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Teleporting
Posted: Sat Jul 30, 2005 3:58 am
by The Viking
How the heck do you teleport in Exult?
Re: Teleporting
Posted: Sat Jul 30, 2005 4:19 am
by Natreg
F3
Re: Teleporting
Posted: Sat Jul 30, 2005 4:57 am
by The Viking
Thanks!
Re: Teleporting
Posted: Sun Jul 31, 2005 5:03 am
by The Viking
When we're on the topic of teleporting, would it be possible to expand this cheat by either showing sextant coordinates on the teleport map (provided you have a sextant, of course) or by expanding the F2 cheat menu to enable you to move to a certain location?
Re: Teleporting
Posted: Tue Aug 09, 2005 9:11 am
by Michele
I am surprised that a dynamic map (one which shows the current world map as opposed to a static map) has not been tried.
Re: Teleporting
Posted: Tue Aug 09, 2005 4:04 pm
by drcode
Let's see: The map is 192x192 chunks, so we could assign one pixel/chunk. I wonder if we'd get a reasonable result by using the flat terrain to figure out that pixel. It probably wouldn't look great, but it might be usable.
Re: Teleporting
Posted: Wed Aug 10, 2005 3:48 am
by Colourless
For the Pentagram minimap i actually to a trace and sample the pixel at the location of the trace. Results were good. Don't think it would work too well with exult though. DrCodes idea would probably be best. What might be an idea is to 'preprocess' the chunks down to a single pixel
The pentagram Minimap