understanding binary storage
Posted: Thu Mar 21, 2002 10:25 am
Hi all,
since the exult dev team has had to sweat blood and tears to understand usecode etc, I'm sure you will be able to help me.
I am trying to understand the HSQ file format (used for the games Dune and KGB) in which they store text, picture and music.
Any idea of what the step would be to understand fully the structure? Right now, I've decoded that the first 2 bytes are a tag to identify uniquely a file. The next 2 are for the size of the file.
I've also looked on the web for a tool to uncompress HSQ (I am sure it is a compressed format) to no avail yet.
Any help appreciated!
Artaxerxes
since the exult dev team has had to sweat blood and tears to understand usecode etc, I'm sure you will be able to help me.
I am trying to understand the HSQ file format (used for the games Dune and KGB) in which they store text, picture and music.
Any idea of what the step would be to understand fully the structure? Right now, I've decoded that the first 2 bytes are a tag to identify uniquely a file. The next 2 are for the size of the file.
I've also looked on the web for a tool to uncompress HSQ (I am sure it is a compressed format) to no avail yet.
Any help appreciated!
Artaxerxes