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Ultima 7, is scary.....
Posted: Sat Jul 13, 2002 4:47 am
by hmmmm
Ok. I have not played the game for a long time untill recently. These things scare me:
The voices I keep hearing
Time Lord
The thing with magic which I am still troubled by
The moongates which I go through 1 and it takes me somewhere and then I go back through and it knocks me to a strange place like Yew instead of back to Britian.
What are the things that scare you guys in U7? (can be in SI or BG)
Re: Ultima 7, is scary.....
Posted: Sat Jul 13, 2002 8:22 am
by SnowyThing
Sure, the Guardian has a weird voice.
Sure, the Time Lord does dick all unless you bug him enough.
Magic doesn't work how you want it to unless you carry around a frick load of reagents. "Oh no! An attacker. *pulls out magic books and prepares reagents for spells.* "Oh, Mr. Liche, could you hold on a second? I'm almost done creating this spell to kill you, k thx!"
Moongates are just... pheh. That's why there are Serpent Gates in SI.
But, the real things that scare me in either Ultima VII's... are as follows....
1. Dirty Diapers. "Spare me!", "Aiiiieeeee!"
2. Fawnish Ale. "Bleghhhhhh!"
3. Giant Spiders or Scorpions, plus Alligators.
4. The little 'Troll Doll' from one of the Entertainers corpses in the Britain playhouse.
5. Chuckles.
6. The two ghosts in the fireworks factory in SI.
7. Automatons that say "Hold!" What am I supposed to hold?!
8. Wiggling body parts laying around.
9. St. Bernards running around, sniffing peoples swords.
10. Nakedness. "Kinky!"
Re: Ultima 7, is scary.....
Posted: Sat Jul 13, 2002 9:44 am
by IgnitusDragonn
The way Snowy attempts to be funny yet fails miserably. Oh and the general happy-sedated feeling you get when you enter Trinsic or Yew OR Cove.
Re: Ultima 7, is scary.....
Posted: Sat Jul 13, 2002 10:29 am
by SnowyThing
Yew always made me feel happy, though. Harry Potter kinda ripped it off with the Giant Chess Board. Go figure.
Re: Ultima 7, is scary.....
Posted: Sat Jul 13, 2002 11:19 am
by XxVenomxX
Yeah, cuz giant chess boards are such an uncommon idea,
Even though it was a Knights Bridge board in U7.
Re: Ultima 7, is scary.....
Posted: Sat Jul 13, 2002 11:25 am
by IgnitusDragonn
I own a giant chess board. Its in the garage beside my collection of giant tubesocks and a giant replica of katrines wool thong.
Re: Ultima 7, is scary.....
Posted: Sat Jul 13, 2002 12:23 pm
by SnowyThing
I have a giant poster of David Hasselhoff on my roof.
~
Re: Ultima 7, is scary.....
Posted: Sat Jul 13, 2002 5:03 pm
by Neutronium Dragon
I remember there being a similar "Lanceboard" room in the Ruins of Undermountain module around that time, too. Reminded me of Knight's Bridge the moment I saw it.
Neutronium Dragon
Re: Ultima 7, is scary.....
Posted: Sun Jul 14, 2002 12:48 am
by hmmmm
I seen the knight's bridge but just said "WTF do I do here???".
That scared me as well. I just looked at the screen like this O_O
Re: Ultima 7, is scary.....
Posted: Sun Jul 14, 2002 7:29 am
by IgnitusDragonn
Ditto...is there anything you CAN do there? Besides steal a few pieces and put them on L.B's bed.
Re: Ultima 7, is scary.....
Posted: Sun Jul 14, 2002 7:51 am
by SnowyThing
Uhh... I think it's just for decoration... like the Time Lord, and Lord British's castle.
Re: Ultima 7, is scary.....
Posted: Sun Jul 14, 2002 9:07 am
by IgnitusDragonn
The Time Lord is useful.
L.B's castle...errm...
Re: Ultima 7, is scary.....
Posted: Sun Jul 14, 2002 2:26 pm
by SnowyThing
Time Lord? Useful? What has he ever done for you besides standing in his hologram forcefield thingy? Maybe he's your father.
As for Lord British, he should get a hobby.
Re: Ultima 7, is scary.....
Posted: Sun Jul 14, 2002 2:59 pm
by IgnitusDragonn
Well he's contributed to....ENDING THE GAME...
Re: Ultima 7, is scary.....
Posted: Sun Jul 14, 2002 3:15 pm
by SB-X
Lord British hunts animals, and studies astronomy, and researches archeology, and gets it on with the fine female residents of the castle/palace. What kind of hobbies do you have?
Re: Ultima 7, is scary.....
Posted: Sun Jul 14, 2002 3:18 pm
by SnowyThing
Oh... a little bit of this, and a little bit of that. You might remember me from such hobbies as "Jaques, the two legged mouse" and "Hark! Didst thou see that flying toaster?"
Afterdark....
~Snowy
Re: Ultima 7, is scary.....
Posted: Fri Jul 26, 2002 9:30 am
by Nephal
dunno about scary, but my favorite part of black gate is when you get the demon sword and kill LB with it "ahh you knaves, get him!!!! auuggghh!!!"
Re: Ultima 7, is scary.....
Posted: Fri Jul 26, 2002 2:24 pm
by IgnitusDragon
Ultima 7 The Black Gate has a Best Usage Of Gutteral Noises And Screams Of Anquish Of The Year Award.
Re: Ultima 7, is scary.....
Posted: Fri Jul 26, 2002 11:36 pm
by a bloke from Oxford
It's guttural not gutteral, and:
it's anguish not anquish.
Otherwise it seems just about right. A-. Now excuse me while I go to engage in secret and wildly perverted sexual practices with my fellow Masons.
Re: Ultima 7, is scary.....
Posted: Sat Jul 27, 2002 6:52 am
by IgnitusDragon
Well I was just being all mean and junk because you mentioned before(with another name) that you had grammer problems, this is just my way of fitting in by speleing stuff rong.
In the gutter all!
Re: Ultima 7, is scary.....
Posted: Sat Jul 27, 2002 7:16 am
by Wuff
Well, the only thing in Ultima VII that scares me is ... Oink! Your mother is an orange peel on my greatsword! Silly evil mirror and Lord British clone. >.<
Re: Ultima 7, is scary.....
Posted: Sat Jul 27, 2002 7:42 am
by IgnitusDragon
Wheres the L.B clone your talking about?
Evil mirror? Orange peel?
What about the no cheating signs like that one in the gargoyle place in SI, if you remove like a ton of debris and bricks you get a sign that says "NO CHEATERS!"
The fact that they knew what I was doing scares me.
Re: Ultima 7, is scary.....
Posted: Sat Jul 27, 2002 8:27 am
by Wuff
::chuckles:: Sorry Ignitus, I guess it does deserve explanation since not everyone might've seen it.
If you start off due North of Britain and head North-West (I think it was anyways, I'm a little vague on this but I will check if you want), you'll hit the mountain there, turn on the walk through everything and soon enough, in the middle of the blackness you'll come across a room. It has nothing in it but a red carpet. At one end you have a large oval mirror and at the other end you have ... either a throne or a seat, I'm not 100% on that. You walk in and you basically get sucked into the chair. Lord British hops out of the mirror and shouts, "You cheating b******, thou shalt pay!" or something like that (yes, he cusses) and you get sucked into the chair.
At which point he starts hitting you with very nasty lightning bolts. The only way to not die is to fiddle with the cheat mode. You have to set yourself invincible to not die and then you have to teleport yourself somewhere. Once you've done that, the whole game goes into Serpent "Your mother was a Hamster because you didn't get the copyright protection right!" Isle mode. I'm really not making this up or on anything. Try it out for yourself.
Re: Ultima 7, is scary.....
Posted: Sat Jul 27, 2002 8:29 am
by Wuff
Heh, this reminds me of the American Football field in Serpent Isle too where the monsters are American Footballers, that could be reached without the all-walk though I think ... I think it was under that mage guy's (the one who says anything is possible if you have the money for it) stairs. This was so long ago though and I've only just started replaying. That was pretty damned messed up too.
Re: Ultima 7, is scary.....
Posted: Sat Jul 27, 2002 8:46 am
by wjp
Yeah, there's a secret door under the stairs to Pothos' house in Moonshade.
Re: Ultima 7, is scary.....
Posted: Sat Jul 27, 2002 8:55 am
by IgnitusDragon
He cusses? Well jumpin' Jehosaphat Billy Bob!
I knew of that place, I just didn't realize it wasn't the real British, technically of course it would be easier to just make up a british clone. I had forgotten the mirror as well, as I remember, that "no cheaters" room is near Yew.
Re: Ultima 7, is scary.....
Posted: Sat Jul 27, 2002 8:56 am
by Wuff
I was right? o.O; Jinkies, my memory is better than I thought, perhaps too good, maybe I should stop popping those ginseng pills now ... eh, nah.
Heh, I remember plenty of scary stuff in Ultima VII (BG and SI) but I think those two had to be the darned whackiest and most out there, by far.
Re: Ultima 7, is scary.....
Posted: Sat Jul 27, 2002 9:59 am
by Wuff
Well, it doesn't have to be a 'clone' but I always thought it wasn't the real Lord British, at the time to me it sort of seemed like it was some magical representation of him set there, if it were a plot element, I'd blame it on the Guardian. Though I don't think even he's powerful enough to make everyone speak Oink!.
Re: Ultima 7, is scary.....
Posted: Sat Jul 27, 2002 12:42 pm
by IgnitusDragon
yeah I figured it might be the actual British(his npc number is 115 isn't it?) then I realized Ultima 7 doesn't usually work directly like that, most likely it was a clone. Infact if memory serves me correct I think in Serpent Isle theres a "LB_clone" npc.
Re: Ultima 7, is scary.....
Posted: Sat Jul 27, 2002 3:35 pm
by SnowyThing
I wouldn't doubt that there's a Lord British spawn egg somewhere.... like there are for cats and dogs and various other things.
Re: Ultima 7, is scary.....
Posted: Sun Jul 28, 2002 8:01 am
by Natreg Dragon
Sea shanty scared me a lot
Re: Ultima 7, is scary.....
Posted: Sat Aug 03, 2002 1:22 am
by ratavA
1)The "Osciloscope on LSD" load screen is scary.
2)The quotes are VERY scary.
3)The fact that Male Avatar looks like Björn Borg is SCARING THE HELL OUT OF ME!!!!!YIKES!!
Re: Ultima 7, is scary.....
Posted: Sat Aug 03, 2002 7:06 am
by annox
end scene is still (and it was when i seen it first time ) scary.
Atmosphere is very scary.
Big Chess game board...
mysterious craft on corn field...
Isle of Avatar...
Dungeons...
yee, Serpent Isle is more scary, all people dies ... Dupre dies
U8 is very sad, because you are you own. No party or company...
Btw, i got originals (including cloth maps magic stuff , manuals etc..)
- 5,25" floppy Ultima 5 commodore 64 version
- 3,5" ultima 6 PC
- 3,5" ultima 7 Black Gate PC
- 3,5" Forge of virtue PC
- 3,5" Serpent Isle PC
- 3,5 ultima 8 Pagan + Speech Pack PC
- Ultima Collection CD PC
- ultima 1-6 on 1 CD !!!
- ultima 9 PC
Great games. Great history of Britannia.
U7 is the best rpg game engine ever seen. Sad that EA has lost it or ..something. Good work Exult team. Some day i like the make my own game with this great Exult tool.
Re: Ultima 7, is scary.....
Posted: Sun Aug 04, 2002 12:51 am
by SnowyThing
EA didn't lose it... otherwise they couldn't have released the Ultima Collection or release patches for the games.
Re: Ultima 7, is scary.....
Posted: Sun Aug 04, 2002 1:46 am
by annox
uu. i mean the source code is 'lost'
Re: Ultima 7, is scary.....
Posted: Fri Aug 09, 2002 10:59 pm
by hmmmm
Exactly, "lost".
Re: Ultima 7, is scary.....
Posted: Sat Dec 01, 2012 5:25 am
by bobed
this game is freaky. once i got so scared i stopped playing! earlier did the stairway toheaven cheat got stuck in the teleporers got stuck in this mountain forest place, accedently overwrote my file and i only just got the password from the mayor and have been attacked by wolves, a guy who throws rocks and worse! my compains and i will shout stuff like "d**n your offspring!" or "i shall have thine head!" pluus , here is a short list of creepy stuff:
1. the guardian talking
2. silentness then things attack
3. people stalking you if they see you in their house atnight
4. the self turning chair and self shuting door in christiphors shop
anyway, is there a way to get out of the cheat room without teleporters or cheating?
Re: Ultima 7, is scary.....
Posted: Sat Dec 01, 2012 6:49 am
by Dominus
Thread necrophilia is really really scary. It's a ten years old thread...
And no, you can't get out of the *CHEAT* room without using the teleporters or... CHEATING!
Re: Ultima 7, is scary.....
Posted: Sun Dec 02, 2012 8:21 am
by joebonk
The dead baby in the mountains of freedom prison.
One thing that bothers me is the history of serpent isle. I can't piece it together.
I know it started in ultima 1. And the destruction of the gem turns the lands apart. But then when did the gargoyles show up, were they the ones that built the pyramids and ruins? This is the same island in ultima6 right?
So, then the ophidians come and they use the serpent ideology. They are humans, the silver seed addon has the death watch and it's not in ruins (still used and well kept). So the ophidians are human? Not Gargoyles? But the gargoyles built the pyramids? Then the ophidians leave, ceptin' the death watch. Then later The Mad Mage brings everyone from Britannia to escape The tyrant brattish. This happens when ultima 4 introduced the virtues. So this is after the gargoyles left serpent isle. But in ultima6 the gargoyles are there. There was one brief mention by a monk or by Gwenno that time moves differently in serpent isle then it does in britannia. but is that an explanation for the history, or something different anyways. I wish they said something like the Avatar's journeys to serpent isle were at different time periods covering different eras. If this is explained then it missed me. Does someone know the history of Serpent isle?
Thanks in advance.
Re: Ultima 7, is scary.....
Posted: Sun Dec 02, 2012 12:13 pm
by Dominus
Look it up on the net. But it's part of the lands of U1 not U6.
http://ultima.wikia.com/wiki/Serpent_Isle
(No mention of the demons/gargoyles, though)
Re: Ultima 7, is scary.....
Posted: Sun Dec 02, 2012 8:09 pm
by monotremata
"I remember there being a similar "Lanceboard" room in the Ruins of Undermountain module around that time, too. Reminded me of Knight's Bridge the moment I saw it.
"
Actually I think its in the module thats based on Lewis Carrolls Through The Looking Glass. I cant remember what the two modules were called but I definitely remember that in there. The game board was printed on the inside of the cover so you could actually play on it when you got to that particular encounter..
Re: Ultima 7, is scary.....
Posted: Mon Dec 03, 2012 2:41 am
by bobed
what is Thread necrophilia?
and can you stop the guarian talking?
Re: Ultima 7, is scary.....
Posted: Mon Dec 03, 2012 4:21 am
by Dominus
Re: Ultima 7, is scary.....
Posted: Tue Dec 04, 2012 9:45 am
by abp
Scary: nothing.
Eerie: lots of things, but the simpler the eerier.
Example 1: small, abandoned house in the thick of the woods. Inside: a charred corpse. You will never get an explanation.
Example 2: dead baby body inside a dead dragon body, somewhere in a cave.
Example 3: dead guy buried in a cave which, I think, is only reachable by cheating. Inside his body, a scroll says that his name is Daniel, along with his last wishes before dying of starvation.
Re: Ultima 7, is scary.....
Posted: Tue Dec 04, 2012 12:16 pm
by agentorangeguy
I remember the dude in "Example 3", he was near Vesper right? I vaguely remember somehow stumbling in there without cheating but if I am remembering correctly, I was unable to find a way back out..
Re: Ultima 7, is scary.....
Posted: Tue Dec 04, 2012 11:24 pm
by Malignant Manor
There's a teleporter to example 3 at 2104x, 0744 y (39 N, 117 E). It's in a room with several bodies inside a cave on the north western part of the desert.
Re: Ultima 7, is scary.....
Posted: Wed Dec 05, 2012 12:30 am
by abp
but after you get there there's no teleporter back, so you're basically dead, right? If so, it could be the only way to get stuck and lose any unsaved progress in the original.
Poor Daniel.
Re: Ultima 7, is scary.....
Posted: Wed Dec 05, 2012 12:58 am
by Korneluk
doesn't the recall spell work?
Re: Ultima 7, is scary.....
Posted: Wed Dec 05, 2012 7:14 am
by Malignant Manor
Yes, recall would work and so would the moonstone, help spell, black sword's teleport, and killing yourself.
Re: Ultima 7, is scary.....
Posted: Sun Dec 09, 2012 9:41 am
by MV
I think what is scarey is getting wiped out by a stone harpy while your entire party is wielding the most bad-ass magic weapons ever forged.
Crud, I totally forgot and got too used to the glowing magic swords and hammers.