Search found 70 matches
- Tue Jun 07, 2016 8:33 pm
- Forum: Exult Discussion
- Topic: musical egg start of game
- Replies: 2
- Views: 481
Re: musical egg start of game
There is an option in Exult's music configuration to make music play only once or will repeat. Just select the setting you would like.
- Mon Oct 19, 2015 11:02 pm
- Forum: Exult Discussion
- Topic: runtime error on installation
- Replies: 14
- Views: 2386
Re: runtime error on installation
I would just re-install Exult. It's not that large of a download, and it will not effect any of your saves.
- Wed Jun 10, 2015 2:22 pm
- Forum: Exult Discussion
- Topic: HELP: Buccaneer's Den
- Replies: 2
- Views: 495
- Tue May 05, 2015 12:47 am
- Forum: Exult Discussion
- Topic: Ultima 8 Free on Origin temporarily.
- Replies: 8
- Views: 1643
- Tue Apr 30, 2013 1:37 pm
- Forum: Exult Discussion
- Topic: A small mod in progress
- Replies: 92
- Views: 13203
Re: A small mod in progress
That looks great!
- Sat Apr 20, 2013 1:51 pm
- Forum: Exult Discussion
- Topic: pics of my u6 mod
- Replies: 57
- Views: 10385
Re: pics of my u6 mod
Those look really good!
- Tue Apr 16, 2013 10:30 pm
- Forum: Exult Discussion
- Topic: WIP: Beh Lem in U7
- Replies: 107
- Views: 21701
Re: WIP: Beh Lem in U7
That looks great Crowley!
- Sat Mar 30, 2013 3:11 pm
- Forum: Exult Discussion
- Topic: U7 content patching
- Replies: 15
- Views: 818
Re: U7 content patching
Yeah I will second a Non-linear Serpent Isle. That could be most interesting.
- Thu Mar 21, 2013 1:57 pm
- Forum: Exult Discussion
- Topic: Shroud of the Avatar - Kickstarter by Lord British
- Replies: 16
- Views: 1491
- Mon Mar 04, 2013 4:42 pm
- Forum: Exult Discussion
- Topic: longstanding combat music problems
- Replies: 25
- Views: 1417
Re: longstanding combat music problems
Couldn't you just remove the "combat" .ogg songs in the Data/Music directory?
Granted when the engine cannot find the files, I don't know if that could start to have serious problems?
Granted when the engine cannot find the files, I don't know if that could start to have serious problems?
- Tue Feb 26, 2013 2:20 pm
- Forum: Exult Discussion
- Topic: New Savage Empire Sprites
- Replies: 22
- Views: 4551
Re: New Savage Empire Sprites
Very cool!
- Sat Feb 23, 2013 2:19 pm
- Forum: Exult Discussion
- Topic: powder keg not opening door
- Replies: 11
- Views: 1152
Re: powder keg not opening door
Sadly I have played this so many times, I know exactly where the key is.
- Thu Feb 14, 2013 10:55 pm
- Forum: Exult Discussion
- Topic: New Savage Empire Sprites
- Replies: 22
- Views: 4551
Re: New Savage Empire Sprites
That's AWESOME Scythifuge!
- Sun Feb 10, 2013 1:31 am
- Forum: Exult Discussion
- Topic: New Savage Empire Sprites
- Replies: 22
- Views: 4551
Re: New Savage Empire Sprites
That looks really good.
- Sun Feb 10, 2013 1:22 am
- Forum: Exult Discussion
- Topic: BG Keyring Suggestions/Ideas
- Replies: 8
- Views: 665
Re: BG Keyring Suggestions/Ideas
I REALLY like this idea. It sounds like the beginning of a great mod. I'd however prefer it remained a separate mod (as in a mod that uses the keyring mod as a base) and then adds to it as in like: Scattered Items + Keyring Mod. And it would be cool to finally have the Cube have a much more prominen...
- Fri Feb 08, 2013 9:28 pm
- Forum: Exult Discussion
- Topic: Mod updates
- Replies: 25
- Views: 3127
Re: Mod updates
Can't you just put the other levels on a new map (to get around the height limitation)?
- Wed Feb 06, 2013 5:12 pm
- Forum: Exult Discussion
- Topic: include keyring mod in snapshot
- Replies: 19
- Views: 1472
Re: include keyring mod in snapshot
Ahhh thank you!
- Wed Feb 06, 2013 3:41 pm
- Forum: Exult Discussion
- Topic: include keyring mod in snapshot
- Replies: 19
- Views: 1472
Re: include keyring mod in snapshot
Don't want to start a new thread, but how do you roll up the carpet with the Keyring mod? There is no mention of this in the readme.txt?
- Thu Jan 31, 2013 11:41 pm
- Forum: Exult Discussion
- Topic: New Savage Empire Sprites
- Replies: 22
- Views: 4551
Re: New Savage Empire Sprites
The new stuff looks GREAT!
- Mon Jan 14, 2013 6:30 pm
- Forum: Exult Discussion
- Topic: New Savage Empire Sprites
- Replies: 22
- Views: 4551
Re: New Savage Empire Sprites
Those look great!
- Thu Jan 10, 2013 3:51 pm
- Forum: Exult Discussion
- Topic: No Mana or Health Regeneration?
- Replies: 2
- Views: 578
No Mana or Health Regeneration?
It seems there is no longer any Health or Mana regeneration, in the latest 1.5x snapshot (and playing with the Keyriing mod if that matters).
Even after 1 game hour, the Avatar will not gain any health or mana back. IIRC in the original, you gain 1 health and mana per every 1 game hour.
Even after 1 game hour, the Avatar will not gain any health or mana back. IIRC in the original, you gain 1 health and mana per every 1 game hour.
- Tue Jan 08, 2013 8:52 pm
- Forum: Exult Discussion
- Topic: Weapon disappears after sleep?
- Replies: 7
- Views: 1076
Re: Weapon disappears after sleep?
Yes sorry, I am using the Key Ring mod with the latest 1.5x Snapshot.
- Tue Jan 08, 2013 7:06 pm
- Forum: Exult Discussion
- Topic: Weapon disappears after sleep?
- Replies: 7
- Views: 1076
Re: Weapon disappears after sleep?
Another odd sleep problem: Save here: http://www.sendspace.com/file/vybiri 1. For some bizarre reason, Ophelia in the Jhelom Inn says she is not at work, when she is at work (after 6PM?). So you cannot buy an Inn key from her and rest. 2. Since you can't rest at the inn, I headed south and just used...
- Tue Jan 08, 2013 2:43 pm
- Forum: Exult Discussion
- Topic: Weapon disappears after sleep?
- Replies: 7
- Views: 1076
Weapon disappears after sleep?
I'm having an odd problem (and this so far is 100% repeatable). The Avatar is equipped with a 2-handed sword. I then go to sleep at the Castle for 12 hours, but when I awake, my weapon has disappeared? I have a save file here: http://www.sendspace.com/file/o4wdkn I have checked everyone's inventory ...
- Sun Jan 06, 2013 9:13 pm
- Forum: Exult Discussion
- Topic: Blocked items on tables bug?
- Replies: 5
- Views: 783
Re: Blocked items on tables bug?
Thanks!
- Sun Jan 06, 2013 8:36 pm
- Forum: Exult Discussion
- Topic: Blocked items on tables bug?
- Replies: 5
- Views: 783
Re: Blocked items on tables bug?
Ahh ok thank you.
- Sun Jan 06, 2013 8:24 pm
- Forum: Exult Discussion
- Topic: Blocked items on tables bug?
- Replies: 5
- Views: 783
Blocked items on tables bug?
Started a new game with the 1.5x snapshot 2013-01-02 version (and using the Keyring Mod), and 2 things I have noticed already: 1. Rudyom's book. Even standing right next to it, when clicking on it, it constantly says BLOCKED so you can never read his book. 2, The stones in the museum. The stones on ...
- Fri Jan 04, 2013 7:58 pm
- Forum: Exult Discussion
- Topic: Pentagram still alive?
- Replies: 181
- Views: 56365
Re: Pentagram still alive?
OK thanks Dominus. If at some point someone would like to implement this, I'd be happy to provide the Sound Canvas .ogg files for it.
- Fri Jan 04, 2013 7:54 pm
- Forum: Exult Discussion
- Topic: GOG vs Original
- Replies: 11
- Views: 2623
Re: GOG vs Original
The GOG version is exactly the same as the last version of Ultima VII The Black Gate and Serpent Isle. There are no changes.
- Thu Jan 03, 2013 4:12 pm
- Forum: Exult Discussion
- Topic: Pentagram still alive?
- Replies: 181
- Views: 56365
Re: Pentagram still alive?
Can Pentagram play .ogg files for music like Exult can? I spent last year recording the MIDI music as played in each section of the game (via DOSBox and through a Roland Sound Canvas) here http://www.youtube.com/playlist?list=PLAD18FFF0FF78BC28 just to document the music as it is heard in game. I'd ...
- Sun Dec 09, 2012 2:49 pm
- Forum: Exult Discussion
- Topic: Ultima 7, is scary.....
- Replies: 60
- Views: 10367
Re: Ultima 7, is scary.....
You do know Stone Harpy's are immune to magic right?
http://wiki.ultimacodex.com/wiki/Ultima ... nster_Data
http://wiki.ultimacodex.com/wiki/Ultima ... nster_Data
- Tue Nov 13, 2012 5:12 pm
- Forum: Exult Discussion
- Topic: A small mod in progress
- Replies: 92
- Views: 13203
Re: A small mod in progress
Looks great Crowley!
- Sat Sep 29, 2012 10:38 am
- Forum: Exult Discussion
- Topic: Rotate graphics 45 degrees to be upright?
- Replies: 115
- Views: 39372
Re: Rotate graphics 45 degrees to be upright?
That looks pretty cool!
- Sat Sep 22, 2012 12:06 pm
- Forum: Exult Discussion
- Topic: Can anyone Clarify this screenshot for me?
- Replies: 5
- Views: 483
Re: Can anyone Clarify this screenshot for me?
Cheating is not very virtuous Avatar.
- Sun Aug 26, 2012 12:37 pm
- Forum: Exult Discussion
- Topic: The infamous 'objects disappearing bug'
- Replies: 115
- Views: 24824
Re: The infamous 'objects disappearing bug'
Allrighty then/
I NEVER once got this bug (that I noticed anyway). Nothing PLOT specific ever disappeared. Anything specific we should possibly do to cause the likelihood of this happening/see it is fixed? Hoard tons of items and store them in containers etc..?
I NEVER once got this bug (that I noticed anyway). Nothing PLOT specific ever disappeared. Anything specific we should possibly do to cause the likelihood of this happening/see it is fixed? Hoard tons of items and store them in containers etc..?
- Sun Aug 26, 2012 11:20 am
- Forum: Exult Discussion
- Topic: The infamous 'objects disappearing bug'
- Replies: 115
- Views: 24824
Re: The infamous 'objects disappearing bug'
Can I assume play vanilla U7 with no Keyring mod to test?
- Wed Aug 01, 2012 12:24 pm
- Forum: Exult Discussion
- Topic: The call for submissions for the "SI Fixes" mod
- Replies: 71
- Views: 10918
Re: The call for SI Fixes
I just loaded up the original via DOSBox, as I have a number of saves and both Bucia and Mortegro never acknowledge Rotuluncia's death. Apparently news move slow there.
- Thu Jun 28, 2012 3:35 pm
- Forum: Exult Discussion
- Topic: The infamous 'objects disappearing bug'
- Replies: 115
- Views: 24824
Re: The infamous 'objects disappearing bug'
So I was playing the original U7 in DOSBox a while ago, and I suddenly seem to have this "my sword will now disappear" bug. Basically I have a sword and shield equipped. I was outside Nicodemus' house. I cast Unlock Magic on his door, and then suddenly my sword will disappear. This is also...
- Tue Jun 05, 2012 1:42 am
- Forum: Exult Discussion
- Topic: WIP: Beh Lem in U7
- Replies: 107
- Views: 21701
Re: WIP: Beh Lem in U7
That's great Crowley!
- Fri May 11, 2012 12:56 am
- Forum: Exult Discussion
- Topic: Key binds in Exult
- Replies: 2
- Views: 567
Re: Key binds in Exult
um... just use the mouse?
- Thu May 03, 2012 3:48 pm
- Forum: Exult Discussion
- Topic: BUG!? 90S 37W
- Replies: 4
- Views: 501
Re: BUG!? 90S 37W
use the latest snapshot. Also none of the mods work at all with the 1.2 version.
- Thu May 03, 2012 3:45 pm
- Forum: Exult Discussion
- Topic: Developers: Don't waste your time.
- Replies: 10
- Views: 1546
Re: Developers: Don't waste your time.
I still to this day have never experienced the disappearing objects bug. :shrug:
- Fri Apr 20, 2012 7:27 pm
- Forum: Exult Discussion
- Topic: Marzo updated BG Keyring and SI fixes mods
- Replies: 15
- Views: 1943
Re: Marzo updated BG Keyring and SI fixes mods
Nice work Marzo!
- Thu Mar 22, 2012 3:48 am
- Forum: Exult Discussion
- Topic: Updated OGG Music
- Replies: 24
- Views: 2918
Re: Updated OGG Music
The original music recorded with an actual MT-32 still sounds much better (even though some of it was a bit off). Just my 2 cents.
- Mon Dec 26, 2011 4:03 am
- Forum: Exult Discussion
- Topic: Origin FX Screensaver featuring Ultima VII
- Replies: 15
- Views: 2473
Re: Origin FX Screensaver featuring Ultima VII
DOSBox can record MIDI just fine. Or was it something else?
CTRL-ALT-F8 Start/Stop the recording of raw MIDI commands
CTRL-ALT-F8 Start/Stop the recording of raw MIDI commands
- Wed Dec 07, 2011 2:28 am
- Forum: Exult Discussion
- Topic: Rotate graphics 45 degrees to be upright?
- Replies: 115
- Views: 39372
Re: Rotate graphics 45 degrees to be upright?
I have to say I do really like the 45 degree look. There is a program Rotsprite: http://info.sonicretro.org/RotSprite
I have used this to scale a few graphics for another engine I am working in. Just posting this if it possibly could be of any help.
I have used this to scale a few graphics for another engine I am working in. Just posting this if it possibly could be of any help.
- Mon Dec 05, 2011 2:26 am
- Forum: Exult Discussion
- Topic: WIP: Beh Lem in U7
- Replies: 107
- Views: 21701
Re: WIP: Beh Lem in U7
That looks awesome Crowley!
- Mon Sep 05, 2011 3:34 am
- Forum: Exult Discussion
- Topic: u7
- Replies: 8
- Views: 1270
Re: u7
We could just make him take the Magic Carpet and fly all over the Isle of the Avatar. Or make him fly Minoc after first visiting Trinsic. Or read the Golem-ritual scroll after having left the Test of Love... the list is endless...
- Sun Jul 03, 2011 2:31 pm
- Forum: Exult Discussion
- Topic: Using the Music in a remake
- Replies: 2
- Views: 351
Re: Using the Music in a remake
Yeah my recordings are still WIP. It may be a while. Those pesky reverb SYSEX are hair ripping at times...
- Tue May 31, 2011 2:56 am
- Forum: Exult Discussion
- Topic: More Savage Empire Stuff
- Replies: 20
- Views: 2940
Re: More Savage Empire Stuff
Nice job on the deinonychus, Scythifuge! Looks great!!