UI_set_item_quantity
bool UI_set_item_quantity(object obj, int quant)
bool obj->set_item_quantity(int quant)
Sets the quantity of the desired object. The object's quantity is changed only if the object has it.
Parameters
| Parameter / value | Description |
|---|---|
obj |
The object whose quantity is to be changed. |
quant |
The desired value for the quantity. If this value is zero, the object will be deleted unless it is not in the game map -- likely because it has been created by Usecode but not yet placed. |
Return
Returns true if the object has a quantity, false otherwise.