Search found 118 matches

by alagner
Thu Oct 05, 2017 12:09 pm
Forum: Exult Discussion
Topic: no audio dev lockup #1922
Replies: 13
Views: 1792

Re: no audio dev lockup #1922

Ok, got it. Seems my spam filter was overreacting ;)

I'll contact you via email then and hopefully we figure sth out.
by alagner
Mon Sep 18, 2017 9:29 am
Forum: Exult Discussion
Topic: no audio dev lockup #1922
Replies: 13
Views: 1792

Re: no audio dev lockup #1922

No worries. Just take your time and please drop me a line when you're ready.

Best wishes from Bangkok :)
by alagner
Sun Sep 17, 2017 8:49 am
Forum: Exult Discussion
Topic: no audio dev lockup #1922
Replies: 13
Views: 1792

Re: no audio dev lockup #1922

Linux and BSD are all fine and seems that my bug encounter was a random thing. Could you please point me to a Vbox image with MacOS that is capable of reproducing it (or at least some reliable tutorial how to virtualize it, as I'm having some problems with that ;) )? If not... is the audio thread ev...
by alagner
Mon Aug 21, 2017 9:41 pm
Forum: Exult Discussion
Topic: no audio dev lockup #1922
Replies: 13
Views: 1792

Re: no audio dev lockup #1922

Just for the record: bug is normally not reproducible on any modern linux due to PulseAudio providing the dummy output (tried Arch, Devuan and Slackware). Gonna try FreeBSD tomorrow.
by alagner
Sun Aug 20, 2017 9:21 pm
Forum: Exult Discussion
Topic: no audio dev lockup #1922
Replies: 13
Views: 1792

Re: no audio dev lockup #1922

The problem is recreating it. Devuan Jessie X64 again, no sound card in VM, exits fine. (from gdb) OGG Vorbis Digital Music: Disabled Trying: `FMOpl' Success! Midi Output: Enabled Destroying AudioMixer... Destroying MidiDriver... [Thread 0x7fffec5ca700 (LWP 28476) exited] [Thread 0x7ffff161e700 (LWP...
by alagner
Sun Aug 20, 2017 8:47 am
Forum: Exult Discussion
Topic: no audio dev lockup #1922
Replies: 13
Views: 1792

Re: no audio dev lockup #1922

Ok, I'll try it with a fresh soundless Linux install then, thanks.
by alagner
Thu Aug 17, 2017 1:54 pm
Forum: Exult Discussion
Topic: no audio dev lockup #1922
Replies: 13
Views: 1792

no audio dev lockup #1922

So this ugly little guy has just bitten me on Devuan Jessie x64 VM... Too bad, I was not able to recreate it after restarting the machine. Simply disabling the soundcard in VirtualBox does not work. Any clues how to recreate this bug? https://sourceforge.net/p/exult/bugs/1922/ http://log.usecode.org...
by alagner
Wed Jun 08, 2016 11:23 am
Forum: Exult Discussion
Topic: musical egg start of game
Replies: 2
Views: 481

Re: musical egg start of game

I guess we're not talking about the same thing here. The option you've mentioned is the one that allows the track to be repeated when it ends, right? I mean this (checked with DosBox), the very beginning of the game: enter the stables: you get "mystery" (or whatever it's called) track. Ent...
by alagner
Sat May 28, 2016 11:48 am
Forum: Exult Discussion
Topic: contributing
Replies: 4
Views: 789

Re: contributing

Ok, done.

BTW, pull requests seem much more "gitish" (and thus consistent with the whole repo) way, I think I'll try those when commiting next code (unless you'll prefer it otherwise).

Have a nice weekend :)
by alagner
Sat May 28, 2016 8:35 am
Forum: Exult Discussion
Topic: contributing
Replies: 4
Views: 789

contributing

Just to make things clear: I've finally found some time to fiddle around with Exult's code. At the moment I going through the bugtracker, for example I think I managed to implement a fix for this one: https://sourceforge.net/p/exult/bugs/1936/ What should I do in such case? Register on SF and provid...
by alagner
Thu Jan 08, 2015 10:56 pm
Forum: Exult Discussion
Topic: Paperdoll_npc compile error MSVC 2013
Replies: 2
Views: 580

Re: Paperdoll_npc compile error MSVC 2013

Update: Grepping for this class on Linux showed that it's located in the npcdollinf.cc. So after a quick check...it's not in the project. Yup, it is in the project tree, bu VS reports that the file npcdollinf.cc can not be found. Seems a long run before me to port it to newest VS, wish me luck ;) Re...
by alagner
Wed Jan 07, 2015 8:52 pm
Forum: Exult Discussion
Topic: Paperdoll_npc compile error MSVC 2013
Replies: 2
Views: 580

Paperdoll_npc compile error MSVC 2013

I'm trying to compile Exult with MSVC 2013 Community Edition. After removing MSVC version error message, including and messing around with include paths (most errors relate to shape/shapeinf folder, probably due to the way the project is imported) I got stuck on Paperdoll_npc class listed as undefin...
by alagner
Wed May 22, 2013 4:58 pm
Forum: Exult Discussion
Topic: Cross compilation for Raspberry PI
Replies: 12
Views: 1305

Re: Cross compilation for Raspberry PI

Ok, so the news is: tried to cross compile yesterdays snapshot, but for win32, i686-w64-mingw32-gcc complains about WinMain16 or sth like that while trying to link -lmingw. W/O this switch, it complains about SDL_main. Googling it led me to SDL page, where it states, that there is sth wrong with mai...
by alagner
Sun May 19, 2013 3:35 pm
Forum: Exult Discussion
Topic: Cross compilation for Raspberry PI
Replies: 12
Views: 1305

Re: Cross compilation for Raspberry PI

Exactly.
by alagner
Sun May 19, 2013 12:47 pm
Forum: Exult Discussion
Topic: Cross compilation for Raspberry PI
Replies: 12
Views: 1305

Re: Cross compilation for Raspberry PI

And params for configure were --with-vorbis=/home/alagner/vorbis
--with-ogg=/home/alagner/ogg
by alagner
Sun May 19, 2013 12:44 pm
Forum: Exult Discussion
Topic: Cross compilation for Raspberry PI
Replies: 12
Views: 1305

Re: Cross compilation for Raspberry PI

Tried both of it. I have even compiled vorbis and ogg from source and put them in my home dir (~/vorbis and ~/ogg respectively). Paths in makefiles seem ok
by alagner
Sun May 19, 2013 11:49 am
Forum: Exult Discussion
Topic: Cross compilation for Raspberry PI
Replies: 12
Views: 1305

Re: Cross compilation for Raspberry PI

One more thing - what's the problem with vorbis/codec.h not existing? I tried passing vorbis paths to configure manually, but the only thing I've got is: ./../audio/Midi.h:25:26: fatal error: vorbis/codec.h: No such file or directory compilation terminated. make[2]: *** [bggame.lo] Error 1 make[2]: ...
by alagner
Fri May 17, 2013 11:49 am
Forum: Exult Discussion
Topic: Cross compilation for Raspberry PI
Replies: 12
Views: 1305

Cross compilation for Raspberry PI

First of all, after some pause from U7, I'm glad to return here and see Exult's still alive. But on topic: I'm trying to build the latest snapshot, configure sees the cross compiler correctly (arm-linux-gnueabihf-gcc from Linaro) and everything seems to go fine until (I got PL locale, so I translate...
by alagner
Thu Jun 30, 2011 12:51 pm
Forum: Exult Discussion
Topic: Mods suggestion thread
Replies: 13
Views: 1154

Re: Mods suggestion thread

I'm against random loot. There's already too much loot to gather and a lot of places to explore. Really, when playing with a full party you don't have enough place for all the magic stuff that can be found if you really visit every cave possible.
by alagner
Fri Jun 24, 2011 8:28 pm
Forum: Exult Discussion
Topic: In the black gate jewelry store...
Replies: 6
Views: 516

Re: In the black gate jewelry store...

I highly doubt anyone has ever found that key. ;]
Same thing about some chests in Despise I believe.
by alagner
Sun Apr 10, 2011 6:36 am
Forum: Exult Discussion
Topic: First timer on Ultima
Replies: 11
Views: 785

Re: First timer on Ultima

320x240 scaled twice imho. 400x300, also with 2x scaler seemed pretty reasonable too.
by alagner
Thu Apr 07, 2011 7:34 pm
Forum: Exult Discussion
Topic: First timer on Ultima
Replies: 11
Views: 785

Re: First timer on Ultima

>There CAN be plot stopping problems. We haven't tested out everything and as written in the faq in SI you can wreak havoc by using/taking items from too far away Yup, especially SI is vulnerable here. And due to the game's engine and the way some rooms and items are placed, seeing too much may just...
by alagner
Sat Nov 13, 2010 4:13 pm
Forum: Exult Discussion
Topic: [OT]Where are you from? (visit everyone, please!)
Replies: 105
Views: 12528

Re: [OT]Where are you from? (visit everyone, please!)

Oops, I haven't noticed the date. Sorry
by alagner
Sat Nov 13, 2010 3:25 pm
Forum: Exult Discussion
Topic: [OT]Where are you from? (visit everyone, please!)
Replies: 105
Views: 12528

Re: [OT]Where are you from? (visit everyone, please!)

I'm from Bytom, Poland. And on the language related topic: >>>>English are derived from French >>Actually, that's not quite correct. French is derived from Latin, while English was just greatly influenced by Latin. That's why English grammar is still quite different to French one. Hacki, I'm not a h...
by alagner
Sat Oct 09, 2010 2:41 pm
Forum: Exult Discussion
Topic: Light sources not working...
Replies: 12
Views: 1541

Re: Light sources not working...

>glass swords (IIRC) deal lightning damage
AFAIR stone harpy can be killed with glass sword. Black Sword worked also fine, but I'm unsure here [but not its death ability]
Are there any more stone harpies in the game beside the one in Spektran, btw?
by alagner
Thu Sep 16, 2010 9:12 am
Forum: Exult Discussion
Topic: I was wondering: how do fans feel nowadays about Ultima
Replies: 77
Views: 10355

Re: I was wondering: how do fans feel nowadays about Ultima

>I doubt if that many people remember King's Quest or 7th Guest for the same reason >it's fun to think how things change. Ok guys, now you made me feel old :P But honestly speaking I remember gettitng my first PC [486SX, 25MHz, wow, that was IT! ;) and it still stands somewhere in my basement] and m...
by alagner
Wed Sep 15, 2010 8:53 am
Forum: Exult Discussion
Topic: I was wondering: how do fans feel nowadays about Ultima
Replies: 77
Views: 10355

Re: I was wondering: how do fans feel nowadays about Ultima

>No coincidence. Bethesda's Todd Howard is a big fan of Ultima. Nice to hear [or rather read] that. Seems Ultima is one of the most underappreciated crpg series nowadays. Judging from what I observed [no statistics here, so I may be wrong] most people associate Ultima with "nerdy kids playing U...
by alagner
Fri Sep 03, 2010 7:11 am
Forum: Exult Discussion
Topic: I was wondering: how do fans feel nowadays about Ultima
Replies: 77
Views: 10355

Re: I was wondering: how do fans feel nowadays about Ultima

>But personaly, I doubt a game such as Ultima 7 is possible anymore. Back then games were relatively simple so devs could take their time perfecting evreything. I doubt that any modern game has the complexity of Black Gate, at least in the field of simulating a living world. And that's why I like th...
by alagner
Tue Jun 08, 2010 8:49 pm
Forum: Exult Discussion
Topic: General question about Dupre
Replies: 13
Views: 951

Re: General question about Dupre

>the music! I remember that the extremely sad/funerary music following Dupre's sacrifice really sent a shiver down my spine. Yeah, imho that's certainly one of the best tracks in gaming history ever. But when it comes to a more general discussion about SI I'd rather say that the most disturbing mome...
by alagner
Sun May 30, 2010 6:14 am
Forum: Exult Discussion
Topic: bugs with Keyring Mod
Replies: 21
Views: 1814

Re: bugs with Keyring Mod

I've reported that already some time ago.
Looks like it happens mostly when you ask Jaana to use her healing powers the way it worked in the original, instead of having a spell cast, at least that's what I've observed.
by alagner
Tue May 11, 2010 2:55 pm
Forum: Exult Discussion
Topic: Marsten & Spektor letters from Pomdirgun
Replies: 2
Views: 334

Re: Marsten & Spektor letters from Pomdirgun

Yeah, it's a bug of SI istelf, not Exult.
by alagner
Mon May 10, 2010 5:46 pm
Forum: Exult Discussion
Topic: [OT] you vs. thou
Replies: 16
Views: 7303

Re: [OT] you vs. thou

>'gelæd' is the word that became 'lead', as in 'do not lead us into temptation'. You recognize the 'lead' in 'gelæd', and the 'ge' typically used in germanic languages. I see, thanks for explaining that. BTW - can you remommend any book on that topic, or should I just get Beowulf with modern English...
by alagner
Mon May 10, 2010 5:39 pm
Forum: Exult Discussion
Topic: Pentagram status
Replies: 9
Views: 1190

Re: Pentagram status

*never played U8 w/o Pentagram.

Sorry for double posting
by alagner
Mon May 10, 2010 5:38 pm
Forum: Exult Discussion
Topic: Pentagram status
Replies: 9
Views: 1190

Re: Pentagram status

Pentagram works pretty much fine. I finished U8 more-less a year ago using it and the only major [but not game stopping, to be precise] problem was the fact, that during cutscenes in the docks [for example - beginning of the game] the engine acts like it should remove roofs for 'inside building' vie...
by alagner
Thu May 06, 2010 8:54 pm
Forum: Exult Discussion
Topic: [OT] you vs. thou
Replies: 16
Views: 7303

Re: [OT] you vs. thou

>And you thought Shakespeare was hard to read! ;-)
Gosh, I wish I had taken "Old English" as an optional course during my university studies ;) I had no such opportunity, unfortunately.

But - just guessing - does 'gelæd' mean gold? ;)
by alagner
Fri Apr 30, 2010 8:26 pm
Forum: Exult Discussion
Topic: Funny bug in the original
Replies: 6
Views: 466

Re: Funny bug in the original

BTW - does Cador appear in any earlier Ultima?
I'm asking because TDI said "Wrong Ultima?". Was it a reference to previous part of the series, or just a mistake?
by alagner
Fri Jan 22, 2010 7:45 pm
Forum: Exult Discussion
Topic: Stealing and getting away
Replies: 5
Views: 911

Re: Stealing and getting away

And a little more on the topic: I don't have 1.2 installed at the moment, but as far as I remember "consecration ritual" [credit goes to Doug The Eagle ;) http://it-he.org/ - check it out if you don't know it, btw] works pretty much the same as in the original, at least it seems so.
by alagner
Wed Dec 09, 2009 10:39 pm
Forum: Exult Discussion
Topic: Ultima 7 memories
Replies: 18
Views: 1556

Re: Ultima 7 memories

>>I just scored a mint V and VI for $20 each on ebay last week!!!
Forget my old Ultima Collection CD I got my cloth maps back!!! :D

Man, I wish shipping was cheaper ;)
by alagner
Mon Dec 07, 2009 9:15 pm
Forum: Exult Discussion
Topic: At this point: What is DEAD and what is STILL ACTIVELY DEVEL
Replies: 12
Views: 1585

Re: At this point: What is DEAD and what is STILL ACTIVELY D

BTW - what's up with Lazarus forums? Are they down completely?
by alagner
Sun Dec 06, 2009 9:22 pm
Forum: Exult Discussion
Topic: Ultima 7 memories
Replies: 18
Views: 1556

Re: Ultima 7 memories

>>finally I learned he could be killed with a death bolt spell, but I think your intelligence had to be a certain level and it had to be after midnight or something strange like that.. During Fellowship meeting as I remember. Well, I remember meeting bandits from Selwyn's hideout at the top LB's cas...
by alagner
Wed Dec 02, 2009 7:17 pm
Forum: Exult Discussion
Topic: bg - rowena in party
Replies: 8
Views: 768

Re: bg - rowena in party

>>Kensu, what fake npc are you talking about? I never noticed that.. i'm interested in where it would be. Where would I find it? Somewhere in Skara Brae. He looks like the mayor, some walkthroughs even mention that guy as "the one not to be mistaken with Forsythe". He simply does not respo...
by alagner
Wed Nov 11, 2009 10:09 pm
Forum: Exult Discussion
Topic: A small mod in progress
Replies: 92
Views: 13201

Re: A small mod in progress

>I am planning to involve at least one thing from Ultima 9. Be very afraid.

Poisoned bread?
Either way, I'm afraid. Very afraid. ;)
by alagner
Thu Jul 02, 2009 7:26 am
Forum: Exult Discussion
Topic: ship destroyed?
Replies: 8
Views: 600

Re: ship destroyed?

>>VII doesn't have cannons on ships. What does the enemy do? Attack the hull with corkscrews?

What about sea dragons [or serpents, or whatever they are called] and tentacles?
by alagner
Sun Jun 28, 2009 8:24 am
Forum: Exult Discussion
Topic: ship destroyed?
Replies: 8
Views: 600

Re: ship destroyed?

>Exult is so cool, even the bugs are awesome!


And now more seriously - how about implementing such possibility? I.e. to sink ships, fight sea battles etc.?
by alagner
Sun May 24, 2009 4:24 pm
Forum: Exult Discussion
Topic: Shame/Despise?
Replies: 12
Views: 1725

Re: Shame/Despise?

Isn't also the abandoned mine near Minoc supposed to be Covetous?
by alagner
Sun May 24, 2009 12:30 pm
Forum: Exult Discussion
Topic: Shame/Despise?
Replies: 12
Views: 1725

Re: Shame/Despise?

>>I know you did, I was agreeing with you. I was just trying to pin down exactly what strings needed to be fixed. Ok, great that everything's clear now. >>What do you mean by "completing" the real Despise? AFAIR in Despise there's a sort of intersection, where from you can get to certain p...
by alagner
Sun May 24, 2009 11:30 am
Forum: Exult Discussion
Topic: Shame/Despise?
Replies: 12
Views: 1725

Re: Shame/Despise?

>>First off, one of the "Despises" *is* named dungeon Shame, it's just the wrong one. I know, that the 'flying carpet entrance' should be Shame [as in previous Ultimas]. But I believe there's no in-game reference to Shame at all. By renaming I meant changing Shamino's words "This is D...
by alagner
Sun May 24, 2009 7:25 am
Forum: Exult Discussion
Topic: Shame/Despise?
Replies: 12
Views: 1725

Re: Shame/Despise?

Makes me wonder - is it possible to fix this in some mod? I mean renaming one of the "Despises" to Shame.
How about including that into Keyring Mod?
by alagner
Tue May 19, 2009 5:12 pm
Forum: Exult Discussion
Topic: Bug Reporting - Keyring Mod (Spoilers Within)
Replies: 3
Views: 462

Re: Bug Reporting - Keyring Mod (Spoilers Within)

Paulon, did you get out of Trinsic legally, or cheat-teleported out? For some odd reason I had the same problem while cheating, and it wasn't present at all while playing normally. Under XP ;-).
by alagner
Sat May 02, 2009 4:39 pm
Forum: Exult Discussion
Topic: Apologise
Replies: 5
Views: 543

Re: Apologise

Abandonware is not a clear term I'm afraid. It's generally sth illegal but no one would care... I bought U7 as well as many other games just because of the respect towards Origin (R.I.P.) and their job. But another thing makes me wonder - isn't it just nice to have a cd box in your hands, a nice clo...