UI_set_npc_id
![[SI, Exult]](images/siexultsm.png)
UI_set_npc_id(actor npc, int id)
npc->set_npc_id(int id)
Changes an NPC's identity. This identity has no real effect other than that given to it by usecode.
Parameters
| Parameter / value | Description |
|---|---|
npc |
The NPC whose identity is to be changed. |
id |
The new identity value. Must be an integer in the 0-31 range; values outside this range are accepted but incorrectly saved. |