Page 1 of 1
Dialog history
Posted: Wed Mar 25, 2009 8:08 pm
by Guru Dragon
Would there be a way to make something like a log of the Avatar's conversations? It doesn't need to go back forever, maybe just something like the past 25 people spoken to. I've seen this in several other RPGs and they come in handy when you're trying to remember what so-and-so said about a sub-quest, or you accidentally click past some important text (which I'm prone to doing).
Re: Dialog history
Posted: Thu Mar 26, 2009 11:19 pm
by drcode
I'm sure it's doable. It's a matter of getting someone to code it.
Re: Dialog history
Posted: Fri Mar 27, 2009 4:02 am
by Malignant Manor
Is someone impersonating DrCode again?
Re: Dialog history
Posted: Fri Mar 27, 2009 10:22 pm
by drcode
It's me, but I don't know how to prove it.
Re: Dialog history
Posted: Thu Apr 02, 2009 10:59 pm
by Kory
Yeah, that's a good idea... or... though perhaps a bit trickier, a quest log... I'm not sure how the flags in the game work, but maybe if you have a predefined list of quests/flags to check for and a brief description for each... [if then "Penumbra believes there is a large object disturbing the ether in a cave to the North of Moonglow--perhaps Dungeon Deceit."]
http://cse.spsu.edu/jpreston/Personal/u7.txt - this text doc has a numbered list near the top of what looks to be the major flags for the game.
- Kory
Deceitful Dragon
Re: Dialog history
Posted: Thu Apr 02, 2009 11:52 pm
by marzo
Actually, there is already support in Exult for automatic notes in the notebook when flags are set. Exult looks for a file called "autonotes.txt", first in the patch dir then in the static dir if that is not found. We don't currently ship such files, or have any the meaning of each flag for each game; but I would happily code a way to bundle it into the exult_XX.flx files for distribution (and make it sport differential patching for mods, as there is currently no such thing).
Re: Dialog history
Posted: Fri Apr 03, 2009 6:19 am
by Malignant Manor
The linked file does not contain flag numbers.