I cannot seem to get the UI_error_message to appear on screen. The only place I've seen it work is in the Beta when leaving the Knight's Test. Is this the correct use?
UI_error_message("text to appear");
It appears this was used so play testers could immediately see something was wrong, and so would be very useful in writing new Usecode. It can be seen in SI+SS if you start a new game, set gflag 4 and then use a Jawbone with a Tooth on a Serpent Gate. The only output is in stdout.txt as described in the documentation.
UI_printf looks more advanced than I immediately need, and does not appear in the original Usecode.
UI_error_message not working?
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Re: UI_error_message not working?
I'll have to take a look, but it might be a few days.