Search found 11 matches

by eaterofspleens
Sat May 14, 2005 6:32 am
Forum: Exult Discussion
Topic: Pathfinding
Replies: 17
Views: 957

Re: Pathfinding

Baldurs Gates pathfinding certainly did have comedy value. "Oh dear, I can't get through that door as someones standing in it for a second, so I'll go round, via switzerland.". Being able to choose how oftern the pathfinding updates isn't a bad idea though. I don't really have anything to ...
by eaterofspleens
Thu May 12, 2005 10:55 am
Forum: Exult Discussion
Topic: Pathfinding
Replies: 17
Views: 957

Re: Pathfinding

But the pathfinding algorithm is not the same as in the originals I'd guess? It seems like the pathfinding chooses to walk to where its target is, then once it gets there looks again - by which time the target is half way across the screen. This leads to enemies running past you as you both meet, an...
by eaterofspleens
Thu May 12, 2005 9:51 am
Forum: Exult Discussion
Topic: Pathfinding
Replies: 17
Views: 957

Re: Pathfinding

Crap - and I have actually read the faq. It was a while ago, and I missed / forgot that. Thanks.
by eaterofspleens
Thu May 12, 2005 9:25 am
Forum: Exult Discussion
Topic: Pathfinding
Replies: 17
Views: 957

Re: Pathfinding

Sorry if I came across as a bit negative there - I was in a bad mood for a variaty of reasons, being repeatedly slaughtered by goblins being only a minor one. I remember the pathfinding in the originals being better (although my memory may be blurred by time and drink and wishful thinking), I partic...
by eaterofspleens
Wed May 11, 2005 3:19 am
Forum: Exult Discussion
Topic: Pathfinding
Replies: 17
Views: 957

Pathfinding

Sorry, I'm a great fan of Exult, and of the astounding acomplishment of this project over the years - but there is one thing that really does let it down. The pathfinding is atrocious! I was playing Serpent Isle a moment ago and ran into some goblins. Two of my party decided to very slowly chase a g...
by eaterofspleens
Thu Feb 24, 2005 5:55 am
Forum: Exult Discussion
Topic: [OT] ES4:Oblivion, new "Ultima 7"?
Replies: 14
Views: 935

Re: [OT] ES4:Oblivion, new "Ultima 7"?

Well I'd pick ultima 6, 7 and daggerfall as the only ones I ever go back to, so two out of three's not bad...
by eaterofspleens
Thu Feb 24, 2005 2:03 am
Forum: Exult Discussion
Topic: [OT] ES4:Oblivion, new "Ultima 7"?
Replies: 14
Views: 935

Re: [OT] ES4:Oblivion, new "Ultima 7"?

So, I take it you don't like first person? Yeah, Oblivion could always turn out to be a big pile of turd, but early signs are promising. They are attempting to build on Morrowinds strengths whilst trying to fix some of the flaws. They might cock it up, but then again they might not. "- first pe...
by eaterofspleens
Wed Feb 02, 2005 10:48 am
Forum: Exult Discussion
Topic: [Coding #1291] Containers
Replies: 8
Views: 526

Re: [Coding #1291] Containers

Bah, all this object-oriented stuff is just there to confuse people...
by eaterofspleens
Wed Feb 02, 2005 9:00 am
Forum: Exult Discussion
Topic: Exult3D R2
Replies: 100
Views: 20288

Re: Exult3D R2

Oi! You'd better not have died on us! If so you'll never hear the end of it...
by eaterofspleens
Tue Jan 11, 2005 6:38 am
Forum: Exult Discussion
Topic: Font
Replies: 13
Views: 826

Re: Font

I agree, that font makes me feel stoned attempting to read it. Keep it...
by eaterofspleens
Fri Oct 15, 2004 12:12 am
Forum: Exult Discussion
Topic: Trojan horse in Exult?
Replies: 3
Views: 362

Re: Trojan horse in Exult?

Yeah, I've been getting the same warning from AVG with this, and when I download xu4 strangely. Looks like its just AVG being paranoid...