Page 1 of 1
Exult.dsw? Where, please.
Posted: Sun May 23, 2004 7:32 pm
by Daemongar
Hello - while waiting for 1.2, I was looking for information on compiling Exult on a MVS C+ 6.0 system, and found it (somewhere here, can't remeber where because I cut and pasted the info to a document of notes and printed that
It says that there is supposed to be a file EXULT.DSW in the MSVCStuff directory - but it isn't in the snapshot or the last official release. Am I missing something - I'm going to search the groups for the documentation, but am I just not doing it right, or was I reading outdated information?
Thanks for the help.
Re: Exult.dsw? Where, please.
Posted: Sun May 23, 2004 10:57 pm
by wjp
We don't support MSVC6 anymore. The files in msvcstuff/ are currently for MSVC.Net.
If you want to compile on windows anyway, I would recommend using mingw/msys.
Re: Exult.dsw? Where, please.
Posted: Mon May 24, 2004 1:51 am
by Dominus
For mingw/msys we have detailed instructions in Readme.win32. But the windows binary snapshot is always up to date anyway so there is no real need to compile it yourself.
Re: Exult.dsw? Where, please.
Posted: Mon May 24, 2004 2:21 am
by wjp
> so there is no real need to compile it yourself.
That of course depends on what you want to do
If you modify exult you really will need to compile it yourself.
Re: Exult.dsw? Where, please.
Posted: Mon May 24, 2004 5:21 am
by Daemongar
WJP - Thanks - .NET - that's what I wanted to know - what I was reading must have been old, or something - but was written with MVSC 6 in mind.
Dominus - You are right, tho - there is no *real* need for me to compile it - and I probably won't end up contributing anything for my efforts, but I am somewhat compulsive in my behaviour, and I need to do this
Re: Exult.dsw? Where, please.
Posted: Mon May 24, 2004 7:24 am
by Dominus
THAT is a good reason
Re: Exult.dsw? Where, please.
Posted: Mon May 24, 2004 8:10 am
by Colourless
I think the MSVC.Net project files in cvs will get errors while linking, so you won't be able to build Exult with them as they currently are. Should have them fixed shortly.