What's the problem with pathfinding with the carpet?
Posted: Thu Jun 23, 2011 6:06 pm
I mean, some companions always appear to stay standing if you have many - is it a problem with traffic control?
Have you considered sitting on the carpet overriding normal pathfinding by giving specific seats to specific companions (could even be random i guess), if it is that?
Another bug i've been seeing is people sitting on air, or otherwise displaced.
Once i saw Weston (the prisoner dude on LB castle) walking around in the top of the castle!!! (some prison heh).
Have you considered sitting on the carpet overriding normal pathfinding by giving specific seats to specific companions (could even be random i guess), if it is that?
Another bug i've been seeing is people sitting on air, or otherwise displaced.
Once i saw Weston (the prisoner dude on LB castle) walking around in the top of the castle!!! (some prison heh).