Here are some suggestions I feel would improve exult:
* Create a paperdoll graphic for the shotgun (mainly for consistency)
* Make it so stealing includes items that are on display, not just items that are in containers
* Make it so party members shun the Avatar for stealing, just like in the original.
* Have an option for speeding up combat because right now it's slower than nessecary (btw, the new combat options are greatly appreciated)
* Make it so you cannot easily flee combat by switching off combat mode
* Create a seperate addon for new easier to read fonts in exult.
* Include a keyring for ultima7
* Include a volume bar in the options menu
Oh and btw, I think that you should include some information on where to store files for the ogg implementation. I seem to have forgotten where to put them.
just some suggestions, not top priority.
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Re: just some suggestions, not top priority.
There can be a paperdoll graphic for the shotgun when someone decides to make one.
Party members already shun the Avatar for stealing, but it is possible it is not exactly the same.
The keyring function is already there, someone just has to add the object and distribute a patch for it.
The README that comes with ogg files says to put them in DATA/music. DATA is where Exult stores its datafiles (/usr/local/share/exult on my machine).
I think they are all good ideas BTW.
Party members already shun the Avatar for stealing, but it is possible it is not exactly the same.
The keyring function is already there, someone just has to add the object and distribute a patch for it.
The README that comes with ogg files says to put them in DATA/music. DATA is where Exult stores its datafiles (/usr/local/share/exult on my machine).
I think they are all good ideas BTW.
Re: just some suggestions, not top priority.
k thanks, I was thinking more of ~/.exult/music
no wonder it didn't work.
no wonder it didn't work.
Re: just some suggestions, not top priority.
Also, the OGG only works on the 1.1 branch as I 'found out'. Thanks guys.