Studio: change name of game?
Posted: Tue Mar 11, 2003 9:07 am
How can I change the name of a new game I have created? I've changed my concept from an Ultima parody to a more serious Ultima-style game, so I wanted to change the name to reflect this.
I tried renaming the game directory, and changing all of the references to the old game to the new game, and updating the paths accordingly, but when I try to run the game, Exult crashes. Does something else need to be changed that I missed in order to rename a game?
-Karl
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karlos@platypus karlos $ exult --game heritage
Exult version 1.1.0cvs
Built at: Feb 24 2003 13:19:51
Compile-time options: DEBUG, HAVE_TIMIDITY_BIN, USE_EXULTSTUDIO, NO_SDL_PARACHUTE, HAVE_ZIP_SUPPORT
Compiler: gcc, version: 3.2.1 20021207 (Gentoo Linux 3.2.1-20021207)
Platform: Linux version 2.4.20-gentoo-r1
Data path = /usr/local/share/exult
Audio requested frequency 22050, channels 2
Audio actual frequency 22095, channels 2
Audio initialisation OK
Starting 'heritage' game
Current path settings:
Static : /home/karlos/heritage//static
Gamedat : /home/karlos/.exult/heritage/gamedat
Savegame: /home/karlos/.exult/heritage
Patch : /home/karlos/heritage//patch
Creating 'gamedat' files.
exult: shapes/vgafile.h:253: Shape_frame* Vga_file::get_shape(int, int): Assertion `shapes!=0' failed.
Aborted
I tried renaming the game directory, and changing all of the references to the old game to the new game, and updating the paths accordingly, but when I try to run the game, Exult crashes. Does something else need to be changed that I missed in order to rename a game?
-Karl
--
karlos@platypus karlos $ exult --game heritage
Exult version 1.1.0cvs
Built at: Feb 24 2003 13:19:51
Compile-time options: DEBUG, HAVE_TIMIDITY_BIN, USE_EXULTSTUDIO, NO_SDL_PARACHUTE, HAVE_ZIP_SUPPORT
Compiler: gcc, version: 3.2.1 20021207 (Gentoo Linux 3.2.1-20021207)
Platform: Linux version 2.4.20-gentoo-r1
Data path = /usr/local/share/exult
Audio requested frequency 22050, channels 2
Audio actual frequency 22095, channels 2
Audio initialisation OK
Starting 'heritage' game
Current path settings:
Static : /home/karlos/heritage//static
Gamedat : /home/karlos/.exult/heritage/gamedat
Savegame: /home/karlos/.exult/heritage
Patch : /home/karlos/heritage//patch
Creating 'gamedat' files.
exult: shapes/vgafile.h:253: Shape_frame* Vga_file::get_shape(int, int): Assertion `shapes!=0' failed.
Aborted