SI crashes on mac at new game
Posted: Mon Apr 16, 2007 1:26 pm
SI crashes when I try to start a new game. I'm running Exult 1.2 for OSX. BG ran fine, I just finished going through it. Here's the log:
Exult version 1.2
Built at: Aug 3 2004 10:46:11
Compile-time options: HAVE_ZIP_SUPPORT
Compiler: gcc, version: 3.3 20030304 (Apple Computer, Inc. build 1640)
Platform: Mac OS X
Exult path settings:
Data : data
Digital music : data/music
Music player: Internal QuickTime MIDI player
Black Gate : not found (./static/endgame.dat)
exult_bg.flx : found
Serpent Isle : found
exult_si.flx : found
Exult version 1.2
Built at: Aug 3 2004 10:46:11
Compile-time options: HAVE_ZIP_SUPPORT
Compiler: gcc, version: 3.3 20030304 (Apple Computer, Inc. build 1640)
Platform: Mac OS X
Exult path settings:
Data : data
Digital music : data/music
Music player: Internal QuickTime MIDI player
Black Gate : not found (./static/endgame.dat)
exult_bg.flx : found
Serpent Isle : found
exult_si.flx : found
Starting a SERPENT ISLE game
Game path settings:
Static : ./static
Gamedat : /Users/kattullus/Applications/Exult/Serpent Isle/
Savegame: /Users/kattullus/.exult/serpentisle
Patch : ./patch
Black Gate : not found (./static/endgame.dat)
exult_bg.flx : found
Serpent Isle : found
exult_si.flx : found
Starting a SERPENT ISLE game
Game path settings:
Static : ./static
Gamedat : /Users/kattullus/Applications/Exult/Serpent Isle/
Savegame: /Users/kattullus/.exult/serpentisle
Patch : ./patch
Creating 'gamedat' files.
============================
An exception occured:
Error opening file /Users/kattullus/Applications/Exult/Serpent Isle//npc.dat
errno: 2
Error Description: Bad file descriptor
============================
And here are the specs for my computer:
Machine Name: iMac G5
Machine Model: PowerMac8,2
CPU Type: PowerPC G5 (3.1)
Number Of CPUs: 1
CPU Speed: 2 GHz
L2 Cache (per CPU): 512 KB
Memory: 512 MB
Bus Speed: 667 MHz
Boot ROM Version: 5.2.5f1
Is this a problem other people have run into before? Anything I can do to fix it?
Exult version 1.2
Built at: Aug 3 2004 10:46:11
Compile-time options: HAVE_ZIP_SUPPORT
Compiler: gcc, version: 3.3 20030304 (Apple Computer, Inc. build 1640)
Platform: Mac OS X
Exult path settings:
Data : data
Digital music : data/music
Music player: Internal QuickTime MIDI player
Black Gate : not found (./static/endgame.dat)
exult_bg.flx : found
Serpent Isle : found
exult_si.flx : found
Exult version 1.2
Built at: Aug 3 2004 10:46:11
Compile-time options: HAVE_ZIP_SUPPORT
Compiler: gcc, version: 3.3 20030304 (Apple Computer, Inc. build 1640)
Platform: Mac OS X
Exult path settings:
Data : data
Digital music : data/music
Music player: Internal QuickTime MIDI player
Black Gate : not found (./static/endgame.dat)
exult_bg.flx : found
Serpent Isle : found
exult_si.flx : found
Starting a SERPENT ISLE game
Game path settings:
Static : ./static
Gamedat : /Users/kattullus/Applications/Exult/Serpent Isle/
Savegame: /Users/kattullus/.exult/serpentisle
Patch : ./patch
Black Gate : not found (./static/endgame.dat)
exult_bg.flx : found
Serpent Isle : found
exult_si.flx : found
Starting a SERPENT ISLE game
Game path settings:
Static : ./static
Gamedat : /Users/kattullus/Applications/Exult/Serpent Isle/
Savegame: /Users/kattullus/.exult/serpentisle
Patch : ./patch
Creating 'gamedat' files.
============================
An exception occured:
Error opening file /Users/kattullus/Applications/Exult/Serpent Isle//npc.dat
errno: 2
Error Description: Bad file descriptor
============================
And here are the specs for my computer:
Machine Name: iMac G5
Machine Model: PowerMac8,2
CPU Type: PowerPC G5 (3.1)
Number Of CPUs: 1
CPU Speed: 2 GHz
L2 Cache (per CPU): 512 KB
Memory: 512 MB
Bus Speed: 667 MHz
Boot ROM Version: 5.2.5f1
Is this a problem other people have run into before? Anything I can do to fix it?