Serpent Isle List Field Bug
Posted: Wed Oct 16, 2002 8:44 am
This only happened to me once, and after reloading and trying again it did not happen, but...
.. I trained Iolo at the list field, and after he walked onto the field, nobody attacked him. He just stood there. I even tried leaving him there for 15 minutes (real time) but nothing happened. I had to kill exult and restart. My theory is that this might have happened because all of the trainers were off-screen.
Which brings up another possible bug: when you choose to train with Shazanna, for example, you might end up fighting against Caladin on the list field. It seems like you just fight the nearest person there. I thought in the original that you fought only against the person you chose to train with.
But on a much better note: I finished SI! I have owned this game since it came out in stores (1993, I think) but never was able to finish it because of bugs in the original. Specifically, in the original, Pothos would never acknowledge that I had brought him bloodmoss..
Anyway, no such problems in Exult! The few problems I did have were either my fault (didn't do something completely/correctly) or minor enough not to prevent the game from playing through!
My hat is off to the developers, testers, artists, maintainers, etc of this great program! Thanks! You've outdone the original!
.. I trained Iolo at the list field, and after he walked onto the field, nobody attacked him. He just stood there. I even tried leaving him there for 15 minutes (real time) but nothing happened. I had to kill exult and restart. My theory is that this might have happened because all of the trainers were off-screen.
Which brings up another possible bug: when you choose to train with Shazanna, for example, you might end up fighting against Caladin on the list field. It seems like you just fight the nearest person there. I thought in the original that you fought only against the person you chose to train with.
But on a much better note: I finished SI! I have owned this game since it came out in stores (1993, I think) but never was able to finish it because of bugs in the original. Specifically, in the original, Pothos would never acknowledge that I had brought him bloodmoss..
Anyway, no such problems in Exult! The few problems I did have were either my fault (didn't do something completely/correctly) or minor enough not to prevent the game from playing through!
My hat is off to the developers, testers, artists, maintainers, etc of this great program! Thanks! You've outdone the original!