I know you've probably heard this more than 5 times but the party arrangement still isn't right. There are only two things wrong with it though and that's pretty good considering the way it used it be.
These things are......
- Party members skip in front of the avatar or stand right beside him, ultimately getting in the avatar's way. This happens when a party memeber gets stuck on an object and attempts to come back to the party. It also tends to happen the avatar changes directions suddenly.
- The party formation is just a little squashed, perhaps there could be an option implemented so you could specifiy how far you want your party memebers to be spread apart.
On another note, when you walk or run diagonally the movement seems to jerk and almost stop for a few milleseconds but it is definately noticable. Would there be anyway to smooth this out?
Oh and last thing (sorry for this, i just seem to be full of useless ideas today) would it be possible to add support for custom fonts because the original font takes extra time to read. I would be willing to help in this area if you like. I know some very asthetically pleasing fonts.
Thankyoou for listening to me, you're doing a great job.
About party arrangement, yep... thats right!
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NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
Re: About party arrangement, yep... thats right!
About the fonts: It's possible, using ExultStudio to substitute another font, but it's not really easy.
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Re: About party arrangement, yep... thats right!
I would say:
1- unpackage the fonts from static/fonts.vga
2- Edit the 0.shp file by replacing every frame by the one you want.
3- repackage the whole and start exult.
Obviously, step 2 will take an awful amount of time but it can be done.
Artaxerxes
1- unpackage the fonts from static/fonts.vga
2- Edit the 0.shp file by replacing every frame by the one you want.
3- repackage the whole and start exult.
Obviously, step 2 will take an awful amount of time but it can be done.
Artaxerxes