UI_sit_down(actor npc, object obj) npc->sit_down(object obj)
Causes the specified NPC to sit on the given chair. 'npc' sit on 'obj'. 'obj' must be a chair/seat shape (currently, hardcoded to 873/292). For barge seats, also runs the barge usecode when everyone in the party is seated.
npc | The NPC that is going to sit down. |
obj | The chair that should be sat upon. |
If the chair is shape 292 (a barge seat), if there is a barge containing the chair and if all party members are sitting, then Exult will run the barge's usecode (function 0x634).