Snapshots are 1.9.0git for both Exult and ES. PC is running Windows 7.
Here's the stderr:
Code: Select all
Could not open file '.\forgeofvirtue\static\mainshp.flx
Could not open file '.\silverseed\static\mainshp.flx
Could not open file '.\serpentbeta\static\mainshp.flx
Warning, trailing slash in path: "<BLACKGATE_STATIC>\"
Warning, trailing slash in path: "<SERPENTISLE_STATIC>\"
SDL Reports 640x400 16 bpp and 32 bpp windowed surfaces are not OK. Windowed scalers may not work properly.
(Exult) Dropping CHUNK at 640 186 for 22
============================
An exception occured:
Error opening file C:\Ortlma\SI\mods\Temp\patch\u7chunks
errno: 17
============================
Code: Select all
Exult version 1.9.0git
Built at: May 18 2022 00:33:08
Compile-time options: USE_FMOPL_MIDI, USE_MT32EMU_MIDI, USE_EXULTSTUDIO, HAVE_ZIP_SUPPORT
Compiler: GCC 11.3.0
Platform: Windows 7 Service Pack 1 Version 6.1 Build 7601
Exult path settings:
Data : C:\Ebult\data
Digital music : C:\Ebult\data\music
Game controller attached and open: "Controller (XBOX 360 For Windows)"
Looking for 'blackgate' at 'C:\Ortlma'... found game with identity 'FORGE'
Looking for 'forgeofvirtue' at './forgeofvirtue'... but it wasn't there.
Looking for 'serpentisle' at 'C:\Ortlma\SI'... found game with identity 'SILVER SEED'
Looking for 'silverseed' at './silverseed'... but it wasn't there.
Looking for 'serpentbeta' at './serpentbeta'... but it wasn't there.
Black Gate : not found (<BLACKGATE_STATIC>\.)
Forge of Virtue : found
exult_bg.flx : found
Serpent Isle : not found (<SERPENTISLE_STATIC>\.)
Silver Seed : found
exult_si.flx : found
Checking rendering support
Windowed
640x480 8 bpp ok 16 bpp ok 32 bpp ok
720x480 8 bpp ok 16 bpp ok 32 bpp ok
720x576 8 bpp ok 16 bpp ok 32 bpp ok
800x480 8 bpp ok 16 bpp ok 32 bpp ok
800x600 8 bpp ok 16 bpp ok 32 bpp ok
1024x600 8 bpp ok 16 bpp ok 32 bpp ok
1024x768 8 bpp ok 16 bpp ok 32 bpp ok
1152x648 8 bpp ok 16 bpp ok 32 bpp ok
1280x720 8 bpp ok 16 bpp ok 32 bpp ok
1280x768 8 bpp ok 16 bpp ok 32 bpp ok
1280x800 8 bpp ok 16 bpp ok 32 bpp ok
1280x960 8 bpp ok 16 bpp ok 32 bpp ok
1280x1024 8 bpp ok 16 bpp ok 32 bpp ok
1360x768 8 bpp ok 16 bpp ok 32 bpp ok
1366x768 8 bpp ok 16 bpp ok 32 bpp ok
1400x1050 8 bpp ok 16 bpp ok 32 bpp ok
1440x900 8 bpp ok 16 bpp ok 32 bpp ok
1600x900 8 bpp ok 16 bpp ok 32 bpp ok
1680x1050 8 bpp ok 16 bpp ok 32 bpp ok
1776x1000 8 bpp ok 16 bpp ok 32 bpp ok
1920x1080 8 bpp ok 16 bpp ok 32 bpp ok
Creating AudioMixer...
Audio opened using format: 44100 Hz 2 Channels
Timbers Precached: On play only
Starting a SERPENT ISLE game
Game path settings:
Static : C:\Ortlma\SI\static
Gamedat : C:\Users\Dubbins\AppData\Local\Exult\serpentisle\gamedat
Savegame: C:\Users\Dubbins\AppData\Local\Exult\serpentisle
Patch : C:\Ortlma\SI\patch
Opening digital SFX's file: "<DATA>/jmsisfx.flx"
Resetting AudioMixer...
Timbers Precached: On play only
played intro
Gamedat identity SILVER SEED
Reading usecode file.
Loading <DATA>/exult_si.flx...
Loading default keybindings
Loading default autonotes
Opened socket for Exult Server on port 61178
Cheats enabled.
***fighter is backing off
Teleporting to 1267,1850!
Executing: exult_studio -x C:\Ebult\data -g serpentisle &
Game paused
Connected to client
Last drag pos: (248, 69)
Set chunk (7)
Game resumed
Game paused