NPC with Shape 1024

NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
Forum rules
NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
Locked
Michele
Posts: 85
Joined: Thu May 14, 2020 1:34 pm

NPC with Shape 1024

Post by Michele »

NPC with Shape 1024 (Black Gate in this particular case) seems to be crashing exult in this newest snap, no idea why.

Had her working nice before this current one.

On another note, any ideas why attempting to look at the NPCs in the Keyring mod in the Studio crashes the Studio?
marzo
Site Admin
Posts: 1925
Joined: Thu May 14, 2020 1:34 pm

Re: NPC with Shape 1024

Post by marzo »

From the changelog:
* Gave a much-needed version increase to Exult, particularly since the
paperdoll data it now expects is not backwards-compatible.
That is probably why. There is a new version of the Keyring mod which addresses this. To fix your own data, add a third column for character and item data containing, respectively, a zero and a 1; check the data files in the new version of the Keyring mod for an example.
------
Marzo Sette Torres Junior
aka Geometrodynamic Dragon
[url=http://www.catb.org/~esr/faqs/smart-questions.html]How To Ask Questions The Smart Way[/url]
Michele
Posts: 85
Joined: Thu May 14, 2020 1:34 pm

Re: NPC with Shape 1024

Post by Michele »

I do not know why this is, but the Laurianna and Mariah characters in the Keyring mod crash the current Exult when accessing their paperdolls.

I am stumped.
Michele
Posts: 85
Joined: Thu May 14, 2020 1:34 pm

Re: NPC with Shape 1024

Post by Michele »

On a side note, I have been seeing the wrong body shapes appear in corpses in the game and in modded games, in some cases this means no body visible to loot, which can be a real show stopper if you need something off a dead liche.

Tested this with Spark too in a normal game. Same corpse body error.
marzo
Site Admin
Posts: 1925
Joined: Thu May 14, 2020 1:34 pm

Re: NPC with Shape 1024

Post by marzo »

The body bugs are due to a bug I had accidentally added, but subsequently fixed, in the parser for the txt data files. It was also causing (at least for me) surfs to make explosion sounds. And it should also be the reason for the paperdoll crash for Mariah and Laurianna -- although if it only happens with them, I'd advise you to get the newer version of the mod in my website.
------
Marzo Sette Torres Junior
aka Geometrodynamic Dragon
[url=http://www.catb.org/~esr/faqs/smart-questions.html]How To Ask Questions The Smart Way[/url]
Michele
Posts: 85
Joined: Thu May 14, 2020 1:34 pm

Re: NPC with Shape 1024

Post by Michele »

Base BG install lacks the Keyring customs, yet shows these "corpse" errors.
No Keyring files in there at all, no mods either. Yet corpses are still the wrong one.
Iolo just dropped an invisible corpse with a pink outline in a game with no mods at all.
Michele
Posts: 85
Joined: Thu May 14, 2020 1:34 pm

Re: NPC with Shape 1024

Post by Michele »

Hmm. In SI, Iolo, Shamino, and Dupre are also dropping the wrong bodies in an unmodded game.

Invisible ones in Shamino, and Dupre's cases.
marzo
Site Admin
Posts: 1925
Joined: Thu May 14, 2020 1:34 pm

Re: NPC with Shape 1024

Post by marzo »

Base BG install lacks the Keyring customs, yet shows these "corpse" errors.
I will quote myself in reply:
The body bugs are due to a bug I had accidentally added, but subsequently fixed, in the parser for the txt data files.
OK, a more in-depth response. In an initial effort to remove the hard-coding of data, the originals also have body and paperdoll data (as well as some other data) stored in txt files which are bundled in the distributed flx files. This has been happening for almost a year now. There is, thus, no need to have custom data to have problems with the parser I mentioned.
------
Marzo Sette Torres Junior
aka Geometrodynamic Dragon
[url=http://www.catb.org/~esr/faqs/smart-questions.html]How To Ask Questions The Smart Way[/url]
Michele
Posts: 85
Joined: Thu May 14, 2020 1:34 pm

Re: NPC with Shape 1024

Post by Michele »

That explains the body probs in both games.
Is there a fix file available for both BG and SI?
marzo
Site Admin
Posts: 1925
Joined: Thu May 14, 2020 1:34 pm

Re: NPC with Shape 1024

Post by marzo »

The fix is to wait for the next Exult snapshot; so no.
------
Marzo Sette Torres Junior
aka Geometrodynamic Dragon
[url=http://www.catb.org/~esr/faqs/smart-questions.html]How To Ask Questions The Smart Way[/url]
Michele
Posts: 85
Joined: Thu May 14, 2020 1:34 pm

Re: NPC with Shape 1024

Post by Michele »

Thank ye for your patience :)
marzo
Site Admin
Posts: 1925
Joined: Thu May 14, 2020 1:34 pm

Re: NPC with Shape 1024

Post by marzo »

A correction: the latest snapshot already has the fix (just downloaded to test it).
------
Marzo Sette Torres Junior
aka Geometrodynamic Dragon
[url=http://www.catb.org/~esr/faqs/smart-questions.html]How To Ask Questions The Smart Way[/url]
Michele
Posts: 85
Joined: Thu May 14, 2020 1:34 pm

Re: NPC with Shape 1024

Post by Michele »

Great work. :)
Locked