Search found 176 matches

by Dale
Sat Mar 04, 2017 4:28 am
Forum: Exult Discussion
Topic: Mod Ideas?
Replies: 36
Views: 5899

Re: Mod Ideas?

Yeah I was always intrigued by that turtle photo, too... I remember being really nervous about going to Erstram's island for the first time. My first playthrough always had me wondering when that would play in.. But i think it's pretty clear at this point that it was never a plot moment... just them...
by Dale
Sat Mar 04, 2017 4:11 am
Forum: Exult Discussion
Topic: Combat
Replies: 81
Views: 11589

Re: Combat

Reading this with excitement and wanted to share that important information. You people are really appreciated.
by Dale
Mon Feb 27, 2017 1:20 am
Forum: Exult Discussion
Topic: The reason for the LB anti-cheater room
Replies: 10
Views: 1492

Re: The reason for the LB anti-cheater room

Jealousy overload. Very cool. Hope you get to learn more interesting stuff while out there. Any idea how RG feels about Exult and the mods and what not? Maybe we would share some love on the missing content one day... or with enough drinks.
by Dale
Mon Feb 13, 2017 6:59 pm
Forum: Exult Discussion
Topic: Mod Request: Julia + chunk of lead = Bullets ?
Replies: 14
Views: 1309

Re: Mod Request: Julia + chunk of lead = Bullets ?

re: buying muskets.. isn't it meant to be a one of a kind because Lord British brought it from earth? In fact.. that's why it always bugged me that there was one in the museum and in his horde. Also. I feel like never playing these games until the complete U7 came out did me a disservice.. I always ...
by Dale
Mon Feb 13, 2017 1:30 am
Forum: Exult Discussion
Topic: Mod Request: Julia + chunk of lead = Bullets ?
Replies: 14
Views: 1309

Re: Mod Request: Julia + chunk of lead = Bullets ?

A cool idea. I have never actually used the musket for this reason...

Though I DO seem to recall that you could get bullets from double-clicking those big dragon/serpent skulls in the swamps... but I can't say for sure if it only worked once. Hell.. I couldn't even be sure it's not a false memory.
by Dale
Mon Feb 13, 2017 1:23 am
Forum: Exult Discussion
Topic: Force Keeping Equipment On?
Replies: 4
Views: 806

Re: Force Keeping Equipment On?

Holy crap... not far off! Never thought of that!
Alfgard + Britannia = 75% of my heart

What do you guys have in mind?
by Dale
Sun Feb 12, 2017 4:54 am
Forum: Exult Discussion
Topic: Force Keeping Equipment On?
Replies: 4
Views: 806

Re: Force Keeping Equipment On?

Dragon Quest love.
by Dale
Wed Feb 08, 2017 5:45 pm
Forum: Exult Discussion
Topic: Silver Seed Mushroom Easter Egg
Replies: 22
Views: 6759

Re: Silver Seed Mushroom Easter Egg

I am blanking... Lizard King?
by Dale
Thu Feb 02, 2017 6:34 am
Forum: Exult Discussion
Topic: Silver Seed Mushroom Easter Egg
Replies: 22
Views: 6759

Re: Silver Seed Mushroom Easter Egg

My life just keeps getting better and better...
by Dale
Wed Feb 01, 2017 1:48 am
Forum: Exult Discussion
Topic: Silver Seed Mushroom Easter Egg
Replies: 22
Views: 6759

Re: Silver Seed Mushroom Easter Egg

Amazing.. the game that keeps on giving.
by Dale
Wed Jan 25, 2017 7:25 am
Forum: Exult Discussion
Topic: Lord British's Broken SI Code
Replies: 4
Views: 368

Re: Lord British's Broken SI Code

KC makes my heart glad.
by Dale
Sun Jan 22, 2017 6:52 am
Forum: Exult Discussion
Topic: Exult Studio Z Position
Replies: 23
Views: 2529

Re: Exult Studio Z Position

I dumped the NPC I had made right ar the startup scene because I thought it was the best way to test hahah. I reckon an easy workaround would be to just clear the patch folder? I believe I have all the files I've worked on stored elsewhere..
by Dale
Sat Jan 21, 2017 6:52 am
Forum: Exult Discussion
Topic: Exult Studio Z Position
Replies: 23
Views: 2529

Re: Exult Studio Z Position

I know this may belong elsewhere... but if I was foolishly doing all my work as part of a patch instead of mod, I can simply move it over? That's amazing. I think Dominus explained this to me once, but my brain was fried at the time. So thank you both... And the other hurdle I hit was how to make th...
by Dale
Sat Jan 21, 2017 2:13 am
Forum: Exult Discussion
Topic: Exult Studio Z Position
Replies: 23
Views: 2529

Re: Exult Studio Z Position

This was my big struggle... I couldn't figure out how to make what was a patch into a mod. KC, looking forward to your 'for Dummies' explanation!

Super looking forward to checking out this mod, too!
by Dale
Sat Jan 21, 2017 2:07 am
Forum: Exult Discussion
Topic: The Conquests of Chaos
Replies: 3
Views: 459

Re: The Conquests of Chaos

Beyond excited..
Biggest props for all the work you've been doing!
by Dale
Sun Jan 15, 2017 6:48 am
Forum: Exult Discussion
Topic: White Wand in SI
Replies: 10
Views: 882

Re: White Wand in SI

I also remember this item...

What's the story behind this boulder quest? I don't remember ever coming across that while digging around on the webz.
by Dale
Thu Dec 29, 2016 8:47 pm
Forum: Exult Discussion
Topic: SIfixes and Numbered NPCs
Replies: 43
Views: 4064

Re: SIfixes and Numbered NPCs

Yeah that was always my plan as well, but I didn't learn enough to make it worthwhile. Big kudos again!
by Dale
Wed Dec 28, 2016 4:34 am
Forum: Exult Discussion
Topic: SIfixes and Numbered NPCs
Replies: 43
Views: 4064

Re: SIfixes and Numbered NPCs

I want to like all the work you are doing forever. When I get used to being a father and know how to manage my free time again, I am going to be harassing you for help on the mini-mod I was making. You seem to have your game down pretty well already! Impressed.
by Dale
Thu Dec 22, 2016 9:24 pm
Forum: Exult Discussion
Topic: HEY YOU!!!!
Replies: 9
Views: 762

Re: HEY YOU!!!!

I also real life laughed.
by Dale
Thu Dec 22, 2016 6:48 am
Forum: Exult Discussion
Topic: HEY YOU!!!!
Replies: 9
Views: 762

Re: HEY YOU!!!!

It's a pretty solid bit, I gotta say! Unexpected on a forum like this, which kinda makes it even better.
wlak on roof of yesteday;;?
by Dale
Sat Dec 17, 2016 10:32 pm
Forum: Exult Discussion
Topic: WIP - BG mod "Castleton"
Replies: 4
Views: 410

Re: WIP - BG mod

A++. Recommended. Would deal with again.
by Dale
Sat Dec 17, 2016 1:07 am
Forum: Exult Discussion
Topic: Report while playing through Ultima VII
Replies: 51
Views: 5394

Re: Report while playing through Ultima VII

Quite frankly, I am glad people make time for this in the first place. Big thanks to all those tinkering away on Exult.. even if it's only a few days a year. Your work is hugely appreciated and I am aware everyone's time is valuable.
by Dale
Sat Dec 17, 2016 1:00 am
Forum: Exult Discussion
Topic: WIP - BG mod "Castleton"
Replies: 4
Views: 410

Re: WIP - BG mod

Really cool stuff. I get so excited when people are working on mods. It also means if I ever get back to trying to learn, I can harass people that have it fresh in their heads.
by Dale
Wed Dec 14, 2016 8:52 pm
Forum: Exult Discussion
Topic: Help with usecode
Replies: 40
Views: 8683

Re: Help with usecode

Awesome, Drew! Really looking forward to checking it out!

Dominus.. is this part of a larger project you are working on? Details!?
by Dale
Wed Dec 14, 2016 2:04 am
Forum: Exult Discussion
Topic: Help with usecode
Replies: 40
Views: 8683

Re: Help with usecode

Nice! Hope you decide to share the whole project.

Also.. what an oversight! Surprised there aren't any lighthouses in either U7s.
by Dale
Mon Dec 12, 2016 9:23 pm
Forum: Exult Discussion
Topic: Help with usecode
Replies: 40
Views: 8683

Re: Help with usecode

Share everything!
by Dale
Thu Dec 08, 2016 3:01 am
Forum: Exult Discussion
Topic: BG Keyring mod with vanilla portraits
Replies: 12
Views: 1188

Re: BG Keyring mod with vanilla portraits

This late in the game, I don't understand why EA cares at all. Hell.. I am surprised someone who worked on the story for SI hasn't just shared all the plot ideas that got dropped due to the rushed release.
by Dale
Sun Nov 20, 2016 5:48 am
Forum: Exult Discussion
Topic: Spark after Ultima VII
Replies: 5
Views: 537

Re: Spark after Ultima VII

like
by Dale
Tue Nov 01, 2016 9:05 pm
Forum: Exult Discussion
Topic: Where did you make your base...
Replies: 22
Views: 2512

Re: Where did you make your base...

I love the idea of dropping relevant marker items on the paths!!!
Better yet as a mod, though I can't quite visualize it...
by Dale
Tue Oct 18, 2016 9:15 pm
Forum: Exult Discussion
Topic: Exult Studio Z Position
Replies: 23
Views: 2529

Re: Exult Studio Z Position

I am sure people would be interested in seeing your games regardless or credit. Anything you don't credit, people will most likely notice and just let you know after the fact which can then be rectified. Just my thoughts though... it wouldn't be any of my stuff anyway.
by Dale
Sun Oct 16, 2016 5:40 pm
Forum: Exult Discussion
Topic: Where did you make your base...
Replies: 22
Views: 2512

Re: Where did you make your base...

I enjoyed reading that :)
by Dale
Fri Oct 14, 2016 2:59 am
Forum: Exult Discussion
Topic: Exult Studio Z Position
Replies: 23
Views: 2529

Re: Exult Studio Z Position

What are you working on? Though I suppose for forum clarity sake, this could be answered in one of the current mod threads.
by Dale
Sun Oct 09, 2016 2:22 am
Forum: Exult Discussion
Topic: Ultima Dragons 25th Anniversary Bash
Replies: 3
Views: 419

Re: Ultima Dragons 25th Anniversary Bash

I feel like there is so much I missed out on not being a Dragon... :(
by Dale
Sat Sep 24, 2016 1:44 am
Forum: Exult Discussion
Topic: Fire and Lightning Wands
Replies: 6
Views: 546

Re: Fire and Lightning Wands

Perhaps a piece of equipment in Alagner's or somewhere else in New Magincia plus some reagents. Isn't this just an integer property of the wands that could theoretically be bumped up with usecode? Then again.. I guess it's just not necessary. I swear.. I'll get back into learning modding eventually!...
by Dale
Tue Sep 06, 2016 8:16 pm
Forum: Exult Discussion
Topic: Real Wisps
Replies: 1
Views: 191

Re: Real Wisps

Science denial hurts my heart.
by Dale
Sat Aug 20, 2016 6:21 pm
Forum: Exult Discussion
Topic: Strange forum issues...
Replies: 11
Views: 1293

Re: Strange forum issues...

Again.. I apologize for seeming rude, then.
I would infinitely prefer what time you manage put aside go to developing for Exult rather than the forums. My bad.
by Dale
Sat Aug 20, 2016 4:29 am
Forum: Exult Discussion
Topic: SI 1.07 Beta
Replies: 78
Views: 13106

Re: SI 1.07 Beta

Didn't remember that book, but I have read the deleted content stuff. I just wish we had more details on all the cut content... wonder why they would make the island and features at all before actually having a rough outline of the plot part and where it would fit in to the story as a whole.
by Dale
Sat Aug 20, 2016 4:20 am
Forum: Exult Discussion
Topic: Strange forum issues...
Replies: 11
Views: 1293

Re: Strange forum issues...

I assumed the forum was standard for all projects on sourceforge. I certainly wasn't suggesting that YOU GUYS be working on it. Now I feel bad for even mentioning it.

JD: you only need to remove the cookies for sourceforge to get it working, not your whole history.
by Dale
Thu Aug 18, 2016 5:47 pm
Forum: Exult Discussion
Topic: Strange forum issues...
Replies: 11
Views: 1293

Re: Strange forum issues...

Ugh. This happened again. How is a site made for coding so out-dated? hahah
by Dale
Wed Aug 17, 2016 4:12 am
Forum: Exult Discussion
Topic: SI 1.07 Beta
Replies: 78
Views: 13106

Re: SI 1.07 Beta

What I wouldn't do to find out how Claw was going to be used...
by Dale
Wed Aug 10, 2016 4:09 am
Forum: Exult Discussion
Topic: SI 1.07 Beta
Replies: 78
Views: 13106

Re: SI 1.07 Beta

Pretty thrilled by all this new activity and the updates.
I am going to have to track down this beta..............
by Dale
Wed Aug 03, 2016 6:03 pm
Forum: Exult Discussion
Topic: Ultima 7 Black Gate Soundtrack Remake
Replies: 62
Views: 22010

Re: Ultima 7 Black Gate Soundtrack Remake

Excellent work.
So as a summary to the thread, what is the best way to get this working in Exult? I know it's in the thread, but I figured I would confirm everything because I have a simple brain.

We are better off downloading from your google drive and then putting it in the patch folders?
by Dale
Wed Jul 20, 2016 4:56 am
Forum: Exult Discussion
Topic: Mod Help
Replies: 27
Views: 6342

Re: Mod Help

Wasn't there a good discussion about this in your original thread?
Thoughts... the bee/nude cave? Back where you found him? Jehlom?
by Dale
Fri Jul 15, 2016 11:21 pm
Forum: Exult Discussion
Topic: Where did you make your base...
Replies: 22
Views: 2512

Re: Where did you make your base...

That is something I was curious about, actually! So loot from a random spawn will stay in Exult but not the originals? This has confused me for years. I mean hell.. until a few years ago, I didn't even know it wasn't just a 'way to load the game.' Had no idea the levels of work that have gone in to ...
by Dale
Fri Jul 15, 2016 2:55 pm
Forum: Exult Discussion
Topic: Where did you make your base...
Replies: 22
Views: 2512

Re: Where did you make your base...

So.. Knight Captain.. everything alright? Is that stuff all from a legit game!??!? Teleporting the only cheat? I definitely use Serpent's Fang when doing the Silver Tree quest. The whole cool down on the amulet kinda killed that for me, though. Twinsies with Dominus. Wasn't each weapon in Pagan uniq...
by Dale
Fri Jul 15, 2016 4:54 am
Forum: Exult Discussion
Topic: Where did you make your base...
Replies: 22
Views: 2512

Where did you make your base...

A lighter question that I was thinking about today while watching some Ultima review videos ( https://www.youtube.com/watch?v=7mRb36-uMrc ... I rather enjoyed these.. especially since I did not play 1 - 3 and may not have beat 5 and 6.. or at least not at all recently)... Where do you make your 'hom...
by Dale
Fri Jul 15, 2016 4:29 am
Forum: Exult Discussion
Topic: Alternate cover for Ultima VII by Denis Loubet
Replies: 3
Views: 458

Re: Alternate cover for Ultima VII by Denis Loubet

Yeah. Worked fine for me. Cool stuff!
by Dale
Sat Jul 09, 2016 8:33 pm
Forum: Exult Discussion
Topic: Add a new Face to a new NPC?
Replies: 4
Views: 453

Re: Add a new Face to a new NPC?

I seem to recall having issue with this, too. I think I kept ending up with no portrait showing up at all, but my dialogue working properly. Really looking forward to digging back in once I can bleed you for all the help I'll need.

Keep up the good work!
by Dale
Fri Jul 08, 2016 4:19 am
Forum: Exult Discussion
Topic: Key in Goblin King's Crate?
Replies: 7
Views: 904

Re: Key in Goblin King's Crate?

I believe I have, though I can't recall where it is seen...
Sounds familiar, at any rate.
by Dale
Fri Jul 08, 2016 4:16 am
Forum: Exult Discussion
Topic: Strange forum issues...
Replies: 11
Views: 1293

Re: Strange forum issues...

Deleting the cookie worked. Big thanks... and sorry if it was a dumb question. So strange though that it was only on new threads...