Search found 6 matches

by darrenor64
Sun Aug 09, 2009 8:26 pm
Forum: Exult Discussion
Topic: Completely free content for Exult?
Replies: 22
Views: 2590

Re: Completely free content for Exult?

Checked out 0.11
This is very cool.
by darrenor64
Wed Jul 08, 2009 1:02 am
Forum: Exult Discussion
Topic: Mod-ready graphics
Replies: 11
Views: 1097

Re: Mod-ready graphics

I think a codex frisbee would be a fun weapon/item.
You could use it on a dog, or equip it to Spark.
by darrenor64
Wed Jul 08, 2009 12:53 am
Forum: Exult Discussion
Topic: Completely free content for Exult?
Replies: 22
Views: 2590

Re: Completely free content for Exult?

This made me think of that alkabeth-like stick-man maze in Underworld II
by darrenor64
Tue Apr 28, 2009 2:07 am
Forum: Exult Discussion
Topic: Exult 3d
Replies: 93
Views: 41669

Re: Exult 3d

Screenshots?
by darrenor64
Sun Apr 26, 2009 7:58 pm
Forum: Exult Discussion
Topic: Serpent Isle history and timeline (Spoilers)
Replies: 48
Views: 1660

Re: Serpent Isle history and timeline (Spoilers)

Regarding the frozen seas that the pillars rise from: The only reason there is so much ice in the opening movie is due to a disk space limitation; it was easier to compress static arctic ice than turbulent waves. If I recall from the original dennis loubet animation, the pillars actually rise from t...
by darrenor64
Sun Oct 19, 2008 4:29 pm
Forum: Exult Discussion
Topic: Ultima 7 HD?
Replies: 128
Views: 7456

Re: Ultima 7 HD?

This is a brave idea. I think the trick will be for someone to come up with a user-friendly infrastructure of scripts that facilitates any user with 'u7datafiles', 'GIMP', 'SVN' and possibly an augmented 'ExultStudio' on their system to make contributions. The easier it will be for volunteers to sta...