Search found 53 matches

by WWWWolf
Tue Nov 04, 2008 10:19 am
Forum: Exult Discussion
Topic: Ultima VII Enhanced Soundtrack
Replies: 42
Views: 6982

Re: Ultima VII Enhanced Soundtrack

So far, seems pretty amazing.

Hate to toot an unrelated project, but since you asked for SoundFonts, I must say I'm a big fan of Frank Wen's Fluid R3 soundfont. Probably available from hammersound.net.
by WWWWolf
Sat Apr 05, 2008 9:57 am
Forum: Exult Discussion
Topic: Exult 3D
Replies: 8
Views: 1128

Re: Exult 3D

Funniest April Fools thing this year, I'm sure. Would have been even more hilarious if you had photoshopped a tankard in Dupre's hand. Or modded a custom NPC and object in Oblivion. =)
by WWWWolf
Sat Apr 05, 2008 9:53 am
Forum: Exult Discussion
Topic: fun Ultima questions
Replies: 14
Views: 1820

Re: fun Ultima questions

1. BG: Perhaps the usual answer here would be Seeing It All Actually Work. Clouds moving, weather changing, people closing the windows I opened... SI: Too many to count, actually, so many that I have to scrape the foam off the surface and focus on stupid injokes: Probably finding the book about cert...
by WWWWolf
Thu Mar 13, 2008 7:00 am
Forum: Exult Discussion
Topic: The call for submissions for the "SI Fixes" mod
Replies: 71
Views: 10908

Re: The call for SI Fixes

One annoying thing that came in my mind: If you use flux analyser on the Black Sword or maybe the other way around, you get a mysterious sound effect... okay, a better way to state the problem: flux analyser + sword = weirdness, no matter if you do it *right* or *wrong*. I can never remember what ef...
by WWWWolf
Tue Jan 08, 2008 6:32 am
Forum: Exult Discussion
Topic: The call for submissions for the "SI Fixes" mod
Replies: 71
Views: 10908

Re: The call for SI Fixes

A random cute wolf-thought! As everyone knows, Windrunner doesn't speak, and as such, you can never ask him what his name is. He always shows up as a "timber wolf". Would it be too hard to make Windrunner's name show up once you talk to Morghrim about him? I guess the Avatar can easily ide...
by WWWWolf
Thu Dec 13, 2007 3:15 am
Forum: Exult Discussion
Topic: Japanese language Ultima-7
Replies: 8
Views: 2353

Re: Japanese language Ultima-7

Petrell: It's progressing slowly but steadily =) the translation tool currently says 40% done, but that could be misleading because it doesn't take into account the size of the text chunks (i.e. a spell effect usecode has one line, LB's dialogue has a couple of hundred...). I've lately been focusing...
by WWWWolf
Wed Dec 12, 2007 4:16 am
Forum: Exult Discussion
Topic: Japanese language Ultima-7
Replies: 8
Views: 2353

Re: Japanese language Ultima-7

Ultima VI's FM-Towns version has apparently English and Japanese text *and* had full speech in both languages (there was a page about this in the Origin Museum), much cooler than the PC version in my opinion. Also, Ultima VIII was translated to Japanese (I don't know anything about this aside of the...
by WWWWolf
Tue Dec 11, 2007 7:32 am
Forum: Exult Discussion
Topic: Japanese language Ultima-7
Replies: 8
Views: 2353

Re: Japanese language Ultima-7

Not that I know - I'm aware of complete Italian and Russian translations of U7BG and French U7SI translation (http://ultima.wikia.com/wiki/Fan_translations). There are several other translations under way - personally I'm currently working on a Finnish translation. I don't know Japanese myself so I'...
by WWWWolf
Wed Dec 06, 2006 7:07 am
Forum: Exult Discussion
Topic: [OT] Trying to start an Ultima wiki
Replies: 2
Views: 928

[OT] Trying to start an Ultima wiki

Hello, As far as I know, there's no great big Ultima wiki that would a) be actually reasonably maintained and b) would actually be edited a lot. So, my idea was to start one. I contacted Wikia about this. They recommended to take a look at the Ultima V Lazarus wiki hosted at Wikia, which was pretty ...
by WWWWolf
Wed Dec 06, 2006 6:43 am
Forum: Exult Discussion
Topic: Memories of Ultima 7
Replies: 3
Views: 739

Re: Memories of Ultima 7

Yep, both are in Serpent Isle.
by WWWWolf
Sat Sep 23, 2006 11:45 pm
Forum: Exult Discussion
Topic: Random translation-related questions
Replies: 4
Views: 1311

Re: Random translation-related questions

Sometimes it works if I put ' ' in the line: http://www.beastwithin.org/users/wwwwolf/games/ultima/mustaportti/ctrd_sign.jpg Sometimes it doesn't, because there's too few lines: http://www.beastwithin.org/users/wwwwolf/games/ultima/mustaportti/unctrd_sign.jpg Hmm... I suppose I can hack *something* ...
by WWWWolf
Sun Sep 17, 2006 11:51 pm
Forum: Exult Discussion
Topic: OT: Was U9 really THAT bad?
Replies: 12
Views: 2337

Re: OT: Was U9 really THAT bad?

Yep, would say the same. I enjoyed U8, I enjoyed U9, but I enjoyed both for much different reasons than I enjoyed U7. U7 and SI were Ultima games: fascinating unique worlds with deep history. U8 was an action RPG (not stellar one at the "action" part though) with just plain amazing mood - ...
by WWWWolf
Sun Sep 10, 2006 7:23 am
Forum: Exult Discussion
Topic: OT: I'm proud to show you Ultima 7 Pagan!
Replies: 3
Views: 818

Re: OT: I'm proud to show you Ultima 7 Pagan!

Well, truth to be told, Ultima IX is rare in a way. You see, I'd like to own one, but it appears to me there's two distinct kind of periods of world history as we know it: periods when I have money to spend, and periods when Ultima IX is being offered on local auction sites. The two don't overlap. =)
by WWWWolf
Tue Sep 05, 2006 3:15 am
Forum: Exult Discussion
Topic: Random translation-related questions
Replies: 4
Views: 1311

Random translation-related questions

Sorry if these are dumb questions, I'm not very familiar with some technical details of the game. =) Basically, I'm translating U7BG to Finnish. 1) So... I take it "wuc" and "wud" are the obsolete tools and "ucc" and "ucxt" are the new, shiny tool for compilin...
by WWWWolf
Mon Aug 21, 2006 3:55 am
Forum: Exult Discussion
Topic: Ultima VII - to be officially ported to black gate by EA
Replies: 3
Views: 880

Re: Ultima VII - to be officially ported to black gate by EA

Might consider buying this if they do a DS port =)

This is probably the Unholy SNES Version, at least judging from the title...
by WWWWolf
Thu Jun 08, 2006 1:41 pm
Forum: Exult Discussion
Topic: Exult as a stand-alone RPG engine
Replies: 13
Views: 1608

Re: Exult as a stand-alone RPG engine

Ummm... a question: "Ultima VII palette"? Correct me if I'm wrong, but doesn't U7 just use *one* 256-colour palette? The big question is, regardless of its size, is this: Are colour palettes even copyrightable in first place? A tough question. Probably not copyrightable due to very low amo...
by WWWWolf
Sun May 21, 2006 2:46 pm
Forum: Exult Discussion
Topic: Graphics question: Font geometries
Replies: 6
Views: 2069

Re: Graphics question: Font geometries

Egh. It really shows it's past three in the morning. What I meant was, GIMP saves the pic but it doesn't work for me, no matter if I check the layer offset option in GIMP's PNG save options.
by WWWWolf
Sun May 21, 2006 2:43 pm
Forum: Exult Discussion
Topic: Graphics question: Font geometries
Replies: 6
Views: 2069

Re: Graphics question: Font geometries

Ohhhkayyyy... Weirdly enough, it doesn't appear to save an oFFs chunk to the PNG file no matter if I tell it to, so I guess the offset is needed. But thank you - the origin thingy seems to work just fine. The ES user interface isn't the best possible; I had no idea it applies to each frame individua...
by WWWWolf
Sun May 21, 2006 11:38 am
Forum: Exult Discussion
Topic: Graphics question: Font geometries
Replies: 6
Views: 2069

Re: Graphics question: Font geometries

OK, found out that Yes, Alpha Channels Actually Do Work. But I have slight problems with the *weird* offset things. Basically, if I open up Studio, open up fonts.vga, pick a letter from the yellow font, then export it to .png and open the .png in GIMP, I get a layer that's been moved a bit to side. ...
by WWWWolf
Sun May 21, 2006 6:25 am
Forum: Exult Discussion
Topic: Graphics question: Font geometries
Replies: 6
Views: 2069

Re: Graphics question: Font geometries

Actually, I just tried converting paletted files to RGB and surprise surprise, the new letters are still black rectangles. =/ So now I have two problems: How do I *really* get the things stay transparent, and how do I *really* get the thing offsetted in the right place? Wishing TrueType Was Invented,
by WWWWolf
Sun May 21, 2006 2:45 am
Forum: Exult Discussion
Topic: Graphics question: Font geometries
Replies: 6
Views: 2069

Graphics question: Font geometries

Good news. Finnish U7BG translation is going well. Today, I wrote a script to dump my text from the database and recompile the usecode. And lo and behold, the first scene works fine. I'm almost done translating all conversations in Trinsic. Anyway, a small problem: I modified the letters a,o,A,O to ...
by WWWWolf
Wed May 10, 2006 5:06 am
Forum: Exult Discussion
Topic: A bug or two (and one suggestion)
Replies: 13
Views: 2511

Re: A bug or two (and one suggestion)

If someone makes a "designated banker" thing, it'd be cool to have a "cook and chief bottle washer" too, ie, someone who carries all food. Currently, I have to carefully exchange Spark's and Avatar's packs, order gobload of beef jerky, and then exchange the packs again. Otherwise...
by WWWWolf
Thu Apr 27, 2006 12:00 pm
Forum: Exult Discussion
Topic: Ultima VII: guilds and other things
Replies: 7
Views: 1506

Re: Ultima VII: guilds and other things

Well, if we're nitpicky and all, part of the plot of Black Gate involves joining a big guild of sorts... Just a few particularly lame quests to do, and it has only one benefit, but the benefit is all the more noticeable. =) And time to complete and replay value? Black Gate takes forever if you do ab...
by WWWWolf
Mon Apr 03, 2006 12:02 pm
Forum: Exult Discussion
Topic: What?
Replies: 12
Views: 1945

Re: What?

Seriously, though, the exult site front page doesn't have many news. "We're not dead" message from last June isn't encouraging; I've seen that on far too many places on far more dead project sites. And Exult is far from dead. Some front page news would be good to show that no, Exult isn't ...
by WWWWolf
Fri Mar 31, 2006 12:26 am
Forum: Exult Discussion
Topic: Is this a bug?
Replies: 4
Views: 1304

Re: Is this a bug?

OK, it *could* be that. I just tried to do that and it could be that since the game begins so early in the morning, everyone really *is* sleeping and wakes up around the time I finally get to Britain. Can't be 100% sure though...
by WWWWolf
Fri Mar 31, 2006 12:01 am
Forum: Exult Discussion
Topic: DOSBOX 0.65
Replies: 5
Views: 1236

Re: DOSBOX 0.65

AVI recording? Someone call Radix! We need to make a speedrun of Ultima VII! =)
by WWWWolf
Tue Mar 28, 2006 11:46 pm
Forum: Exult Discussion
Topic: Is this a bug?
Replies: 4
Views: 1304

Is this a bug?

Or more accurately, is this a *known* bug in CVS version? Specifically, I do this: Without ever restoring a savegame, in BG, I play through Trinsic. Then I tiptoe to Britain. Outside the theatre, Iolo says they're doing a play about the Avatar. I walk in. No one's there. Quick save, quick restore. B...
by WWWWolf
Tue Mar 28, 2006 12:47 pm
Forum: Exult Discussion
Topic: Ultima in other Languages
Replies: 11
Views: 2648

Re: Ultima in other Languages

I'm already half-done with my translation tool. Ruby on Rails *rocks.* 20 mins and I suddenly had a tool to map my functions. 40 mins later I had figured out the contents of half of the functions. Throw in another 30 mins of coding tomorrow and I'm probably happily translating after that. =) Just th...
by WWWWolf
Tue Mar 28, 2006 12:01 am
Forum: Exult Discussion
Topic: A forced Wolf Knight of Monitor
Replies: 26
Views: 5017

Re: A forced Wolf Knight of Monitor

Wikipedia says the brown bears weigh around 130–700 kg. It further says men's weightlifting records are around 300-500 kg, and even then you don't see those people carrying those things for a very long distance, now do you? =) Now then there's also the issue of bulk and trying to raise a bear carcas...
by WWWWolf
Mon Mar 27, 2006 2:28 pm
Forum: Exult Discussion
Topic: A forced Wolf Knight of Monitor
Replies: 26
Views: 5017

Re: A forced Wolf Knight of Monitor

Plate mails are fine-tuned protection devices that are designed to impede the wearer's movement as little as possible, and surprisingly agile considering their weight.

Dead bears, on the other hand, are a huge bunch of really uncooperative meat.
by WWWWolf
Mon Mar 27, 2006 2:25 pm
Forum: Exult Discussion
Topic: Ultima in other Languages
Replies: 11
Views: 2648

Re: Ultima in other Languages

Okay, I just checked the si-french tools and I just realised that it's far easier to write a really simple and nice tool of my own for this stuff, if I ever get on with my Finnish translation idea. =) The tools aren't all that bad really, just that they're pretty old and rusted and there's no docume...
by WWWWolf
Sun Mar 26, 2006 2:08 pm
Forum: Exult Discussion
Topic: Ultima in other Languages
Replies: 11
Views: 2648

Re: Ultima in other Languages

I think U7BG has an official German translation. U7SI apparently doesn't have such thing. By the way, does anyone have any ideas on how to make translation tools that are not really that tricky to use? Uh, Serpent Isle French translators had some tools but they were... a little bit complex, shall we...
by WWWWolf
Sun Mar 26, 2006 2:02 pm
Forum: Exult Discussion
Topic: A forced Wolf Knight of Monitor
Replies: 26
Views: 5017

Re: A forced Wolf Knight of Monitor

A random thought:

Is your average Avatar strong enough to carry the carcasses of other animals to the town?

Wolves are pretty heavy already...

(Or is this another nitpick? Could *any* of the other characters realistically carry their animals to the town? =)

Sorry, I need more coffee...
by WWWWolf
Wed Mar 15, 2006 10:24 am
Forum: Exult Discussion
Topic: U7 voiced NPC dialog?
Replies: 36
Views: 7825

Re: U7 voiced NPC dialog?

And as for "keeping neutral" suggestions, one recent example would be Neverwinter Nights and the official campaigns/mods (and a couple of fan mods, like Elegia Eternum series). They do a good job dodging the player's name, gender, and other dialogue tokens in the speech. Of course, the dia...
by WWWWolf
Fri Feb 24, 2006 10:40 am
Forum: Exult Discussion
Topic: Exult on Ebay
Replies: 25
Views: 5687

Re: Exult on Ebay

Expecting a "nice gesture"? From EA? Actually, I hear they're going to allow GameTap.com to make U1-U6 available. No niceness here, just same usual EA bloodsucking, that's what. And thanks for the information, Dominus - I always wondered what the weird deal with U4 was. I heard the Dragons...
by WWWWolf
Thu Feb 23, 2006 12:27 am
Forum: Exult Discussion
Topic: Exult on Ebay
Replies: 25
Views: 5687

Re: Exult on Ebay

Boom! That one's dead too!

Just wondering, what user name the guy had? Anyone got a link to the profile?

Someone really ought to make a "lamest gaming scams of eBay" site. This goes right alongside the guy who sold *pictures* of Xbox360 bundles for huge amounts of money.
by WWWWolf
Tue Feb 21, 2006 5:47 pm
Forum: Exult Discussion
Topic: Exult on Ebay
Replies: 25
Views: 5687

Re: Exult on Ebay

I've got another bugreport for NaDa - the file consists of a single 0D byte, which on 6502 processor is an opcode for absolute ORA, and since there's no address that follows, it's results are dependent on the previous contents of the memory following the address where you load this. Think C64 is obs...
by WWWWolf
Tue Feb 21, 2006 7:04 am
Forum: Exult Discussion
Topic: Exult on Ebay
Replies: 25
Views: 5687

Re: Exult on Ebay

Crash-free and bug-free? *No* program is...

Wonder where they got the 8 MB figure from? Exult binary download is 2 megs. SI sound pack? For five dollars I'd expect them to include Ogg music too!
by WWWWolf
Thu Feb 09, 2006 12:02 pm
Forum: Exult Discussion
Topic: Feudal Lands, II
Replies: 92
Views: 19403

Re: Feudal Lands, II

Ether Wifi? Wasn't there an old joke about mages using the web in Ultima Online through the Ether-Net? Oh well, as they say, you've got to move with the times =)
by WWWWolf
Wed Feb 01, 2006 1:43 pm
Forum: Exult Discussion
Topic: Finally... the long awaited Keyring Mod!
Replies: 139
Views: 25315

Re: Finally... the long awaited Keyring Mod!

The mod so far sounds really cool. Would be cool if two or three NPCs would be sent to do the actual Lock Lake clean-up task. They'd walk along the beach bushes and when talked to, they would say "hum hum, here we are, cleaning up the trash" or something along those lines. (Rudyom, maybe? ...
by WWWWolf
Wed Feb 01, 2006 4:14 am
Forum: Exult Discussion
Topic: ULTIMA 7 COMICS
Replies: 23
Views: 4737

Re: ULTIMA 7 COMICS

Oh, I almost forgot:

http://www.kotaku.com/gaming/oddities/u ... 150182.php

Guess who tipped them about this? =)
by WWWWolf
Mon Jan 23, 2006 11:13 am
Forum: Exult Discussion
Topic: minor.. but interesting.. bug
Replies: 12
Views: 1882

Re: minor.. but interesting.. bug

I had a cart when I started playing in the 0.9x releases, but that got stuck on the road so I didn't use it for the rest of the game. (The thing got stuck on the road down from Minoc, where the headless attacked. I took the cart apart with hackmover and it seems that there was one of those round bla...
by WWWWolf
Mon Jan 23, 2006 11:06 am
Forum: Exult Discussion
Topic: ULTIMA 7 COMICS
Replies: 23
Views: 4737

Re: ULTIMA 7 COMICS

This stuff was just plain amazing. Thank you so much. With a better translation this might be a world-wide hit! The only problem I saw was that the latter half had a little bit too much in it and so the pacing was a little bit too hasty. (I hold to that claim, even when my fanboy reaction was kind o...
by WWWWolf
Thu Jan 05, 2006 12:41 pm
Forum: Exult Discussion
Topic: Do you think the Goblins shouldve been Orcs instead?
Replies: 28
Views: 5290

Re: Do you think the Goblins shouldve been Orcs instead?

That bridge is south down the road from Iolo's hut, unless I'm badly mistaken. It's definitely along the Yew road.

It's possible there's one in Minoc/Cove area too but that definitely happened in the Yew bridge too.
by WWWWolf
Sat Dec 31, 2005 11:18 am
Forum: Exult Discussion
Topic: The Film Rights to Ultima
Replies: 27
Views: 5834

Re: The Film Rights to Ultima

Bah, movies - movie makers are already criticised for chopping around things when turning books into movies. If 500-page books can barely be squeezed into three hours, what about 100-hour computer games?

TV series. That's the only way.

=)
by WWWWolf
Fri Dec 30, 2005 2:15 pm
Forum: Exult Discussion
Topic: How stable is the current 1.4?
Replies: 14
Views: 4487

Re: How stable is the current 1.4?

Exactly what cheats are missing in Exult that were in the original? Just curious - I haven't played the original that much =) Anyway, for me, 1.4 has been pretty stable. Have had some issues with NPC schedules not really working that well, and the House of Games being busted, but that was months ago...
by WWWWolf
Thu Dec 08, 2005 9:08 am
Forum: Exult Discussion
Topic: What is the point...
Replies: 6
Views: 1223

Re: What is the point...

*coffee through nose*
*grabs throat and gasps for air*
The end is nigh! 1.4 is coming! Repent!

Seriously, 1.4 soonish would be great news. =)
by WWWWolf
Sat Dec 03, 2005 7:03 am
Forum: Exult Discussion
Topic: Link Exchange
Replies: 4
Views: 1098

Re: Link Exchange

Wow! What a luxury, (very marginally) on-topic link-exchange spam. All I get for my site is casino and pharmacy link exchange spam. =(

One more reason why Exult rocks! It has a mighty force over the weak-minded!
by WWWWolf
Mon Nov 21, 2005 10:10 am
Forum: Exult Discussion
Topic: Just a question (about Exult and Pentagram)
Replies: 12
Views: 1989

Re: Just a question (about Exult and Pentagram)

Would the graphics system lifted from U8 include, at all, FreeType support? The big, big, big complaint from most people over the whole of U7's existence: "Oo, this is a nice game, but that font is absolutely hideous." Readability of the in-game font is not a problem in U8, but it *is* a b...
by WWWWolf
Tue Nov 01, 2005 10:01 am
Forum: Exult Discussion
Topic: ? about Exult and ES
Replies: 13
Views: 1450

Re: ? about Exult and ES

It is possible to have both 1.2 and CVS installed at the same time - I have 1.2 from Debian in /usr and CVS version in /usr/local. In Linux at least, just build your CVS stuff with configure parameters like --program-suffix="-cvs" (so you'll end up with "exult" and "exult_st...