Further paperdoll trouble
Posted: Mon Jun 11, 2012 12:32 am
I put my mystic armor graphics into the game, and ran into some problems implementing the paperdoll graphics. First of all, here's a picture of what happens:
![Image](http://i191.photobucket.com/albums/z285/Crowley9/paperdoll_glitch.png)
As you can see, the male paperdoll for some reason has the female torso section on top of the male torso (not to mention on top of everything else). At least the female paperdoll works better, but neither of them display the arms anywhere.
As far as I can tell, I set up the shapes precisely the same as armor paperdolls already in the game. The paperdoll shape has eight frames, with the first two being female and male torso, and the remaining six being different arm poses with male and female alternating. The armor shape itself has the Obj Paperdoll checked and pointing towards the paperdoll shape with Translucent and Gender-based ticked, and the position set as Torso.
![Image](http://i191.photobucket.com/albums/z285/Crowley9/paperdoll_glitch.png)
As you can see, the male paperdoll for some reason has the female torso section on top of the male torso (not to mention on top of everything else). At least the female paperdoll works better, but neither of them display the arms anywhere.
As far as I can tell, I set up the shapes precisely the same as armor paperdolls already in the game. The paperdoll shape has eight frames, with the first two being female and male torso, and the remaining six being different arm poses with male and female alternating. The armor shape itself has the Obj Paperdoll checked and pointing towards the paperdoll shape with Translucent and Gender-based ticked, and the position set as Torso.