Failure to start Keyring (or the other included mods) with crash to desktop.
Posted: Fri Jul 29, 2022 5:58 am
Have a little problem here that is beyond my ability to troubleshoot. Any help and advice would
be very greatly appreciated!!
Three or four years ago I played Keyring a lot, messed around with Studio, and had a lot of
fun on my older rig. Upgraded my rig, wanted to get back into U7, and installed fresh on it.
The system I'm playing on now:
Hardware is relatively new, functioning flawlessly, and vastly OP.
OS: W 10 Home 64, v.21H1, build 19043.1826 (ie. up-to-date).
U7: GOG download/auto-installed about a week ago.
Exult 27 July '22 snapshot, v. 1.9.0 with All-In-One sound pack.
Marzo's Avatar Pack.
Latest Exult Studio is also fully installed and working flawlessly, although I haven't done any
work with it and so haven't had a chance to mess things up (that'll happen later, for sure..).
I am playing Exult in Windowed form only (fullscreen disabled).
I can start and play games with basic BG-FoV and SI, and in the Exult menu all the mods show up,
are selectable, and allow input of name, gender, and portrate.
But...when I hit "continue on" (for "start a new game") I get a crash to desktop.
# stdout.txt had the following for Keyring. The other mods all gave the same last line:
Starting a BLACK GATE game with the 'Keyring' modification.
Game path settings:
Static : C:\Program Files (x86)\GOG Galaxy\Games\Ultima 7\static
Gamedat : C:\Users\Fayfi\AppData\Local\Exult\blackgate\mods\Keyring\gamedat
Savegame: C:\Users\Fayfi\AppData\Local\Exult\blackgate\mods\Keyring\saves
Patch : C:\Program Files (x86)\GOG Galaxy\Games\Ultima 7\mods\Keyring\data
Opening digital SFX's file: "<DATA>/sqsfxbg.flx"
Resetting AudioMixer...
Creating 'gamedat' files.
# And stderr had this when attempting to start Keyring, Sourceforge Island, and SI Fixes
# (exact same message for all three):
Could not open file '.\forgeofvirtue\static\mainshp.flx
Could not open file '.\silverseed\static\mainshp.flx
Could not open file '.\serpentbeta\static\mainshp.flx
Warning, trailing slash in path: "<BLACKGATE_STATIC>\"
Warning, trailing slash in path: "<SERPENTISLE_STATIC>\"
SDL Reports 640x400 windowed surfaces are not OK. Windowed scalers may not work properly.
Exult (fatal): Error reading current from zip '<PATCH>/initgame.dat'.
# No files have been written by Exult to any of the Exult\Mod folders in either the Program Files (x86)\
# or the AppData\Local locations (they are currently empty).
Playing in Exult default resolution does not solve this.
I can provide my exult.cfg and whatever else if it would be helpful.
Fretka (a few years ago I went by 'Fretka Furlet' on these forums)
be very greatly appreciated!!
Three or four years ago I played Keyring a lot, messed around with Studio, and had a lot of
fun on my older rig. Upgraded my rig, wanted to get back into U7, and installed fresh on it.
The system I'm playing on now:
Hardware is relatively new, functioning flawlessly, and vastly OP.
OS: W 10 Home 64, v.21H1, build 19043.1826 (ie. up-to-date).
U7: GOG download/auto-installed about a week ago.
Exult 27 July '22 snapshot, v. 1.9.0 with All-In-One sound pack.
Marzo's Avatar Pack.
Latest Exult Studio is also fully installed and working flawlessly, although I haven't done any
work with it and so haven't had a chance to mess things up (that'll happen later, for sure..).
I am playing Exult in Windowed form only (fullscreen disabled).
I can start and play games with basic BG-FoV and SI, and in the Exult menu all the mods show up,
are selectable, and allow input of name, gender, and portrate.
But...when I hit "continue on" (for "start a new game") I get a crash to desktop.
# stdout.txt had the following for Keyring. The other mods all gave the same last line:
Starting a BLACK GATE game with the 'Keyring' modification.
Game path settings:
Static : C:\Program Files (x86)\GOG Galaxy\Games\Ultima 7\static
Gamedat : C:\Users\Fayfi\AppData\Local\Exult\blackgate\mods\Keyring\gamedat
Savegame: C:\Users\Fayfi\AppData\Local\Exult\blackgate\mods\Keyring\saves
Patch : C:\Program Files (x86)\GOG Galaxy\Games\Ultima 7\mods\Keyring\data
Opening digital SFX's file: "<DATA>/sqsfxbg.flx"
Resetting AudioMixer...
Creating 'gamedat' files.
# And stderr had this when attempting to start Keyring, Sourceforge Island, and SI Fixes
# (exact same message for all three):
Could not open file '.\forgeofvirtue\static\mainshp.flx
Could not open file '.\silverseed\static\mainshp.flx
Could not open file '.\serpentbeta\static\mainshp.flx
Warning, trailing slash in path: "<BLACKGATE_STATIC>\"
Warning, trailing slash in path: "<SERPENTISLE_STATIC>\"
SDL Reports 640x400 windowed surfaces are not OK. Windowed scalers may not work properly.
Exult (fatal): Error reading current from zip '<PATCH>/initgame.dat'.
# No files have been written by Exult to any of the Exult\Mod folders in either the Program Files (x86)\
# or the AppData\Local locations (they are currently empty).
Playing in Exult default resolution does not solve this.
I can provide my exult.cfg and whatever else if it would be helpful.
Fretka (a few years ago I went by 'Fretka Furlet' on these forums)