After playing for a while, I would really like to thank you developers for some really appreciated enhancements in the Exult version over the original.
First, the ability to change the resolution is outstanding!!
I use the 500 something resultion and the game looks really nice.
Additionally, antialiasing makes the game look a million times better than the aliased versions. The developers for the SAI and SuperEagle engines need to be commended for their outstanding work.
Now, for some other enhancements:
Keys in BG. Whooo hooo. I am finally glad I don't have to double click a key, click a door, double click the next key, click a door, etc.
In fact, I used to carry around keys and then when I found a door it worked on, I would drop the key right there on the floor (since the game saves the item locations of everything in the world). This was so I didn't have to fish past it next time. I've started actually carrying all my keys with me.
The Paper doll in BG. Another big plus. I really can't say much more than wow, what a difference in the overall feel it makes.
So, thanks:)
Kudos
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NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
Re: Kudos
*blushes* Thanks!
Too bad we're spread all over the world. I've looked into game jobs, but have a couple problems:
1. Most want 3D engine experience. I know we all love Ultima7, but it is about 10 years old.
2. There don't seem to be any game companies in NW Oregon, and I don't feel like moving for a while.
Maybe someday we can create a 'virtual' company and produce new Ultima-like games:-)
Too bad we're spread all over the world. I've looked into game jobs, but have a couple problems:
1. Most want 3D engine experience. I know we all love Ultima7, but it is about 10 years old.
2. There don't seem to be any game companies in NW Oregon, and I don't feel like moving for a while.
Maybe someday we can create a 'virtual' company and produce new Ultima-like games:-)