fluidsynth on mac osx
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NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
fluidsynth on mac osx
Is there any reason Fluidsynth is not included in the Mac OSX nightly builds, I'd love to see Fluidsynth support on Mac. Would be awesome to have a bit of "updated" music in this fantstic game!
Re: fluidsynth on mac osx
Because of its dependencies
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Re: fluidsynth on mac osx
Why, is it to many of them?
Re: fluidsynth on mac osx
Glib...
Best is if you build exult yourself. Instructions are in readme.macosx and if you use macports its easy to get fluidsynth as well...
Best is if you build exult yourself. Instructions are in readme.macosx and if you use macports its easy to get fluidsynth as well...
--
Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
Re: fluidsynth on mac osx
There is now a patch in our tracker which supports loading soundfonts in coreaudio directly. I'll see about adding that.
Same result as fluidsynth but much much smaller footprint
Edit: new snapshot with this setting online. Use for the FULL path to the soundfont you want to use
Same result as fluidsynth but much much smaller footprint
Edit: new snapshot with this setting online. Use for the FULL path to the soundfont you want to use
--
Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!