A couple of very minor points:
1. Ampersand characters in CFG files need to be encoded using the & entity otherwise an XML parsing error occurs. This came up, naturally, when specifying a mod title. It's not a big problem, but it is something that should be noted in the mod-format documentation.
2. It might be a good idea to add additional optional metadata tags in the CFG file for future use - e.g. author, website and contact email address, date of release, version number.
3. The ability to specify a custom icon to go alongside the mod title would be a nice touch! Though perhaps more of use to designers of complete games.
Mods, mod installation and menus
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NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
Re: Mods, mod installation and menus
Er, that was meant to read "the & entity". I forgot that these forums accept HTML.