Night and Day cycles
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- Posts: 1241
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Night and Day cycles
Is there a way to set a certain map to not follow night and day cycles? I have map01 sectioned off for the Underworld, so it really doesnt make sense that it's following night and day cycles
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Peter M Dodge aka Wizardry Dragon
Lead Designer
Ultima VII: The Feudal Lands
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Peter M Dodge aka Wizardry Dragon
Lead Designer
Ultima VII: The Feudal Lands
Cheers, Wizardry Dragon
Lead Designer, Ultima VII: The Feudal Lands
www.thefeudallands.ca
Lead Designer, Ultima VII: The Feudal Lands
www.thefeudallands.ca
Re: Night and Day cycles
Not currently... Should the underworld be always in daylight, or should it be night?
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Re: Night and Day cycles
Probably the low light you get adround dusk.
~ Wizardry Dragon
~ Wizardry Dragon
Cheers, Wizardry Dragon
Lead Designer, Ultima VII: The Feudal Lands
www.thefeudallands.ca
Lead Designer, Ultima VII: The Feudal Lands
www.thefeudallands.ca
Re: Night and Day cycles
Reminds me of a Terry Pratchett quote:
Here and there huge patches of fungi, luminous with decay, cast a faint glow over the ancient stonework.
[Footnote: It didn't need to. Cuddy, belonging to a race that worked underground for preference, and Detritus, a member of a race notoriously nocturnal, had excellent vision in the dark. But mysterious caves and tunnels always have luminous fungi, strangely bright crystals or at a pinch merely an eldritch glow in the air, just in case a human hero comes in and needs to see in the dark. Strange but true.]
DreamMaster.
Here and there huge patches of fungi, luminous with decay, cast a faint glow over the ancient stonework.
[Footnote: It didn't need to. Cuddy, belonging to a race that worked underground for preference, and Detritus, a member of a race notoriously nocturnal, had excellent vision in the dark. But mysterious caves and tunnels always have luminous fungi, strangely bright crystals or at a pinch merely an eldritch glow in the air, just in case a human hero comes in and needs to see in the dark. Strange but true.]
DreamMaster.
Re: Night and Day cycles
How do dungeons work? Couldn't you mark the whole map as being a dungeon? You dont get day/night cycles in dungeons.
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Re: Night and Day cycles
Dungeons are flagged by their 'roof' shapes.
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Re: Night and Day cycles
Problem is, there's no quick way to put a roof over the entire map, Id have to do it by hand.
And it -already- takes ages to make chunks. I dont need -another- hour-long mapping endeavour.
At this rate, Lazarus will beat TFL in terms of development cycle :\
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Peter M Dodge aka Wizardry Dragon
Lead Designer
Ultima VII: The Feudal Lands
And it -already- takes ages to make chunks. I dont need -another- hour-long mapping endeavour.
At this rate, Lazarus will beat TFL in terms of development cycle :\
--------
Peter M Dodge aka Wizardry Dragon
Lead Designer
Ultima VII: The Feudal Lands
Cheers, Wizardry Dragon
Lead Designer, Ultima VII: The Feudal Lands
www.thefeudallands.ca
Lead Designer, Ultima VII: The Feudal Lands
www.thefeudallands.ca
Re: Night and Day cycles
I agree. Don't waste your time doing that.
Re: Night and Day cycles
If you want, I have already done (in a quick, clever way of course) a rooftop cover for the entire map using mountain tops. I have to versions: one for the map 1 of the Keyring mod and another for a completely blank map.
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Marzo Sette Torres Junior
aka Geometrodynamic Dragon
[url=http://www.catb.org/~esr/faqs/smart-questions.html]How To Ask Questions The Smart Way[/url]
Marzo Sette Torres Junior
aka Geometrodynamic Dragon
[url=http://www.catb.org/~esr/faqs/smart-questions.html]How To Ask Questions The Smart Way[/url]
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Re: Night and Day cycles
It's still only a quick fix solution and not really a pernament fix, but if it works, I'm all ears
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Peter M Dodge aka Wizardry Dragon
Lead Designer
Ultima VII: The Feudal Lands
--------
Peter M Dodge aka Wizardry Dragon
Lead Designer
Ultima VII: The Feudal Lands
Cheers, Wizardry Dragon
Lead Designer, Ultima VII: The Feudal Lands
www.thefeudallands.ca
Lead Designer, Ultima VII: The Feudal Lands
www.thefeudallands.ca
Re: Night and Day cycles
Is that how it's done in the dreamland in SI?