UI_is_not_blocked
bool UI_is_not_blocked(int pos[3], int shape, int frame)
Checks if there is enough room for a given shape in the specified location.
Parameters
| Parameter / value | Description |
|---|---|
pos |
The location to be checked. |
shape |
The shape in 'SHAPES.VGA' that is to be checked. |
frame |
The frame of the given shape that should be checked. |
Return
If there is enough room in the given location for an object of the given shape and frame, returns true; otherwise, returns false.