While playing SI again, I've noticed that npcs will bark lines at innappropriate times. For example, the Necromancer of Moonshade will bark lines from the later scenario where he is stranded at the temple. I was waiting on him for a seance in Moonshade and he kept barking lines like "I am lost" and "where am I?". Also, npcs will bark their lines during sleep.
Another bug I've noticed is that combat with ranged weapons isn't functioning properly. Iolo has a crossbow but he gets right in front of someone to shoot, rather than from a distance. I believe this applies to all ranged weapons too.
a few Serpents Isle bugs I've noticed
Forum rules
NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
-
- Posts: 565
- Joined: Thu May 14, 2020 1:34 pm
a few Serpents Isle bugs I've noticed
-------------------------------------------------------------------------------------
Ultima 6 Mod for Exult site: http://www.ultima6.realmofultima.com/
Ultima 6 Mod for Exult site: http://www.ultima6.realmofultima.com/
Re: a few Serpents Isle bugs I've noticed
Thanks for also reporting this on our bug tracker. I hope someone can take a look.
--
Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
-
- Posts: 565
- Joined: Thu May 14, 2020 1:34 pm
Re: a few Serpents Isle bugs I've noticed
A few other bugs that I've noticed and reported - beds still don't function correctly. This was reported earlier but never fixed in the latest snapshots. Also, I went ahead and reported a BG bug with the cannons not firing right. It was reported years ago but closed and never fixed.
-------------------------------------------------------------------------------------
Ultima 6 Mod for Exult site: http://www.ultima6.realmofultima.com/
Ultima 6 Mod for Exult site: http://www.ultima6.realmofultima.com/
Re: a few Serpents Isle bugs I've noticed
I'm sure the cannon has been working previously but according to my collection of OS X snapshots it has been broken at least since April 2010. Probably long time before that.
The only reported bug about it has been from 2000 and has been fixed in 2001...
So, thanks for reporting it.
The only reported bug about it has been from 2000 and has been fixed in 2001...
So, thanks for reporting it.
--
Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
-
- Posts: 565
- Joined: Thu May 14, 2020 1:34 pm
Re: a few Serpents Isle bugs I've noticed
I guess technically this is probably a bug that I remember in the original, not really worth reporting on the bug tracker but I just wonder if anyone else noticed this... when giving Siranush the dream crystal and she brings Edrin to her, right between them is the Comb of Beauty on the ground. I wonder what that is all about? Intentional, or just a bug they left in?
-------------------------------------------------------------------------------------
Ultima 6 Mod for Exult site: http://www.ultima6.realmofultima.com/
Ultima 6 Mod for Exult site: http://www.ultima6.realmofultima.com/
-
- Posts: 565
- Joined: Thu May 14, 2020 1:34 pm
Re: a few Serpents Isle bugs I've noticed
New bugs added to the bugtracker:
-Graze schedule doesn't function correctly as it did in the original. The animals were supposed to use frames (possibly attack frames) making it look like they were eating. It currently just functions like Loiter.
- Castle of the White Dragon books don't explode after mad Iolo does his spiel. The "book opening sound" plays but nothing happens.
-Graze schedule doesn't function correctly as it did in the original. The animals were supposed to use frames (possibly attack frames) making it look like they were eating. It currently just functions like Loiter.
- Castle of the White Dragon books don't explode after mad Iolo does his spiel. The "book opening sound" plays but nothing happens.
-------------------------------------------------------------------------------------
Ultima 6 Mod for Exult site: http://www.ultima6.realmofultima.com/
Ultima 6 Mod for Exult site: http://www.ultima6.realmofultima.com/