Map Workarounds in Exult
Posted: Fri Sep 28, 2018 1:14 am
From flipping through the code a bit, there is special handling of a handful of misplaced items in the Origin maps. For example, there is a carpet in Andrio's workshop that is in the air under the roof tiles.
If I fix this in my mod, since it is a Serpent Isle mod, will it be removed even at Z-0?
There are a handful other spots that would benefit from quick fixes. The south two chairs in the Winery in Moonshade are too close to the table, so NPCs trying to EAT there won't work.
If I fix this in my mod, since it is a Serpent Isle mod, will it be removed even at Z-0?
There are a handful other spots that would benefit from quick fixes. The south two chairs in the Winery in Moonshade are too close to the table, so NPCs trying to EAT there won't work.