Search found 16 matches

by jim3e8
Fri May 02, 2003 10:16 am
Forum: Exult Discussion
Topic: pu6e (python U6 editor) released
Replies: 11
Views: 940

Re: pu6e (python U6 editor) released

Yes, I'll update my u6notes.txt file soon with whatever I found. In the meantime you can read the source if you're so inclined...
by jim3e8
Fri May 02, 2003 6:53 am
Forum: Exult Discussion
Topic: pu6e (python U6 editor) released
Replies: 11
Views: 940

Re: pu6e (python U6 editor) released

Moorhk, no, that's the way the U6 engine works. There are 1024 chunks of 8x8 tiles, and you can place them randomly about the world. If you edit a chunk, it changes it everywhere. So, you'll need to change the chunk number to something else, and if that's insufficient, commandeer one of the less use...
by jim3e8
Thu May 01, 2003 10:48 am
Forum: Exult Discussion
Topic: pu6e (python U6 editor) released
Replies: 11
Views: 940

Re: pu6e (python U6 editor) released

Andrea, yes. And I do some texture juggling to get palette rotation to work (I don't rely on paletted textures, so you can run above 8bpp). Actually, I wrote several renderers and decided on OpenGL for performance and, oddly enough, compatibility. By the way, because I wanted respectable performance...
by jim3e8
Wed Apr 30, 2003 12:02 pm
Forum: Exult Discussion
Topic: pu6e (python U6 editor) released
Replies: 11
Views: 940

pu6e (python U6 editor) released

Hello, At long last I've released pu6e-0.6.0 for Linux and Win32. pu6e is an editor for Ultima6 and the Worlds of Ultima games (Martian Dreams and Savage Empire). It's written in wxPython and OpenGL for cross-platform compatibility (it should work on OS X as well, but I haven't tried yet). Let me kn...
by jim3e8
Tue Apr 08, 2003 6:47 am
Forum: Exult Discussion
Topic: pu6e - Ultima 6 world editor
Replies: 19
Views: 2349

Re: pu6e - Ultima 6 world editor

SB-X, that's great, I look forward to your results.
by jim3e8
Tue Apr 08, 2003 5:51 am
Forum: Exult Discussion
Topic: pu6e - Ultima 6 world editor
Replies: 19
Views: 2349

Re: pu6e - Ultima 6 world editor

Oh, I forgot, it doesn't work with Worlds of Ultima at the moment but I believe the necessary changes will be minimal.
by jim3e8
Tue Apr 08, 2003 5:50 am
Forum: Exult Discussion
Topic: pu6e - Ultima 6 world editor
Replies: 19
Views: 2349

Re: pu6e - Ultima 6 world editor

Moorkh: Ah, I'm an idiot! It's not crashing. It's stopping after 2000 frames (100 seconds). Forgot to remove that piece of code! :)) I'll try to let you do whatever I can within the limits of the game. Editing books, tiles, whatever isn't hardcoded. No one's decoded the conversation files fully yet,...
by jim3e8
Mon Apr 07, 2003 3:43 pm
Forum: Exult Discussion
Topic: pu6e - Ultima 6 world editor
Replies: 19
Views: 2349

Re: pu6e - Ultima 6 world editor

Moorkh, thanks. For zooming in: are you using a non-English keyboard? I wonder if that's the problem. Also, you have to press the + or = key on the regular keyboard, not numeric keypad. Try setting zoom in pu6e.conf to 0.5 to make sure it's not a keyboard issue. Re: the crashes, see if you can run t...
by jim3e8
Sun Apr 06, 2003 6:53 pm
Forum: Exult Discussion
Topic: pu6e - Ultima 6 world editor
Replies: 19
Views: 2349

Re: pu6e - Ultima 6 world editor

Thanks Dominus, I did see your post yesterday and I was going to ask what your system specs were. For the record, I tested on win2k and got some unreproducable corruption once. But I think this is a Matrox issue, on Linux I get (different) artifacts sometimes that resemble too-high overclocking. The...
by jim3e8
Sun Apr 06, 2003 2:59 pm
Forum: Exult Discussion
Topic: pu6e - Ultima 6 world editor
Replies: 19
Views: 2349

pu6e - Ultima 6 world editor

Hello, I just released test binaries for Windows of pu6e, the python rewrite of my Ultima 6 editor, u6edit. You can download the zip file on my u6edit page. pu6e is written in wxPython and C and uses OpenGL, so it should be fairly portable. I develop it on Linux and it took less than a day to get wo...
by jim3e8
Wed Apr 02, 2003 3:29 pm
Forum: Exult Discussion
Topic: Nuvie - A new game engine for Ultima 6
Replies: 61
Views: 6103

Re: Nuvie - A new game engine for Ultima 6

Regarding mods: since Ultima 6 itself can play the mods saved by u6edit, so can Nuvie. I downloaded Nuvie, pointed it at my modded U6 files, and it worked fine. As far as duplicated effort, that's the beauty of open source: we can steal as much as we want from each other's sources! Eric used my tech...
by jim3e8
Tue Apr 01, 2003 8:44 pm
Forum: Exult Discussion
Topic: Nuvie - A new game engine for Ultima 6
Replies: 61
Views: 6103

Re: Nuvie - A new game engine for Ultima 6

sjs191, possibly. Right now I have to take a screenshot to capture the map image, and it doesn't work for windows bigger than my screen. I could make a 1024x1024 map this way [1 pixel per tile]. I could also make a larger map by stitching several captures together, but that would be a manual process...
by jim3e8
Tue Apr 01, 2003 7:38 pm
Forum: Exult Discussion
Topic: Nuvie - A new game engine for Ultima 6
Replies: 61
Views: 6103

Re: Nuvie - A new game engine for Ultima 6

I just added screenshots of the upcoming u6edit version at least, if anyone is interested.
by jim3e8
Tue Apr 01, 2003 5:41 pm
Forum: Exult Discussion
Topic: Nuvie - A new game engine for Ultima 6
Replies: 61
Views: 6103

Re: Nuvie - A new game engine for Ultima 6

Heh, never mind, I see that you've already linked to my page ;)
by jim3e8
Tue Apr 01, 2003 2:48 pm
Forum: Exult Discussion
Topic: Nuvie - A new game engine for Ultima 6
Replies: 61
Views: 6103

Re: Nuvie - A new game engine for Ultima 6

Eric, Have you seen u6edit, at http://3e8.org/hacks/ultima6? My latest version (not posted yet) offers Win32 compatibility, correct object ordering and dramatic rendering speedups. You can also zoom in and out to any degree. 1280x1024 fullscreen, zoomed out by a factor of 2 (so, displaying 160x128 t...
by jim3e8
Mon Jan 06, 2003 9:07 am
Forum: Exult Discussion
Topic: Install Forge of Virtue mid-game
Replies: 0
Views: 290

Install Forge of Virtue mid-game

I obtained Forge of Virtue midway through a game of U7 and was disappointed to find that it was apparently not compatible with my old saves. The IDENTITY check could be overridden, but all items were missing from the Isle of Fire. I didn't find any solutions after extensive searching, so I came up w...