Search found 67 matches
- Sat Apr 09, 2011 5:41 pm
- Forum: Exult Discussion
- Topic: NEED VOTE - Savage Empire Design opinion
- Replies: 18
- Views: 1606
Re: NEED VOTE - Savage Empire Desigm opinion
I concur with above two statements. First one looks better.
- Wed Mar 23, 2011 4:31 am
- Forum: Exult Discussion
- Topic: Where i can get the Exult 3d?
- Replies: 7
- Views: 956
- Tue Jul 20, 2010 9:56 am
- Forum: Exult Discussion
- Topic: Spoony Experiment reviews of the ultima series...
- Replies: 91
- Views: 12512
- Wed Feb 24, 2010 8:27 pm
- Forum: Exult Discussion
- Topic: Yearly update.
- Replies: 15
- Views: 2220
Re: Yearly update.
Can't say if Marzo is serious or not but at least Exult changelog has seen increased number of updates of late. Last time Marzo was this active was around May last year.
- Sun Feb 14, 2010 1:23 am
- Forum: Exult Discussion
- Topic: New Ultima Coming
- Replies: 59
- Views: 6995
Re: New Ultima Coming
If they sell old Ultima's, they'll have to do some additional work: Either port them to run on newer versions of Windows, or include DOSBOX or Exult+Pagan. But then technical support would be a nightmare. Or they could make a deal with GOG.com (Good Old Games) and provide the game files and any add...
- Fri Feb 12, 2010 4:45 pm
- Forum: Exult Discussion
- Topic: OT: Recruitment for a new Serpent Isle-based Project
- Replies: 43
- Views: 6171
Re: OT: Recruitment for a new Serpent Isle-based Project
Eh, it'll be nice to get away from Dungeon Seige. I mean the Project Britannia frame work is all good and well but I think most people like it for remakes because its established more so than its simply a slightly newer 3d engine to work from. In all honesty, though, I thought the Dungeon Siege eng...
- Mon Feb 01, 2010 8:24 pm
- Forum: Exult Discussion
- Topic: OT: Recruitment for a new Serpent Isle-based Project
- Replies: 43
- Views: 6171
Re: OT: Recruitment for a new Serpent Isle-based Project
Obviously I remember RoU :) I worked as news poster for Dino's Ultima Page for quite long time (had to drop out last year). :P The project is probably dead now with having no update for over year now. Even the forums are gone now. It'll be good if you can salvage something from it's ashes. Obviously...
- Mon Feb 01, 2010 6:34 pm
- Forum: Exult Discussion
- Topic: OT: Recruitment for a new Serpent Isle-based Project
- Replies: 43
- Views: 6171
Re: OT: Recruitment for a new Serpent Isle-based Project
Shame you had to drop Dungeon Siege engine :( It would have been nice to see another game using the Project Britannia framework. I has evolved lot along the development of Ultima 6 Project. There have been number of Ultima projects using NWN 2 engine. None of them have succeeded so far and most have...
- Sat Jan 30, 2010 6:36 am
- Forum: Exult Discussion
- Topic: Crash for v.1.2
- Replies: 4
- Views: 607
Re: Crash for v.1.2
For Mac? You have to compile it from source code.
- Sat Dec 12, 2009 12:04 pm
- Forum: Exult Discussion
- Topic: Data formats
- Replies: 6
- Views: 1041
Re: Data formats
Well to make 'legal' standalone TFL game, you'd have to make all the game assests your self (art, sound, code, writing etc.) and borrow nothing from U7/SI or other proprietary games. You could not use any modified assests either. Also as you said, all proprietary file formats would also have to be r...
- Tue Nov 10, 2009 6:34 am
- Forum: Exult Discussion
- Topic: Key pad running...
- Replies: 11
- Views: 1039
Re: Key pad running...
board does not support hiragana it seems
- Tue Nov 10, 2009 6:33 am
- Forum: Exult Discussion
- Topic: Key pad running...
- Replies: 11
- Views: 1039
Re: Key pad running...
Congratulations Gruck for gaining master's decree in gibberish. You must be proud, ;) :P Problem is that even if someone would give answers, would you be able to translate their english answers to gibberish so kimminho can understand them? Kimminho, are you japanese? Kimminho-san, anata wa nihonjin ...
- Mon Oct 26, 2009 11:09 am
- Forum: Exult Discussion
- Topic: Key pad running...
- Replies: 11
- Views: 1039
Re: Key pad running...
My brain just melted...
- Thu Aug 13, 2009 4:51 am
- Forum: Exult Discussion
- Topic: Playing Ultima 7
- Replies: 5
- Views: 627
Re: Playing Ultima 7
What is the keyring mod? :) You can find the mod (as well as Serpent Isle Fixes and Avatar Pack) at Seven Towers From mod readme: The mod started out by adding a keyring to Black Gate. It has two new NPCs, several new items and graphics and the following things: - You can now meditate at the Shrine...
- Mon May 11, 2009 3:34 pm
- Forum: Exult Discussion
- Topic: Edited faces for BG
- Replies: 96
- Views: 16274
Re: Edited faces for BG
All the Lazarus portaits can be found at The Hawks Ultima V: Lazarus page. Just make sure you have permission to use them from Laz team first.
- Wed Apr 22, 2009 7:59 am
- Forum: Exult Discussion
- Topic: Forum 400 error
- Replies: 4
- Views: 604
Re: Forum 400 error
Thanks, that seems to have worked with latest firefox. I was getting following error:
502 Bad Gateway
nginx/0.6.34
Weird thing was, it only affected some topics, not all.
502 Bad Gateway
nginx/0.6.34
Weird thing was, it only affected some topics, not all.
- Thu Feb 26, 2009 3:56 pm
- Forum: Exult Discussion
- Topic: Ultima VII Enhanced Soundtrack
- Replies: 42
- Views: 7140
Re: Ultima VII Enhanced Soundtrack
tedreedy, would you be interested in helping The Ultima 6 Project as their February Update posted at RPGWatch states that they won't be able to make all the needed music tracks for the final release with their current resources? To anyone interested: Ultima 6 Project Team is currently looking for 3D...
- Fri Feb 06, 2009 12:45 pm
- Forum: Exult Discussion
- Topic: Ultima VII: The Feudal Lands
- Replies: 36
- Views: 5611
Re: Ultima VII: The Feudal Lands
Also link to Aiera in "Ultima-related" is broken (there's an extra http). TFL IRC Logs returns an error (url is incorrect and can not be loaded).
- Fri Feb 06, 2009 12:28 pm
- Forum: Exult Discussion
- Topic: Ultima VII: The Feudal Lands
- Replies: 36
- Views: 5611
Re: Ultima VII: The Feudal Lands
You should update the link to your page in sourceforge as well. It's currently pointing to http://www.u7feudallands.com/
- Thu Feb 05, 2009 5:20 am
- Forum: Exult Discussion
- Topic: Bringing disaffected members back into the party
- Replies: 27
- Views: 2768
Re: Bringing disaffected members back into the party
Welcome back Marzo You had me worried a bit there with your sudden absence. Nice to see you're energetic as always
- Thu Feb 05, 2009 5:09 am
- Forum: Exult Discussion
- Topic: Savage Empire Remake Thread
- Replies: 133
- Views: 23363
Re: Savage Empire Remake Thread
You seem to be making nice progress. Just don't overdo it with detail as you will have to make usecode for all that to work. Also if you put too much detail in the intro and rest of the game has less functions you may end up making false expectations about rest of the game (like some games where fir...
- Thu Jan 29, 2009 3:14 am
- Forum: Exult Discussion
- Topic: Savage Empire Remake Thread
- Replies: 133
- Views: 23363
Re: Savage Empire Remake Thread
Nice progress Scythifuge. Any change on screenshots of some of the completed pieces? Any plans of building a site for the project? Marzos absence is worrying. There has not been updates to source code since 25th of november last year and his last post is from 7th of december so it's been almost two ...
- Sat Dec 20, 2008 2:20 am
- Forum: Exult Discussion
- Topic: access to management
- Replies: 9
- Views: 1148
Re: access to management
Reasonable requests? Less see now... Release source code of Ultima 7 pt1 & pt2 + expansions (and any other ultima if they exist, engine source code is fine ;)). Offer Ultima IX Dragons Edition for sale at gog.com (Good Old Games). Possible? :P (I know Hell will melt first before that happens [it...
- Fri Jul 25, 2008 1:43 am
- Forum: Exult Discussion
- Topic: Best resolution
- Replies: 12
- Views: 2335
Re: Best resolution
Haha. Now there's a worthy project for some ambitious modder(s) : Moving all those dungeons to separate map now that Exult supports multible maps :p. Not that there would be much benefit besides not seeing things you're not supposed to in higher resolutions, freeing those areas for future modder use...
- Sat Jun 07, 2008 4:33 am
- Forum: Exult Discussion
- Topic: Why is development so slow...
- Replies: 13
- Views: 2062
Re: Why is development so slow...
It's not a bug, it's a feature!
Oh and thanks Dominus
Oh and thanks Dominus
- Fri Jun 06, 2008 1:33 am
- Forum: Exult Discussion
- Topic: Why is development so slow...
- Replies: 13
- Views: 2062
Re: Why is development so slow...
btw, how do you get links to show up properly in this forum?
- Fri Jun 06, 2008 1:30 am
- Forum: Exult Discussion
- Topic: Why is development so slow...
- Replies: 13
- Views: 2062
Re: Why is development so slow...
Well, new snap shots are released rather regularly mostly by Marzo and he just did some major updates to code as seen in http://exult.info/snapshots/Changelog . Other people touch the code on occasion as well. In order to speed up development project would need more coders that would both stick arou...
- Thu May 01, 2008 9:08 am
- Forum: Exult Discussion
- Topic: Keyring mod, II
- Replies: 82
- Views: 22496
Re: Keyring mod, II
Also files at reconstruction are no longer kept up to date but you can download most ultima related files from Ultima: Aiera (http://www.ultimaaiera.com/).
I also mirror Marzo's mods http://koti.mbnet.fi/ton_hur/ -> links -> ultima
I also mirror Marzo's mods http://koti.mbnet.fi/ton_hur/ -> links -> ultima
- Sat Mar 15, 2008 4:51 am
- Forum: Exult Discussion
- Topic: No changes in changelog after 26/02/2008
- Replies: 1
- Views: 444
No changes in changelog after 26/02/2008
There are no changes in change log after 26/02/2008 even thought latest snapshot (and changelog) is dated 14/03/2008.
- Sun Mar 02, 2008 6:20 am
- Forum: Exult Discussion
- Topic: Diagonal moongates
- Replies: 37
- Views: 6350
Re: Diagonal moongates
what was changed in SIFixes and Avatar pack or is the date due to reupload? (newest files in avatar pack are from last year (28.4.2007) but few files (mainshp.flx and usecode) in SI fixes are dated 29.2.2008 but the readme is unchanged). Oh and readme of BGKeyring mod on the site is from previous ve...
- Mon Feb 25, 2008 10:56 am
- Forum: Exult Discussion
- Topic: seventowers.u7feudallands.com
- Replies: 4
- Views: 559
Re: seventowers.u7feudallands.com
For time being you can get the mods from my site if needed (http://koti.mbnet.fi/ton_hur/ -> Links -> Ultima and scroll down to Exult entry). BG Keyring and SIFixes are dated 16/02/2008.
WtFD at Aiera (http://www.ultimaaiera.com/) should also update the one's available at his site shortly.
WtFD at Aiera (http://www.ultimaaiera.com/) should also update the one's available at his site shortly.
- Thu Feb 21, 2008 7:14 am
- Forum: Exult Discussion
- Topic: Diagonal moongates
- Replies: 37
- Views: 6350
Re: Diagonal moongates
Would have to see them in game to make good judgement (been probably decade now since I last played :P) so I'd have to compare to screenshots and they look rather small if you compare them to blue teleporters in http://exult.info/images/screenshots/love.png screenshot. But I wouldn't use the top rig...
- Wed Feb 20, 2008 6:50 pm
- Forum: Exult Discussion
- Topic: Diagonal moongates
- Replies: 37
- Views: 6350
Re: Diagonal moongates
New versions uploaded. I'm sure WtFD at Aiera will update his files as well soon.
- Wed Feb 20, 2008 5:07 pm
- Forum: Exult Discussion
- Topic: Diagonal moongates
- Replies: 37
- Views: 6350
Re: Diagonal moongates
Yes, they work just fine again. :) Was writing news for Dino's Ultima page (http://gigi.nullneuron.net/ultima/, domain expiration being one of the intented news. Had to do with your mod updates instead :p) and decided to try them again, and voila, they were back. Will update the mod files on my site...
- Wed Feb 20, 2008 3:03 pm
- Forum: Exult Discussion
- Topic: Diagonal moongates
- Replies: 37
- Views: 6350
Re: Diagonal moongates
that did not take long :p They're back again
- Wed Feb 20, 2008 1:42 pm
- Forum: Exult Discussion
- Topic: Diagonal moongates
- Replies: 37
- Views: 6350
Re: Diagonal moongates
Both Feudal Lands and Seven Towers are gone
- Mon Jan 21, 2008 12:42 am
- Forum: Exult Discussion
- Topic: Making one big screenshot with exult (problem)
- Replies: 16
- Views: 1817
Re: Making one big screenshot with exult (problem)
oh right. I did notice it with u2 but did not think of trying with others :p still, no such freature in u6 or u7 maps atm as far as I can see.
found the underworld too after searching as it was not same place as it was in Laz :p don't remember much from original U5
found the underworld too after searching as it was not same place as it was in Laz :p don't remember much from original U5
- Sat Jan 19, 2008 4:16 pm
- Forum: Exult Discussion
- Topic: Making one big screenshot with exult (problem)
- Replies: 16
- Views: 1817
Re: Making one big screenshot with exult (problem)
There's maps of first 7 ultimas at http://ultima.thehawkonline.com/ For first three they are about 1000*1000 pixels in size (U1 has 4 such maps) and for U4 up they're about 4100*4100 pixels in size for those who're interested (again not 1*1 scale thought). Only overworld maps, no dungeons or underwo...
- Fri Jan 11, 2008 12:49 am
- Forum: Exult Discussion
- Topic: Exult 3d
- Replies: 93
- Views: 52569
Re: Exult 3d
Lazarus is already "done" (with many show-stopping but intermittent bugs), and U6P is nearly "done" also. Umm, as far as I know, U5L has no real showstopping bugs and no further development will be made beyond what modders do. If you know any that has not been mentioned in U5L Te...
- Wed Jan 09, 2008 12:43 am
- Forum: Exult Discussion
- Topic: Exult 3d
- Replies: 93
- Views: 52569
Re: Exult 3d
One of the two? To my count there are 61 E3D related shots in his screenshot gallery but that's the only one with sky : http://www.sammatthews.com/images/Exult3D/
- Wed Dec 12, 2007 3:12 pm
- Forum: Exult Discussion
- Topic: Japanese language Ultima-7
- Replies: 8
- Views: 2377
Re: Japanese language Ultima-7
It appears that, including underworlds 1&2 and savage empire, all but ultima 7 pt1 & pt2 (plus martian dreams and VIII's speech pack) were fully tranlated to japanese. See Ultima collectors guide at http://www.ultimacollectors.info/ For screenshots of Ultima 1 - 5 in japanese see Ultima Coll...
- Sun Sep 09, 2007 10:27 am
- Forum: Exult Discussion
- Topic: SI Fixes & Keyring 02.09 update?
- Replies: 31
- Views: 4172
Re: SI Fixes & Keyring 02.09 update?
As I was quessing but why are the file dates so old? And mentioning changes in readme would be nice even if they change nothing fundamentaly ;p
- Sun Sep 09, 2007 3:20 am
- Forum: Exult Discussion
- Topic: SI Fixes & Keyring 02.09 update?
- Replies: 31
- Views: 4172
SI Fixes & Keyring 02.09 update?
What was changed? Readme's are the same and newest files inside the zip's are dated 14/07...
- Fri Aug 31, 2007 9:16 am
- Forum: Exult Discussion
- Topic: Exult for Nintendo DS
- Replies: 18
- Views: 4212
Re: Exult for Nintendo DS
I don't by into memory issues, when they have successfully ported Quake to NDS. There's big difference with porting a game you have source code of and reverse engineering and recreating a game engine. I'm pretty sure that if U7BG/SI would have been made open source it could be ported almost any sys...
- Mon Jul 09, 2007 1:25 am
- Forum: Exult Discussion
- Topic: A problem with Exult 3D
- Replies: 6
- Views: 759
Re: A problem with Exult 3D
oh, my mistake then . I asumed it wasn't released as it wasn't available anywhere nor do I remember seeing the release mentioned anywhere over the years (I only read forum, I don't do irc ).
- Fri Jul 06, 2007 1:46 pm
- Forum: Exult Discussion
- Topic: A problem with Exult 3D
- Replies: 6
- Views: 759
Re: A problem with Exult 3D
As far as I know file dated 11.1.2005 is the latest available and Sam(Samuel) Matthews, the person who developed it never released source code (I might be wrong) for it so no-one but he him self could develop it further. So unless that happens or he releases the source, no further development will b...
- Tue Jun 26, 2007 11:33 am
- Forum: Exult Discussion
- Topic: Pocket PC (ARM) Binary Package
- Replies: 62
- Views: 8200
Re: Pocket PC (ARM) Binary Package
Wouldn't it be better to post the files in downloads page along with other ports and files? Users may accidently download the wrong version with so many links in the topic.
- Wed Jun 20, 2007 9:16 pm
- Forum: Exult Discussion
- Topic: A mod
- Replies: 22
- Views: 6109
Re: A mod
Total Conversion is more accurate
- Sat Jun 16, 2007 1:51 pm
- Forum: Exult Discussion
- Topic: Keyring Mod & U7FeudalLands.com
- Replies: 8
- Views: 911
Re: Keyring Mod & U7FeudalLands.com
I have them (keyring, sifixes & avatar pack) uploaded on my site. http://koti.mbnet.fi/ton_hur/ -> links -> ultima and scroll down to almost bottom of the page to Exult entry. Alternatively you can find them at Ultima : Aiera (http://aiera.timeimmortal.net/) along with pretty much any ultima pat...
- Fri Mar 23, 2007 12:51 pm
- Forum: Exult Discussion
- Topic: Ultima VII style UO
- Replies: 34
- Views: 6103
Re: Ultima VII style UO
WD, Yes, In my opinion Redemtion seem to be one of the projects that will likely to reach completion. It may take another year or two but they'll likely make it. Then again, what do I know :) I've been proven wrong before. As for my experience with online RPG's, I have never played UO (or any other ...