UCC Reference

UI_get_shape_flag

[Exult]

int UI_get_shape_flag(object target, int flag)
int target->get_shape_flag(int flag)
int UI_get_shape_flag(int shape, int flag)
int UI_get_shape_flag(int target[2], int flag)
int UI_get_shape_flag(int target[3], int flag)
int UI_get_shape_flag(mixed target[4], int flag)

Tests one of Exult's shape information flags for an object, shape number, or map tile.

Parameters

Parameter / value Description
target The object, NPC, shape number, or tile position to inspect. Tile positions may be passed as [x, y], [x, y, z], or a click_on_item-style [object, x, y, z] array. Coordinate targets check both the flat tile and any non-flat object whose footprint covers that tile coordinate.
flag The shape flag ID to test. Values outside the valid range return false.

Return

true if the target's shape has the requested flag, or false if it does not, the target is invalid, or the flag ID is out of range.

Flag IDs

ID Flag
0 SFX
1 strange movement
2 contact effect
3 water
4 fire field
5 sleep field
6 poison field
7 caltrops field
8 campfire field
9 any field type
10 animated
11 solid
12 transparent
13 translucent
14 occludes
15 light source
16 x obstacle
17 y obstacle
18 door
19 barge part
20 container locked
21 extradimensional storage
22 quantity frames
23 usecode events
24 explosive
25 on fire
26 lightweight
27 body
28 jawbone
29 mirror
30 spell

Notes

When target is a tile position, Exult checks the flat at that tile and also checks object shapes occupying the tile. For [x, y, z] targets, the z value is used when matching object footprints; flat tile checks use the x and y coordinates.

A four-element array first tries the object in element 0. If that is not a valid item, Exult falls back to elements 1, 2, and 3 as x, y, and z and performs the same flat-tile and object-footprint checks.

This lets scripts test semantic shape flags such as on fire, water, solid, or contact effect at a map coordinate without maintaining hard-coded shape number lists.

Related intrinsics

Full intrinsic reference | Reference definitions