UI_get_readied
![[SI, Exult]](images/siexultsm.png)
object UI_get_readied(actor npc, int spot)
object npc->get_readied(int spot)
Inspects the given equipment slot in an NPC.
Parameters
| Parameter / value | Description |
|---|---|
npc |
The NPC we wish to inspect. |
spot |
What equipment slot we wish to inspect. Can be any of the values of 'spot' for is_readied intrinsic. |
Return
Returns zero for an invalid spot or if the spot is empty, otherwise returns an object reference to the object that resides in the desired spot.