult and Exult Studio, yet when I try to place coordinates on an object,(such as leather armour at x25,y30) it changes the position of the item in studio, in Exult it puts it at the top of the paperdoll, where it DOES NOT fit.

This is what the item looks like in Exult Studio set at the coordinates of 0,0:

http://www.eccentrix.com/music/angelrust/paperdol.gif

This is what it looks like set at 25, 30:

http://www.eccentrix.com/music/angelrust/paperdol2.gif

Heres a screenshot of a "beta" version of the item I placed in Exult.
(at either position)

http://www.eccentrix.com/music/angelrust/exult000.gif
IgnitusDragonn
Posts: 219
Joined: Thu May 14, 2020 1:34 pm

Re: Paperdoll Bug...Part II

Post by IgnitusDragonn »

Argh, I didnt think of putting those in link or image format, but they all show up white outlines, like the transparency was saved or something...
IgnitusDragonn
Posts: 219
Joined: Thu May 14, 2020 1:34 pm

Re: Paperdoll Bug...Part II

Post by IgnitusDragonn »

I did save it with transparency, I'll fix that now...
Screenshot of ingame item(both coordinates produce nearly the same result so I don't remember which coordinate this was at):


Screenshot of item in Exult Studio placed at x0,y0



Screenshot of item in Exult Studio placed at x25,y30
SB-X
Posts: 980
Joined: Thu May 14, 2020 1:34 pm

Re: Paperdoll Bug...Part II

Post by SB-X »

Couldn't see those pictures:
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BTW, my green shirt works perfectly! ^_^
IgnitusDragonn
Posts: 219
Joined: Thu May 14, 2020 1:34 pm

Re: Paperdoll Bug...Part II

Post by IgnitusDragonn »

I could give a @!#$-less about your shirt, *pauses to let multi-directed anger flow out* i'll see if i can fix those files...
Dominus
Site Admin
Posts: 5656
Joined: Thu May 14, 2020 1:34 pm

Re: Paperdoll Bug...Part II

Post by Dominus »

I can see them
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IgnitusDragonn
Posts: 219
Joined: Thu May 14, 2020 1:34 pm

Re: Paperdoll Bug...Part II

Post by IgnitusDragonn »

lol Then I won't fix them :P
Whats your take Dominus?
Dominus
Site Admin
Posts: 5656
Joined: Thu May 14, 2020 1:34 pm

Re: Paperdoll Bug...Part II

Post by Dominus »

hm, I would suggest filing a bug report on our bug tracker with the paperdoll item you want to display correctly and a description of what exactly you did.
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Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
SnowyThing
Posts: 135
Joined: Thu May 14, 2020 1:34 pm

Re: Paperdoll Bug...Part II

Post by SnowyThing »

SB-X... I tried your new Orange and Blue Dress and shirts. They look really good. :)
Now if you can make paperdoll images for other items..... clackers maybe? :P
drcode
Site Admin
Posts: 2267
Joined: Thu May 14, 2020 1:34 pm

Re: Paperdoll Bug...Part II

Post by drcode »

Yes, I finally looked at this, and see what I did wrong when you try to change the origin. It will take a little work to fix. Maybe by tonight.
SB-X
Posts: 980
Joined: Thu May 14, 2020 1:34 pm

Re: Paperdoll Bug...Part II

Post by SB-X »

> Now if you can make paperdoll images for other items..... clackers maybe?
thank you-
I am not an artist but I would like the art list completed, so I'd do more paperdoll stuff like shoes if nobody else does it first.
IgnitusDragon

Re: Paperdoll Bug...Part II

Post by IgnitusDragon »

You updated the studio screen position rather than the real-game position? That's what I noticed, if thats what happened its definitly understandable.
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