Search found 68 matches
- Sun Mar 25, 2007 7:16 pm
- Forum: Exult Discussion
- Topic: Ultima VII style UO
- Replies: 34
- Views: 5961
Re: Ultima VII style UO
Razimus, have you tried Ultima 6 Online ? It's a full duplicate of U6's single player as far as I can tell. You might want to check that out if you haven't as you might get some ideas from its successes and failures. The biggest problem with any conversion is that the original game has finite quests...
- Thu Mar 01, 2007 6:49 pm
- Forum: Exult Discussion
- Topic: Status
- Replies: 4
- Views: 477
Re: Status
Ah. I guess I haven't downloaded a snapshot in about a month then.
- Tue Feb 27, 2007 3:53 pm
- Forum: Exult Discussion
- Topic: Status
- Replies: 4
- Views: 477
Re: Status
Keep an eye on the Changelog (on the Downloads page) to see what's happening. Releases are only announced when the devs are really sure most bugs have been squashed and it's as stable as possible. At the moment the dailies are fairly stable, and add a heap of fixes to both code and functionality not...
- Thu Dec 28, 2006 11:59 am
- Forum: Exult Discussion
- Topic: Trainer in Trinsic (Markus)
- Replies: 11
- Views: 771
Re: Trainer in Trinsic (Markus)
Check out this page. It's a bit out of date now, but it does cover most of the mods.
- Tue Nov 21, 2006 12:19 pm
- Forum: Exult Discussion
- Topic: Game crashes often with Keyringmod + help with several thing
- Replies: 4
- Views: 489
Re: Game crashes often with Keyringmod + help with several t
You can bypass Telekinesis by turning on Hackmover (first enable cheats, then hit F2, then change Hackmover to on). You can then move or activate anything onscreen regardless of barriers or the laws of physics.
- Sun Oct 29, 2006 11:16 pm
- Forum: Exult Discussion
- Topic: sword forging and mining
- Replies: 5
- Views: 782
Re: sword forging and mining
Sword forging? SWORD FORGING?!?
I am SO downloading TFL right now.
I am SO downloading TFL right now.
- Sat Oct 28, 2006 4:05 pm
- Forum: Exult Discussion
- Topic: What did you expect after U7?
- Replies: 41
- Views: 9058
Re: What did you expect after U7?
I didn't think Gothic's voice acting was all that bad, but then again I was too busy struggling with the key combos and horrid mouse control. Yes, key combos. For those that haven't played it, to pick up an item or talk or navigate menus you have to press TWO keys, and it isn't always the same two k...
- Tue Oct 24, 2006 12:59 pm
- Forum: Exult Discussion
- Topic: List of little bugs
- Replies: 6
- Views: 580
Re: List of little bugs
The sounds and music are different because they are recorded from the Roland MT-32, whereas under DOSBox you're probably using SoundBlaster instead. NPCs frequently mess up if their schedules are distrupted by a script or their surroundings changing; for instance moving a pulpit outside of the Fello...
- Sun Oct 22, 2006 4:12 pm
- Forum: Exult Discussion
- Topic: I think I broke exult
- Replies: 2
- Views: 307
Re: I think I broke exult
Also, isn't it F2 that opens the cheat menu, not F1?
- Sun Oct 22, 2006 4:11 pm
- Forum: Exult Discussion
- Topic: serpentine dagger
- Replies: 2
- Views: 333
Re: serpentine dagger
Yes, any serpentine dagger works.
There's one on De Snel's desk, and I think there might be one in the baths at Buccaneer's Den.
There's one on De Snel's desk, and I think there might be one in the baths at Buccaneer's Den.
- Tue Oct 17, 2006 12:33 am
- Forum: Exult Discussion
- Topic: Laureanna dosen't want to talk to me...
- Replies: 9
- Views: 763
Re: Laureanna dosen't want to talk to me...
Oh, that reminds me... you can actually talk to Laurianna right after her father does you-know-what but just BEFORE her final restoration. At this point she gives the whole "take me to my father" speech and can join and everything. I only discovered this because I thought the thing with he...
- Tue Sep 26, 2006 1:55 pm
- Forum: Exult Discussion
- Topic: Mountain Of Freedom
- Replies: 25
- Views: 2645
Re: Mountain Of Freedom
There's actually a surprising amount of loot in both games. I remember a thread a while back where someone collected all the loot from both games and it was a ridiculous sum. You've probably read Joseph Morris' anti-walkthrough where he makes " an apocalyptic sum of money " at Buccaneer's ...
- Fri Sep 22, 2006 2:42 pm
- Forum: Exult Discussion
- Topic: Mountain Of Freedom
- Replies: 25
- Views: 2645
Re: Mountain Of Freedom
Well, I was carrying all my gold/nuggers/gems/etc. on me when I went to Moonshade. There I decided to turn them into cash so I could buy spells and such. Since my party couldn't carry all of it he put the rest "on the ground". The Avatar ended up buried in a pile of Guilders. I had to use ...
- Fri Sep 22, 2006 2:36 pm
- Forum: Exult Discussion
- Topic: Exult Help
- Replies: 1
- Views: 266
Re: Exult Help
You put the keyring folder, er, "horizontal" (so to speak) with your Black Gate patch directory. So within D:\Games\Ultima7 you need a Keyring folder. Run the batchfile from within Keyring and the results should appear in D:\Games\Ultima7\Patch. You only need Exult Tools if you're going to...
- Wed Sep 20, 2006 12:07 am
- Forum: Exult Discussion
- Topic: Mountain Of Freedom
- Replies: 25
- Views: 2645
Re: Mountain Of Freedom
hmmm, very strange... Well, if you don't mind your Avatar being called Garrett and the Silver Seed already being beaten I have a savegame right at the beginning of the Mountains of Freedom. Just remove .txt from the end and it will hopefully work fine, automaton and everything. The Serpent Crown and...
- Wed Aug 30, 2006 4:09 pm
- Forum: Exult Discussion
- Topic: Chaos Heirophant - Summon Shade
- Replies: 17
- Views: 1272
Re: Chaos Heirophant - Summon Shade
The ghosts near the mint (not sure about elsewhere) are definitely still Hierophants in Exult 1.2; I've never played this game under DOS so that's how I knew about them in the first place. As for how to handle SI Fixes, why can't a precompiled version be yet another optional addon like the digital m...
- Wed Aug 30, 2006 12:05 am
- Forum: Exult Discussion
- Topic: Chaos Heirophant - Summon Shade
- Replies: 17
- Views: 1272
Re: Chaos Heirophant - Summon Shade
You can find several Chaos Hierophants in the burned-out building near the bank (in turn near the Sleeping Bull Inn).
Each is able to give you the scroll and warp away and everything, so I'm fairly certain they will work just as well as the real one.
Each is able to give you the scroll and warp away and everything, so I'm fairly certain they will work just as well as the real one.
- Sun Aug 20, 2006 11:15 pm
- Forum: Exult Discussion
- Topic: Problems opening game in full screen
- Replies: 4
- Views: 474
Re: Problems opening game in full screen
Super2xSaI and the like can go above 2x, or at least it works like that in VisualBoyAdvance. Maybe you could nick some of their rendering code.
- Sat Aug 19, 2006 1:45 am
- Forum: Exult Discussion
- Topic: Black Gate intro.
- Replies: 20
- Views: 3024
Re: Black Gate intro.
Try bypassing the intro by editing the config file (this is explained in the documentation, naturally). If that solves the crash then that is indeed where the problem is, if it doesn't then there's something else in the CVS code that disagrees with your system. Either way, finding out exactly what i...
- Tue Aug 15, 2006 9:08 pm
- Forum: Exult Discussion
- Topic: EA to release WC, U7, etc for PSP..
- Replies: 6
- Views: 1032
Re: EA to release WC, U7, etc for PSP..
It's things like this that constantly remind me why I hate EA. Why couldn't they have swapped it for U6? At least U6's SNES version was fairly faithful. I don't think the irony's all that strong though; we've already seen Sega Genesis games ported (badly!) to the GBA, not to mention NES Final Fantas...
- Tue Jun 13, 2006 2:12 am
- Forum: Exult Discussion
- Topic: Suggestion for 1.5
- Replies: 6
- Views: 616
Re: Suggestion for 1.5
Since the new map function duplicates the first map's default terrain (at least when I last tried it) there's probably nothing to be gained by using a different map for each dungeon. These are some good ideas. All this definitely makes sense, but since these are plotholes rather than bugs they certa...
- Tue Jun 13, 2006 2:06 am
- Forum: Exult Discussion
- Topic: SI: [SPOILER!]: Spector's note
- Replies: 9
- Views: 1183
Re: SI: [SPOILER!]: Spector's note
You can also get the trapped chest from the goblin caves, if you haven't detonated it already.
I use it to grab the Helm of Courage without even entering the village any time I'm feeling lazy.
I use it to grab the Helm of Courage without even entering the village any time I'm feeling lazy.
- Sat Jun 10, 2006 6:06 pm
- Forum: Exult Discussion
- Topic: SI: [SPOILER!]: Spector's note
- Replies: 9
- Views: 1183
Re: SI: [SPOILER!]: Spector's note
It's deliberate, some parts of SI have alternate paths that will result in someone not dying/being arrested/whatever. Once you've done something one way, all dialogue choices relating to the other ways are disabled. Now maybe this could be addressed in the SI fixes (because, logically, you should st...
- Sat Jun 10, 2006 5:55 pm
- Forum: Exult Discussion
- Topic: A bug or two (and one suggestion)
- Replies: 13
- Views: 2511
Re: A bug or two (and one suggestion)
Caltrops are invisible on purpose, the idea being that you can walk over them before you spot them. There are some visible caltrops too, I think they're in Christopher's smithy or something like that.
- Wed Jun 07, 2006 11:50 am
- Forum: Exult Discussion
- Topic: OT: Just for fun..
- Replies: 1
- Views: 479
Re: OT: Just for fun..
I've never seen those. Yet more proof that EA's killing Ultima...
"Oh, let's not release a graphically impressive follow-up to our inevitably dying MMORPG, because that would decrease its userbase even quicker!"
"Oh, let's not release a graphically impressive follow-up to our inevitably dying MMORPG, because that would decrease its userbase even quicker!"
- Wed Jun 07, 2006 11:44 am
- Forum: Exult Discussion
- Topic: Savage Empire on Super Famicom
- Replies: 25
- Views: 4869
Re: Savage Empire on Super Famicom
Um, you probably shouldn't post links from ROM sites... anyway, here's some inline screenies for lazy people like me: http://www.maj.com/gallery/TheFanatic/Screenshots/savage_empire_interior.jpg http://www.maj.com/gallery/TheFanatic/Screenshots/savage_empire_exterior.png I must say, visually it's a ...
- Wed Jun 07, 2006 11:35 am
- Forum: Exult Discussion
- Topic: Exult as a stand-alone RPG engine
- Replies: 13
- Views: 1608
Re: Exult as a stand-alone RPG engine
I agree. Improving Exult 3D and merging it with the core codebase would also help with this goal, as more would probably want to design in 3D than 2D, and it would help demonstrate that Exult isn't just an engine for graphically outdated RPGs.
- Tue Jun 06, 2006 3:01 pm
- Forum: Exult Discussion
- Topic: Savage Empire on Super Famicom
- Replies: 25
- Views: 4869
Re: Savage Empire on Super Famicom
No, it's not the same thing. Except in the case of 5¼ disks you can easily bung your copy of Savage Empire into any current PC, copy the files in a flash, fire up whatever program and play the game in a near-authentic state. You could be up and running within ten minutes. There's no need to even con...
- Sun Jun 04, 2006 1:18 am
- Forum: Exult Discussion
- Topic: U7 Online
- Replies: 15
- Views: 1793
Re: U7 Online
U6O is definitely a proof of concept, it works and it's fun. It was arguably more work for them as they had to rebuild the engine from the ground up, while with Exult that is already done. However U7 has an infinitely more complicated game world. More active NPCs, more animations, more everything. A...
- Wed May 17, 2006 3:21 pm
- Forum: Exult Discussion
- Topic: Go for a stroll through Britania... using your legs
- Replies: 10
- Views: 957
Re: Go for a stroll through Britania... using your legs
The PS3 implementation is inferior though. The wiimote has full angle and motion detection meaning it can share all the functionality of both a mouse and a lightgun. Also it can apparently tell where it is located in relation to the console(?) which I assume is part-and-parcel of its motion detectio...
- Thu May 11, 2006 8:49 pm
- Forum: Exult Discussion
- Topic: Couple of minor annoyances in XP
- Replies: 2
- Views: 261
Re: Couple of minor annoyances in XP
1. The carriage will slide in whichever direction you're pointing regardless of what way it's facing. Move your mouse up and down while watching carefully and you'll see it. I don't think it's a bug, just that the carriage, much like the party, tries to follow exactly. 2. Did you download the sound ...
- Sun May 07, 2006 1:24 pm
- Forum: Exult Discussion
- Topic: Solo Mode
- Replies: 24
- Views: 5212
Re: Solo Mode
You can do this already, kinda. Just tell your companions to "leave" then "stay here", and you can do as you please. Not a perfect fix, but it does work.
If you leave them on the flying carpet you can even have more than seven with you at a time.
If you leave them on the flying carpet you can even have more than seven with you at a time.
- Tue Apr 18, 2006 2:44 am
- Forum: Exult Discussion
- Topic: [half OT] Oblivion
- Replies: 20
- Views: 2136
Re: [half OT] Oblivion
Oblivion's engine is definitely capable of scheduling. Heck, even Morrowind could do it (and has done it, thanks to modders). This time around they were evidently trying to get their Radiant AI to create a lifelike and dynamic feel, as evidenced by farmers actually farming without a preset schedule....
- Mon Apr 10, 2006 11:16 pm
- Forum: Exult Discussion
- Topic: Bypassing Thoxa
- Replies: 9
- Views: 754
Re: Bypassing Thoxa
Sorry, what I mean is that they're both accessed through the same way incidentlaly, you don't need to do the one to do the other. If you look at the teleport map there's more than one shoreline. When you see the lightning screw up your gear what you don't see is that it also teleports you seamlessly...
- Mon Apr 10, 2006 11:50 am
- Forum: Exult Discussion
- Topic: Bypassing Thoxa
- Replies: 9
- Views: 754
Re: Bypassing Thoxa
No, you're a little confused. The Infinity Bow is on the first shore. When you are inevitably hit by the lightning it seamlessly teleports you to the REAL shore slightly over to the right, and THAT is where Thoxa is. The only point to bypassing her is that you can also skip the copy-protection, it's...
- Mon Apr 10, 2006 11:37 am
- Forum: Exult Discussion
- Topic: Documentation and FAQ updated (a bit)
- Replies: 5
- Views: 595
Re: Documentation and FAQ updated (a bit)
We've waited TWO YEARS for this update, and you're grilling him over a TYPO?!
- Thu Apr 06, 2006 2:29 am
- Forum: Exult Discussion
- Topic: MT-32 SYSEX
- Replies: 11
- Views: 1004
Re: MT-32 SYSEX
Ah, I see, the coolness factor. Sounds very interesting. The dailies' feature list just keeps on growing. The only problem I have with the volume is during BG. If you turn up your speakers to get louder music the gump sounds become far too loud. Of course now OGG is becoming more and more accepted s...
- Wed Apr 05, 2006 9:32 pm
- Forum: Exult Discussion
- Topic: MT-32 SYSEX
- Replies: 11
- Views: 1004
Re: MT-32 SYSEX
This may be a stupid question, but don't the OGG tracks essentially make the genuine hardware unnecessary, or is it still as-such inferior?
- Tue Mar 28, 2006 12:58 am
- Forum: Exult Discussion
- Topic: A forced Wolf Knight of Monitor
- Replies: 26
- Views: 5017
Re: A forced Wolf Knight of Monitor
Well that's what you've got your party for!
But yes, I was always disappointed by that. It makes story sense, but being a different clan each time would have been neat.
But yes, I was always disappointed by that. It makes story sense, but being a different clan each time would have been neat.
- Sat Feb 04, 2006 4:22 pm
- Forum: Exult Discussion
- Topic: I'm creating a monster
- Replies: 23
- Views: 3936
Re: I'm creating a monster
Looks great! Is the player going to be able to resurrect it after its defeat using Create Automaton? I could imagine that thing could haul a lot of pounds...
And is it just me or does it look like a Zoid?
And is it just me or does it look like a Zoid?
- Fri Feb 03, 2006 12:55 am
- Forum: Exult Discussion
- Topic: Finally... the long awaited Keyring Mod!
- Replies: 139
- Views: 25312
Re: Finally... the long awaited Keyring Mod!
LOL. Sounds awesome. Have you allowed the player to stay again after the event, or are they permanently barred kinda like telling the nudists you kill bees?
- Thu Feb 02, 2006 11:30 am
- Forum: Exult Discussion
- Topic: Finally... the long awaited Keyring Mod!
- Replies: 139
- Views: 25312
Re: Finally... the long awaited Keyring Mod!
Hm, looking very nice so far. About the innkeeper key reclaiming, do they somehow remove the key from your keyring if you put it on the keyring? If that's not possible/believable, perhaps you could have them get annoyed and fine the player for destroying the key. And then have them change the locks ...
- Thu Feb 02, 2006 11:15 am
- Forum: Exult Discussion
- Topic: Another gripe with schedules ^_~
- Replies: 14
- Views: 857
Re: Another gripe with schedules ^_~
I don't think that's a good idea. If a player moves/removes the plates the waitress will probably go crazy. In fact she may even run off to serve on the plates wherever they are, kinda like Batlin and his podium.
- Tue Jan 31, 2006 11:11 am
- Forum: Exult Discussion
- Topic: My Own Little Mod for Exult.
- Replies: 119
- Views: 29149
Re: My Own Little Mod for Exult.
So... I gather that I'll be able to play BG and then take that same uber-stats party on into SI, not to mention the new lands you're adding?
If so, how are you going to handle scaling? Part of the point of the "starting over" beginning of SI was that your uber character was reset.
If so, how are you going to handle scaling? Part of the point of the "starting over" beginning of SI was that your uber character was reset.
- Mon Jan 09, 2006 12:23 pm
- Forum: Exult Discussion
- Topic: Smith in SI under Exult 1.2
- Replies: 4
- Views: 384
Re: Smith in SI under Exult 1.2
That's strange, he talked to ME in 1.2 when I came close enough... maybe it's just some random and minor glitch like people sitting on nonexistent chairs in BG's pubs?
- Thu Jan 05, 2006 7:35 pm
- Forum: Exult Discussion
- Topic: Credit where credit is due?
- Replies: 10
- Views: 1269
Re: Credit where credit is due?
I take it you're suggesting that Crysta's contributions should be mentioned more prominently? I certainly agree. Before playing SI I had no idea so many of the BG paperdolls weren't from SI to begin with. Many of them are just that good. :) As it is the only place I can think of offhand where she's ...
- Wed Jan 04, 2006 8:20 pm
- Forum: Exult Discussion
- Topic: Do you think the Goblins shouldve been Orcs instead?
- Replies: 28
- Views: 5290
Re: Do you think the Goblins shouldve been Orcs instead?
Yes, there's one bridge where trolls spawn, usually two at a time.
I can't recall where it is (somewhere near Minoc/Cove I think) but Shamino will say "watch out for bridge trolls!" when you approach it so you know you've found the right bridge.
I can't recall where it is (somewhere near Minoc/Cove I think) but Shamino will say "watch out for bridge trolls!" when you approach it so you know you've found the right bridge.
- Mon Jan 02, 2006 12:32 pm
- Forum: Exult Discussion
- Topic: U6 Online
- Replies: 23
- Views: 2063
Re: U6 Online
Yeah, I remember Doh. :) Can you ride in other players' ships? It would be cool to grab a few people and go, er, somewhere. As for an U7 version the mouse control is the big issue. It would probably need to be like U8 where only a nearby item can be moved. For an U7 version it would be nice to have ...
- Mon Jan 02, 2006 12:54 am
- Forum: Exult Discussion
- Topic: U6 Online
- Replies: 23
- Views: 2063
Re: U6 Online
Are you supposed to get AI companions at all? Perhaps this is like other MMOs and you're supposed to team up with humans... although that would probably cause some plot problems...
- Fri Dec 30, 2005 6:58 pm
- Forum: Exult Discussion
- Topic: How stable is the current 1.4?
- Replies: 14
- Views: 4476
Re: How stable is the current 1.4?
For starters there was a way to replace people's display names (peasant, jester, whatever) with their NPC number. As it is gigantic lists of NPC numbers (like Dan Simpson's) are now the quickest way to find out. My only problem with 1.4 thus far is that when I use the "F" shortcut my party...