New mod notice: The Avatar Pack

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NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
Skutarth
Posts: 71
Joined: Thu May 14, 2020 1:34 pm

Re: New mod notice: The Avatar Pack

Post by Skutarth »

Any news on the next release?
lostone

Re: New mod notice: The Avatar Pack

Post by lostone »

So, any suggestions on the problem I've encountered (i.e. issues with spellbook, above)? I'm not sure whether it's a bug, or that I've just done something wrong with the installation...

Aaron
Thara

Re: New mod notice: The Avatar Pack

Post by Thara »

Hello Iostone,

I encountered the same problem, after arrival the spellbook crashes the game and several items have wrong names, for example Dupre's shield and the Magebane Sword.

Cheers,

Thara

b.t.w.: just noticed something about the create missiles spell: in the original it would create bolts if the avatar had a crossbow equipped, now its only arrows....
marzo
Site Admin
Posts: 1925
Joined: Thu May 14, 2020 1:34 pm

Re: New mod notice: The Avatar Pack

Post by marzo »

Iostone, Thara: try deleting the "textmsg.txt" file in the patch dir. Does the crash still happen (I am unable to test this myself this week).

Thara: Actually, the create missiles spell only created bolts if no one in the party had bows *and* someone had a crossbow. Bows and crossbows didn't need to be equipped for this either.

Skutarth: No news.
------
Marzo Sette Torres Junior
aka Geometrodynamic Dragon
[url=http://www.catb.org/~esr/faqs/smart-questions.html]How To Ask Questions The Smart Way[/url]
Dominus
Site Admin
Posts: 5656
Joined: Thu May 14, 2020 1:34 pm

Re: New mod notice: The Avatar Pack

Post by Dominus »

I closed this thread because it got too big for easy browsing. Please continue discussion at http://exult.info/forum/viewtopic.php?p=134526#p134526
This is for the convenience of us all, I hope you can forgive me :)
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