Search found 67 matches

by Petrell
Sat Apr 09, 2011 5:41 pm
Forum: Exult Discussion
Topic: NEED VOTE - Savage Empire Design opinion
Replies: 18
Views: 1606

Re: NEED VOTE - Savage Empire Desigm opinion

I concur with above two statements. First one looks better.
by Petrell
Wed Feb 24, 2010 8:27 pm
Forum: Exult Discussion
Topic: Yearly update.
Replies: 15
Views: 2220

Re: Yearly update.

Can't say if Marzo is serious or not but at least Exult changelog has seen increased number of updates of late. Last time Marzo was this active was around May last year.
by Petrell
Sun Feb 14, 2010 1:23 am
Forum: Exult Discussion
Topic: New Ultima Coming
Replies: 59
Views: 6995

Re: New Ultima Coming

If they sell old Ultima's, they'll have to do some additional work: Either port them to run on newer versions of Windows, or include DOSBOX or Exult+Pagan. But then technical support would be a nightmare. Or they could make a deal with GOG.com (Good Old Games) and provide the game files and any add...
by Petrell
Fri Feb 12, 2010 4:45 pm
Forum: Exult Discussion
Topic: OT: Recruitment for a new Serpent Isle-based Project
Replies: 43
Views: 6171

Re: OT: Recruitment for a new Serpent Isle-based Project

Eh, it'll be nice to get away from Dungeon Seige. I mean the Project Britannia frame work is all good and well but I think most people like it for remakes because its established more so than its simply a slightly newer 3d engine to work from. In all honesty, though, I thought the Dungeon Siege eng...
by Petrell
Mon Feb 01, 2010 8:24 pm
Forum: Exult Discussion
Topic: OT: Recruitment for a new Serpent Isle-based Project
Replies: 43
Views: 6171

Re: OT: Recruitment for a new Serpent Isle-based Project

Obviously I remember RoU :) I worked as news poster for Dino's Ultima Page for quite long time (had to drop out last year). :P The project is probably dead now with having no update for over year now. Even the forums are gone now. It'll be good if you can salvage something from it's ashes. Obviously...
by Petrell
Mon Feb 01, 2010 6:34 pm
Forum: Exult Discussion
Topic: OT: Recruitment for a new Serpent Isle-based Project
Replies: 43
Views: 6171

Re: OT: Recruitment for a new Serpent Isle-based Project

Shame you had to drop Dungeon Siege engine :( It would have been nice to see another game using the Project Britannia framework. I has evolved lot along the development of Ultima 6 Project. There have been number of Ultima projects using NWN 2 engine. None of them have succeeded so far and most have...
by Petrell
Sat Jan 30, 2010 6:36 am
Forum: Exult Discussion
Topic: Crash for v.1.2
Replies: 4
Views: 607

Re: Crash for v.1.2

For Mac? You have to compile it from source code.
by Petrell
Sat Dec 12, 2009 12:04 pm
Forum: Exult Discussion
Topic: Data formats
Replies: 6
Views: 1041

Re: Data formats

Well to make 'legal' standalone TFL game, you'd have to make all the game assests your self (art, sound, code, writing etc.) and borrow nothing from U7/SI or other proprietary games. You could not use any modified assests either. Also as you said, all proprietary file formats would also have to be r...
by Petrell
Tue Nov 10, 2009 6:34 am
Forum: Exult Discussion
Topic: Key pad running...
Replies: 11
Views: 1039

Re: Key pad running...

board does not support hiragana it seems :P
by Petrell
Tue Nov 10, 2009 6:33 am
Forum: Exult Discussion
Topic: Key pad running...
Replies: 11
Views: 1039

Re: Key pad running...

Congratulations Gruck for gaining master's decree in gibberish. You must be proud, ;) :P Problem is that even if someone would give answers, would you be able to translate their english answers to gibberish so kimminho can understand them? Kimminho, are you japanese? Kimminho-san, anata wa nihonjin ...
by Petrell
Mon Oct 26, 2009 11:09 am
Forum: Exult Discussion
Topic: Key pad running...
Replies: 11
Views: 1039

Re: Key pad running...

My brain just melted...
by Petrell
Thu Aug 13, 2009 4:51 am
Forum: Exult Discussion
Topic: Playing Ultima 7
Replies: 5
Views: 627

Re: Playing Ultima 7

What is the keyring mod? :) You can find the mod (as well as Serpent Isle Fixes and Avatar Pack) at Seven Towers From mod readme: The mod started out by adding a keyring to Black Gate. It has two new NPCs, several new items and graphics and the following things: - You can now meditate at the Shrine...
by Petrell
Mon May 11, 2009 3:34 pm
Forum: Exult Discussion
Topic: Edited faces for BG
Replies: 96
Views: 16274

Re: Edited faces for BG

All the Lazarus portaits can be found at The Hawks Ultima V: Lazarus page. Just make sure you have permission to use them from Laz team first.
by Petrell
Wed Apr 22, 2009 7:59 am
Forum: Exult Discussion
Topic: Forum 400 error
Replies: 4
Views: 604

Re: Forum 400 error

Thanks, that seems to have worked with latest firefox. I was getting following error:

502 Bad Gateway
nginx/0.6.34

Weird thing was, it only affected some topics, not all.
by Petrell
Thu Feb 26, 2009 3:56 pm
Forum: Exult Discussion
Topic: Ultima VII Enhanced Soundtrack
Replies: 42
Views: 7140

Re: Ultima VII Enhanced Soundtrack

tedreedy, would you be interested in helping The Ultima 6 Project as their February Update posted at RPGWatch states that they won't be able to make all the needed music tracks for the final release with their current resources? To anyone interested: Ultima 6 Project Team is currently looking for 3D...
by Petrell
Fri Feb 06, 2009 12:45 pm
Forum: Exult Discussion
Topic: Ultima VII: The Feudal Lands
Replies: 36
Views: 5611

Re: Ultima VII: The Feudal Lands

Also link to Aiera in "Ultima-related" is broken (there's an extra http). TFL IRC Logs returns an error (url is incorrect and can not be loaded).
by Petrell
Fri Feb 06, 2009 12:28 pm
Forum: Exult Discussion
Topic: Ultima VII: The Feudal Lands
Replies: 36
Views: 5611

Re: Ultima VII: The Feudal Lands

You should update the link to your page in sourceforge as well. It's currently pointing to http://www.u7feudallands.com/
by Petrell
Thu Feb 05, 2009 5:20 am
Forum: Exult Discussion
Topic: Bringing disaffected members back into the party
Replies: 27
Views: 2768

Re: Bringing disaffected members back into the party

Welcome back Marzo :) You had me worried a bit there with your sudden absence. Nice to see you're energetic as always :)
by Petrell
Thu Feb 05, 2009 5:09 am
Forum: Exult Discussion
Topic: Savage Empire Remake Thread
Replies: 133
Views: 23363

Re: Savage Empire Remake Thread

You seem to be making nice progress. Just don't overdo it with detail as you will have to make usecode for all that to work. Also if you put too much detail in the intro and rest of the game has less functions you may end up making false expectations about rest of the game (like some games where fir...
by Petrell
Thu Jan 29, 2009 3:14 am
Forum: Exult Discussion
Topic: Savage Empire Remake Thread
Replies: 133
Views: 23363

Re: Savage Empire Remake Thread

Nice progress Scythifuge. Any change on screenshots of some of the completed pieces? Any plans of building a site for the project? Marzos absence is worrying. There has not been updates to source code since 25th of november last year and his last post is from 7th of december so it's been almost two ...
by Petrell
Sat Dec 20, 2008 2:20 am
Forum: Exult Discussion
Topic: access to management
Replies: 9
Views: 1148

Re: access to management

Reasonable requests? Less see now... Release source code of Ultima 7 pt1 & pt2 + expansions (and any other ultima if they exist, engine source code is fine ;)). Offer Ultima IX Dragons Edition for sale at gog.com (Good Old Games). Possible? :P (I know Hell will melt first before that happens [it...
by Petrell
Fri Jul 25, 2008 1:43 am
Forum: Exult Discussion
Topic: Best resolution
Replies: 12
Views: 2335

Re: Best resolution

Haha. Now there's a worthy project for some ambitious modder(s) : Moving all those dungeons to separate map now that Exult supports multible maps :p. Not that there would be much benefit besides not seeing things you're not supposed to in higher resolutions, freeing those areas for future modder use...
by Petrell
Sat Jun 07, 2008 4:33 am
Forum: Exult Discussion
Topic: Why is development so slow...
Replies: 13
Views: 2062

Re: Why is development so slow...

It's not a bug, it's a feature! ;-)

Oh and thanks Dominus :)
by Petrell
Fri Jun 06, 2008 1:33 am
Forum: Exult Discussion
Topic: Why is development so slow...
Replies: 13
Views: 2062

Re: Why is development so slow...

btw, how do you get links to show up properly in this forum?
by Petrell
Fri Jun 06, 2008 1:30 am
Forum: Exult Discussion
Topic: Why is development so slow...
Replies: 13
Views: 2062

Re: Why is development so slow...

Well, new snap shots are released rather regularly mostly by Marzo and he just did some major updates to code as seen in http://exult.info/snapshots/Changelog . Other people touch the code on occasion as well. In order to speed up development project would need more coders that would both stick arou...
by Petrell
Thu May 01, 2008 9:08 am
Forum: Exult Discussion
Topic: Keyring mod, II
Replies: 82
Views: 22496

Re: Keyring mod, II

Also files at reconstruction are no longer kept up to date but you can download most ultima related files from Ultima: Aiera (http://www.ultimaaiera.com/).

I also mirror Marzo's mods http://koti.mbnet.fi/ton_hur/ -> links -> ultima
by Petrell
Sat Mar 15, 2008 4:51 am
Forum: Exult Discussion
Topic: No changes in changelog after 26/02/2008
Replies: 1
Views: 444

No changes in changelog after 26/02/2008

There are no changes in change log after 26/02/2008 even thought latest snapshot (and changelog) is dated 14/03/2008.
by Petrell
Sun Mar 02, 2008 6:20 am
Forum: Exult Discussion
Topic: Diagonal moongates
Replies: 37
Views: 6350

Re: Diagonal moongates

what was changed in SIFixes and Avatar pack or is the date due to reupload? (newest files in avatar pack are from last year (28.4.2007) but few files (mainshp.flx and usecode) in SI fixes are dated 29.2.2008 but the readme is unchanged). Oh and readme of BGKeyring mod on the site is from previous ve...
by Petrell
Mon Feb 25, 2008 10:56 am
Forum: Exult Discussion
Topic: seventowers.u7feudallands.com
Replies: 4
Views: 559

Re: seventowers.u7feudallands.com

For time being you can get the mods from my site if needed (http://koti.mbnet.fi/ton_hur/ -> Links -> Ultima and scroll down to Exult entry). BG Keyring and SIFixes are dated 16/02/2008.

WtFD at Aiera (http://www.ultimaaiera.com/) should also update the one's available at his site shortly.
by Petrell
Thu Feb 21, 2008 7:14 am
Forum: Exult Discussion
Topic: Diagonal moongates
Replies: 37
Views: 6350

Re: Diagonal moongates

Would have to see them in game to make good judgement (been probably decade now since I last played :P) so I'd have to compare to screenshots and they look rather small if you compare them to blue teleporters in http://exult.info/images/screenshots/love.png screenshot. But I wouldn't use the top rig...
by Petrell
Wed Feb 20, 2008 6:50 pm
Forum: Exult Discussion
Topic: Diagonal moongates
Replies: 37
Views: 6350

Re: Diagonal moongates

New versions uploaded. I'm sure WtFD at Aiera will update his files as well soon.
by Petrell
Wed Feb 20, 2008 5:07 pm
Forum: Exult Discussion
Topic: Diagonal moongates
Replies: 37
Views: 6350

Re: Diagonal moongates

Yes, they work just fine again. :) Was writing news for Dino's Ultima page (http://gigi.nullneuron.net/ultima/, domain expiration being one of the intented news. Had to do with your mod updates instead :p) and decided to try them again, and voila, they were back. Will update the mod files on my site...
by Petrell
Wed Feb 20, 2008 3:03 pm
Forum: Exult Discussion
Topic: Diagonal moongates
Replies: 37
Views: 6350

Re: Diagonal moongates

:) that did not take long :p They're back again
by Petrell
Wed Feb 20, 2008 1:42 pm
Forum: Exult Discussion
Topic: Diagonal moongates
Replies: 37
Views: 6350

Re: Diagonal moongates

Both Feudal Lands and Seven Towers are gone :(
by Petrell
Mon Jan 21, 2008 12:42 am
Forum: Exult Discussion
Topic: Making one big screenshot with exult (problem)
Replies: 16
Views: 1817

Re: Making one big screenshot with exult (problem)

oh right. I did notice it with u2 but did not think of trying with others :p still, no such freature in u6 or u7 maps atm as far as I can see.

found the underworld too after searching as it was not same place as it was in Laz :p don't remember much from original U5 :)
by Petrell
Sat Jan 19, 2008 4:16 pm
Forum: Exult Discussion
Topic: Making one big screenshot with exult (problem)
Replies: 16
Views: 1817

Re: Making one big screenshot with exult (problem)

There's maps of first 7 ultimas at http://ultima.thehawkonline.com/ For first three they are about 1000*1000 pixels in size (U1 has 4 such maps) and for U4 up they're about 4100*4100 pixels in size for those who're interested (again not 1*1 scale thought). Only overworld maps, no dungeons or underwo...
by Petrell
Fri Jan 11, 2008 12:49 am
Forum: Exult Discussion
Topic: Exult 3d
Replies: 93
Views: 52569

Re: Exult 3d

Lazarus is already "done" (with many show-stopping but intermittent bugs), and U6P is nearly "done" also. Umm, as far as I know, U5L has no real showstopping bugs and no further development will be made beyond what modders do. If you know any that has not been mentioned in U5L Te...
by Petrell
Wed Jan 09, 2008 12:43 am
Forum: Exult Discussion
Topic: Exult 3d
Replies: 93
Views: 52569

Re: Exult 3d

One of the two? To my count there are 61 E3D related shots in his screenshot gallery but that's the only one with sky : http://www.sammatthews.com/images/Exult3D/
by Petrell
Wed Dec 12, 2007 3:12 pm
Forum: Exult Discussion
Topic: Japanese language Ultima-7
Replies: 8
Views: 2377

Re: Japanese language Ultima-7

It appears that, including underworlds 1&2 and savage empire, all but ultima 7 pt1 & pt2 (plus martian dreams and VIII's speech pack) were fully tranlated to japanese. See Ultima collectors guide at http://www.ultimacollectors.info/ For screenshots of Ultima 1 - 5 in japanese see Ultima Coll...
by Petrell
Sun Sep 09, 2007 10:27 am
Forum: Exult Discussion
Topic: SI Fixes & Keyring 02.09 update?
Replies: 31
Views: 4172

Re: SI Fixes & Keyring 02.09 update?

As I was quessing but why are the file dates so old? And mentioning changes in readme would be nice even if they change nothing fundamentaly ;p
by Petrell
Sun Sep 09, 2007 3:20 am
Forum: Exult Discussion
Topic: SI Fixes & Keyring 02.09 update?
Replies: 31
Views: 4172

SI Fixes & Keyring 02.09 update?

What was changed? Readme's are the same and newest files inside the zip's are dated 14/07...
by Petrell
Fri Aug 31, 2007 9:16 am
Forum: Exult Discussion
Topic: Exult for Nintendo DS
Replies: 18
Views: 4212

Re: Exult for Nintendo DS

I don't by into memory issues, when they have successfully ported Quake to NDS. There's big difference with porting a game you have source code of and reverse engineering and recreating a game engine. I'm pretty sure that if U7BG/SI would have been made open source it could be ported almost any sys...
by Petrell
Mon Jul 09, 2007 1:25 am
Forum: Exult Discussion
Topic: A problem with Exult 3D
Replies: 6
Views: 759

Re: A problem with Exult 3D

oh, my mistake then :). I asumed it wasn't released as it wasn't available anywhere nor do I remember seeing the release mentioned anywhere over the years (I only read forum, I don't do irc :P).
by Petrell
Fri Jul 06, 2007 1:46 pm
Forum: Exult Discussion
Topic: A problem with Exult 3D
Replies: 6
Views: 759

Re: A problem with Exult 3D

As far as I know file dated 11.1.2005 is the latest available and Sam(Samuel) Matthews, the person who developed it never released source code (I might be wrong) for it so no-one but he him self could develop it further. So unless that happens or he releases the source, no further development will b...
by Petrell
Tue Jun 26, 2007 11:33 am
Forum: Exult Discussion
Topic: Pocket PC (ARM) Binary Package
Replies: 62
Views: 8200

Re: Pocket PC (ARM) Binary Package

Wouldn't it be better to post the files in downloads page along with other ports and files? Users may accidently download the wrong version with so many links in the topic.
by Petrell
Wed Jun 20, 2007 9:16 pm
Forum: Exult Discussion
Topic: A mod
Replies: 22
Views: 6109

Re: A mod

Total Conversion is more accurate
by Petrell
Sat Jun 16, 2007 1:51 pm
Forum: Exult Discussion
Topic: Keyring Mod & U7FeudalLands.com
Replies: 8
Views: 911

Re: Keyring Mod & U7FeudalLands.com

I have them (keyring, sifixes & avatar pack) uploaded on my site. http://koti.mbnet.fi/ton_hur/ -> links -> ultima and scroll down to almost bottom of the page to Exult entry. Alternatively you can find them at Ultima : Aiera (http://aiera.timeimmortal.net/) along with pretty much any ultima pat...
by Petrell
Fri Mar 23, 2007 12:51 pm
Forum: Exult Discussion
Topic: Ultima VII style UO
Replies: 34
Views: 6103

Re: Ultima VII style UO

WD, Yes, In my opinion Redemtion seem to be one of the projects that will likely to reach completion. It may take another year or two but they'll likely make it. Then again, what do I know :) I've been proven wrong before. As for my experience with online RPG's, I have never played UO (or any other ...