3D models are working with animations and smooth-groups. Everything is set up for vertex lighting but I haven't set up the final stage for it yet. I've created a list of things I want to replace with models, and I'm going through and creating all those models. All I've created so far is an ugly, ugly tree, a fully animating well, and a Killwrathy fighter ship, but I'm working on other models.
Utilization of a model is easy: once a model is made, it can be put into the game by putting it in a special directory, and it will automatically load. If there are people out there with experience in low-poly modelling, especially with 3D Studio Max, I'd like help creating models, and I can tell people what I need made (so that no overlapping effort is exerted).
The obligatory (and ugly, for now...) screenshots that show things are working.
![Image](http://madness.sourceforge.net/files/Exult3D-21.jpg)
![Image](http://madness.sourceforge.net/files/Exult3D-22.jpg)
![Image](http://madness.sourceforge.net/files/Exult3D-23.jpg)
-Sam
(Edit by Dominus: The first announcement, screenshots and discussion on Exult3D can be found at http://exult.info/forum/viewtopic.php?p=21348#p21348 and it was also discussed in http://exult.info/forum/viewtopic.php?p=21469#p21469)