#exult full logs for 11 May 2001 (GMT)

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[01:28:42] --- ChanServ has changed the topic to: Exult, the open source Ultima 7 and U7 part 2 engine
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[07:03:44] <wjp> hi
[07:08:17] <Kirben> Hi
[07:43:09] <matt0> hey guys!
[07:46:25] <Kirben> Hi
[07:47:36] <Kirben> hmm getitng a new compile error in studio.cc:
[07:47:37] <Kirben> g++ -O2 -DSIZEOF_SHORT=2 -DSIZEOF_INT=4 -DCYGWIN -I.. -I../shapes -I../mapedit -
[07:47:37] <Kirben> I../imagewin -I../files `gtk-config --cflags` `libglade-config --cflags` -c -o
[07:47:37] <Kirben> studio.o studio.cc
[07:47:37] <Kirben> studio.cc: In method `ExultStudio::ExultStudio(int, char **)':
[07:47:37] <Kirben> studio.cc:162: implicit declaration of function `int getopt(...)'
[07:47:38] <Kirben> make: *** [studio.o] Error 1
[08:01:10] <wjp> is getopt in any of your .h files?
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[08:04:26] <Nadir> morning !
[08:06:34] <wjp> hi
[08:22:59] <Kirben> Yes in several *.h files, even a getopt.h in /usr/include/
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[10:33:38] <Nadir> Kirben: I don't think it's worth your effort in trying to get ExultStudio going ATM
[10:34:25] <Kirben> ok
[10:35:05] <Kirben> BTW Why didn't you just use SDL for Exult Studio ?
[10:36:00] <Nadir> SDL doesn't have any widgets of its own.
[10:36:08] <ariannerpg> What is Exult Studio?
[10:36:18] <Kirben> Exult map editor
[10:36:29] <Nadir> Exult map editor wannabe
[10:37:19] <ariannerpg> Have you heard about ParaGUI?
[10:37:28] <ariannerpg> It can be useful for this kind of application.
[10:40:05] <Kirben> http://www.bms-austria.com/projects/paragui/
[10:40:18] <Nadir> Yes, but GTK+ has a neat interface builder called Glade
[10:40:45] <Nadir> The interface is saved as XML and is built on the fly at runtime by libglade
[10:42:15] <Kirben> hmm Paragui features mention:
[10:42:16] <Kirben> XML configuration of the new style engine
[10:43:10] <ariannerpg> GTK+ is portable?
[10:43:30] <Kirben> I don't think so
[10:44:55] <matt0> dang you guys are up late =]
[10:45:37] <Kirben> different timezone here, 8:45 PM
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[10:47:35] <Nadir> GTK+ will be portable in version 2.0. X11, Win32, Linux framebuffer and NanoX.
[10:47:48] <Nadir> It's 12.46 here
[10:48:25] <Kirben> What about Mac, BeOS and others ? SDL covers more
[10:50:29] <Kirben> I didn't know there was a GTK 2.x, or will 1.3.x become 2.x when finished ?
[10:51:29] <Nadir> People will have to write those. The problem is that with something like SDL we'd spend too much time doing the UI, rather than on the mechanics. Glade is cool.
[10:51:42] <Nadir> Yes, 1.3 (unstable) -> 2.0 (stable9
[10:52:19] <Nadir> Anyway, we could always write an SDL backend for GTK+.
[10:56:11] <Nadir> Just take the framebuffer stuff and bring it over to SDL. Should be straightforward. Then you'd have GTK+ on SDL. Cool.
[10:58:01] <Kirben> Yes that would be good
[10:59:08] <Kirben> On different subject, any more ideas on those sound problems ?
[11:05:38] <Kirben> Let me see if another SDL based game will work sound wise...
[11:11:57] <Kirben> Maelstrom works but with a bit of noise...
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[11:22:01] <Kirben> If it isn't worth trying to fix that sound problem let me know so I can switch back sound cards
[11:44:38] <wjp> have to go; bye
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[12:01:48] <Nadir> Kirben: we exercise sound much harder than Maelstrom (only digital sound). You need something that uses both digital and the sequencer together.
[12:04:28] <Kirben> Ok any suggestions from list at http://www.libsdl.org/games_db/games.php3?rating=1&os=win32 ?
[12:09:20] <Nadir> Kirben: I don't think any of those will do. Problem is Exult on Win32 uses the native method for playing MIDI and SDL for digital. Most games nowadays use digital only. I believe the problem is with the MIDI stuff.
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[12:17:13] <Kirben> Thats really annoying, complete system freeze on Exult startup again
[12:18:20] <Kirben> BTW the old midi type sound effects work
[12:18:42] <Kirben> Just not digital sound effects or speech, plus the 2 crashing problems
[12:21:53] <Nadir> Does it crash when not using the digital sfx ?
[12:22:05] <Kirben> yes
[12:22:43] <Nadir> I'll rebuild Exult and do some memory profilation
[12:22:56] <Kirben> I"m not sure what causes crash on start with this sound card but it doesn't happens all the time. The freeze on exit does happen all the time on this sound card though
[12:23:55] <Kirben> So far I noticed I get the crash on Exult startup if I have just compiled fresh Exult CVS or used another SDL program
[12:25:05] <Kirben> BTW if you have any specific code you want me to try you can email it if its easier than adding to cvs
[12:27:11] <Kirben> Really a shame Aureal died out, nothing beat Aureal A3D for 3D sound
[12:29:42] <Nadir> I'm waiting for the build to complete. Then I'll run it under memprof and njamd.
[12:33:10] <Nadir> gotta go now.
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[12:39:46] <Kirben> Hi Colourless
[12:39:54] <Colourless> hi
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[12:44:04] <CaliMonk> heya
[12:44:10] <Colourless> hi
[12:44:14] <CaliMonk> remember the bug i reported yesterday?
[12:44:22] <CaliMonk> about the inventory thing for the ghost
[12:44:29] <Colourless> yeah
[12:44:54] <CaliMonk> well, when i restarted exult and loaded my game a few things were 'undone' while others were still 'done' even though these things couldn't be done because the others had to be done first
[12:44:59] <CaliMonk> if you know what i mean by that line lol
[12:45:28] <Colourless> i have no idea :)
[12:45:36] <CaliMonk> lol
[12:45:39] <CaliMonk> well for instance
[12:45:44] <CaliMonk> the ghost you need to trap in the soulcage
[12:45:48] <CaliMonk> well my soulcage
[12:45:51] <CaliMonk> wasn't blue lit anymore
[12:45:58] <CaliMonk> while i had done it
[12:46:02] <CaliMonk> also
[12:46:06] <CaliMonk> the ghost i had to trap in it
[12:46:09] <CaliMonk> was lying on his 'bed'
[12:46:18] <CaliMonk> but i could still talk to him
[12:46:26] <CaliMonk> even though he should be talking
[12:46:34] <CaliMonk> also some items had disappeared
[12:47:02] <Colourless> strange
[12:47:20] <CaliMonk> yea
[12:47:37] <CaliMonk> and i couldn't trap him in the cage anymore coz he was awake
[12:47:41] <CaliMonk> even though he was lying there
[12:47:52] <CaliMonk> oh btw
[12:47:58] <CaliMonk> NEVER teleport when your in a ship rofl
[12:48:09] <CaliMonk> this concludes in you steering an empty ship
[12:48:15] <Colourless> why, what happened
[12:48:20] <CaliMonk> and no way to stop it
[12:48:32] <CaliMonk> because you can't click on it or anything coz its all 'blocked'
[12:48:45] <CaliMonk> looked funny though
[12:49:14] <CaliMonk> would be nice for the ship or wagon to transport with you
[12:49:43] <Colourless> eh, not going to happen. Cheats are not a priority, and broken cheats even less so :)
[12:49:50] <CaliMonk> lol
[12:49:52] <CaliMonk> ok ok :P
[12:50:11] <CaliMonk> oh when i installed that latest release
[12:50:13] <CaliMonk> over my game
[12:50:19] <CaliMonk> after every uhm 10 steps
[12:50:28] <CaliMonk> my mouse would freeze for half a second and then go on
[12:50:34] <CaliMonk> occured like 15 times
[12:50:36] <CaliMonk> and then stopped
[12:52:11] <CaliMonk> also a funny thing
[12:52:25] <CaliMonk> if you take the boat with the ferry man
[12:52:29] <CaliMonk> he takes you to the other side
[12:52:36] <CaliMonk> but if you have some wolves chasing you
[12:52:38] <CaliMonk> they ride along
[12:52:42] <CaliMonk> and then freeze on the ship
[12:53:26] <Colourless> eh, probably impossible to fix, or just really hard
[12:53:33] <CaliMonk> hehe
[12:53:45] <CaliMonk> just reporting :P
[12:53:56] <CaliMonk> coz i know most read the logs from exultbot tee
[12:54:15] <CaliMonk> lets see...
[12:54:24] <CaliMonk> i had a fellowship meeting once with 4 people missing
[12:54:28] <CaliMonk> but they were talking anyhow lol
[12:55:06] <Colourless> and why were they not there?
[12:55:11] <CaliMonk> dunno
[12:55:14] <CaliMonk> i didn't touch em
[12:55:31] <CaliMonk> they were at there 'work' the other day
[12:56:05] <CaliMonk> hmm a question
[12:56:08] <CaliMonk> if you 'finish' BG
[12:56:11] <CaliMonk> and wake through the gate
[12:56:16] <CaliMonk> does it automaticly jump to SI?
[12:56:20] <CaliMonk> and continue there?
[12:56:36] <Colourless> no
[12:56:46] <CaliMonk> k
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[14:28:34] <Zacros> hi
[14:28:38] <Colourless> hi
[14:29:34] <Zacros> sorry about disappearing last night, but the phone line here is weird
[14:31:11] <Zacros> are you assigned to the movement in exult?
[14:31:52] <Colourless> not really, there are not set assigned tasks.
[14:32:31] <Zacros> ahh, ok, I was just wanting to mention that the movement didn't seem right in exult
[14:33:35] <Zacros> I mentioned this on the sourceforge bug reporting area a while ago, but it didn't seem to be fixed properly. (It's a pretty low priority thing :)
[14:34:01] <Colourless> yeah, it's a really low priority thing
[14:34:08] <Zacros> hehe :)
[14:34:28] <Colourless> i had it better at one stage, but that was causing problems elsewhere
[14:36:49] <Zacros> hangon, are we talking about the same thing here? How did changing the regions of movement affect other things?
[14:37:32] <Zacros> by regions of movement, I mean, having the screen divided up into 9 even pieces, and each box is a certain direction, ie, the top left one is run NW, etc
[14:38:06] <Colourless> ah, no, we are not talking about the same thing.
[14:38:28] <Colourless> How is it wrong at the moment?
[14:38:46] <Zacros> hmm, hangon, I'll just draw a pic to explain it, brb
[14:39:05] <Colourless> i know how it works, I put the current, correct system in place
[14:39:26] <Zacros> it doesn't seem the same as Ultima 7
[14:39:36] <Colourless> there isn't a problem with things at the moment, it may seem like it's wrong, but it's correct
[14:39:36] <Zacros> sorry if I'm being too picky here, by the way
[14:40:33] <Colourless> the distances from the avatar where the arrow changes may not be same, but that's the only real problem
[14:44:06] <Zacros> that's how it works in U7, I think what you have at the moment, is that the arrow changes to NW, as soon as it get to half-way across the screen
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[15:02:59] <Dominus> hi there
[15:03:04] <Colourless> hi
[15:03:30] <Dominus> colourless: the problem calimonk refered to with Fellowship meeting:
[15:04:10] <Dominus> itīs that people donīt care if they sit on each other, so you only see one person though it could well be 4 npcs on the same chair :-)
[15:04:24] <Colourless> ah, that would explain it
[15:04:38] <Dominus> I saw that in all the meetings
[15:04:48] <Dominus> moving them with hackmover shows it
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[16:15:46] <wjp> hi
[16:15:55] <Colourless> hi
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[17:09:19] <freedman> Hello
[17:09:23] <Colourless> hi
[17:17:34] <wjp> hi Jeff
[17:17:38] <wjp> bbl
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[17:17:50] <freedman> Hi. Bye.
[17:17:54] <wjp|dinner> :-)
[17:19:27] <freedman> Hmm. The game must be working better. People are complaining about cheats and movements again:-)
[17:19:43] <Colourless> :)
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[17:38:05] <freedman> wb
[17:38:10] <wjp> thanks
[17:38:10] <Colourless> wb
[17:38:24] <freedman> Any leftovers?
[17:38:41] <wjp> sure, want some? :-)
[17:39:00] <freedman> Thanks. I can trade some donuts.
[17:40:04] * wjp stuffs some leftover pancakes in a box and mails it to Jeff
[17:40:16] <freedman> :-)
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[17:44:02] * Flyn_Oakplume smiles.
[17:44:02] <Flyn_Oakplume> Hullo
[17:44:02] <freedman> The artist?
[17:44:05] <freedman> Hi
[17:44:05] <wjp> hi!
[17:44:13] <Colourless> hi
[17:44:26] <wjp> Adam, meet Jeff. Jeff, meet Adam.
[17:44:35] <wjp> :-)
[17:44:45] <Flyn_Oakplume> heh
[17:44:51] <Flyn_Oakplume> How is everyone?
[17:45:55] <wjp> pretty good
[17:46:16] * wjp has a couple of weeks of semi-vacation before exams start
[17:47:02] <Colourless> i'm ok
[17:47:25] * Flyn_Oakplume has no such luck and his exams start in monday.
[17:51:52] <freedman> I'm taking a break to play Wasteland
[17:51:59] <Flyn_Oakplume> Wasteland?
[17:52:18] <freedman> An RPG from 1991. Kind of primitive.
[17:52:30] <freedman> The predecessor to Fallout.
[17:52:31] <Flyn_Oakplume> Any good?
[17:53:12] <freedman> Kind of fun. Weapons are guns, crowbars, etc. Kind of a fun change from Ultima.
[17:54:14] <Flyn_Oakplume> Sounds like a nice game
[17:55:01] <freedman> Simple, but kind of amusing. Skills count for a lot, like in the Underworld's.
[17:55:14] <freedman> ...plus, it runs fine on my K6/500:-)
[17:56:06] <Flyn_Oakplume> What PoV?
[17:56:14] <Flyn_Oakplume> hmm
[17:56:40] <freedman> Overhead, like Ultima4. About the same level of technology.
[17:56:55] <freedman> Makes sound through the PC speaker.
[17:56:59] <Flyn_Oakplume> can anyone remember whats the screenshot buttom combo in exult? I can't seem to remember
[17:57:05] <wjp> ctrl-alt-s
[17:57:12] * Flyn_Oakplume hated his PC speaker so much he unplugged it
[17:57:20] <Flyn_Oakplume> I just couldn't stand the beeps
[17:57:23] <Flyn_Oakplume> thanks
[17:57:23] <freedman> Good idea!
[17:57:31] <wjp> which reminds me... I need to add screenshots to the modal gumps
[17:57:41] <Flyn_Oakplume> The what gumps?
[17:57:43] <freedman> I'm thinking of doing that too. Really hate it when emacs beeps.
[17:58:28] <wjp> most pc speakers noises really seem to be engineered for optimum annoyance
[17:58:49] <freedman> Yep:-) Wasteland makes a click everytime you move.
[17:59:08] <Flyn_Oakplume> In my box its positioned towards the floor, which is really silly. The power cable is near the reset light power cable.
[17:59:55] <Flyn_Oakplume> Ugh, is there any way to stop Exult to stop using midi for effects and start using the wave files its supposed to?
[18:00:47] <freedman> Yes. Read the FAQ. There's a .wav pack on our download site.
[18:01:02] <freedman> Maybe we should just disable the Midi SFX's. They sound awful.
[18:02:03] <wjp> hmm, might be a good idea
[18:02:18] <Flyn_Oakplume> I get them as alarm bells and mis-tuned trumpets
[18:02:33] <freedman> Especially the doors.
[18:02:51] <Flyn_Oakplume> Hmm, how do I advance 20 steps forwards in the shape viewer?
[18:02:58] <wjp> j
[18:03:06] <Flyn_Oakplume> Isn't it just possible to recored the original sounds and use those?
[18:03:23] <freedman> That's what's on our download site. J. Morris did it.
[18:03:35] <Flyn_Oakplume> the jmsflx.zip thingy?
[18:03:40] <freedman> Someone else made one with sounds from U9.
[18:03:44] <freedman> Yes.
[18:03:46] <Flyn_Oakplume> I downloaded it
[18:04:24] <freedman> Stick it somewhere, and then add a path to it in exult.cfg. (See the FAQ)
[18:05:10] <Flyn_Oakplume> Urg, why does the bloody program freeze everytime I exit it?
[18:05:22] <wjp> not again....
[18:05:32] <freedman> Again? I thought we fixed that a while ago.
[18:05:41] <wjp> and twice before that :-)
[18:05:46] <Flyn_Oakplume> oh, it never got fixed for me
[18:05:55] <freedman> This is on Windows?
[18:06:01] * Flyn_Oakplume nods.
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[18:06:15] <Dominus> hi
[18:06:16] <Flyn_Oakplume> Hullo
[18:06:22] <freedman> What if you just turn off SFX? Does that help?
[18:06:28] <Dominus> i thought I saw someone talking about me
[18:06:30] <Dominus> :-)
[18:06:44] <freedman> Thanks for the expack update!
[18:07:00] <wjp> hi
[18:07:03] <Flyn_Oakplume> Where, in the cfg file?
[18:07:14] <Dominus> though it took me a little to figure out how to add a new file to the source
[18:07:16] <Dominus> :-)
[18:07:35] <freedman> Yes, it's a little funny.
[18:07:36] <Dominus> Flyn: you can do it via the game menu
[18:08:15] <Dominus> Freedman: Kirben mailed me and told me that it wasnīt added on the first try :-) thatīs when I noticed it
[18:08:27] <Flyn_Oakplume> Midi conversion means what?
[18:08:32] <Dominus> Flyn: or look at the FAQ
[18:08:38] <wjp> freedman: oh, btw, weren't you supposed to mail something from Telemachos to me? ;-)
[18:09:03] <Dominus> Flyn: midi conversion - look in the source there is a file that explains it a little better
[18:09:19] <freedman> Er... What happened: I thought he was posting to the mailing list, and that I would get it at home. So I deleted his message at work:-(
[18:09:37] <Flyn_Oakplume> thanks
[18:09:40] <Dominus> flyn: MidiInfo.txt in the root
[18:09:56] <wjp> freedman: oops :-)
[18:10:29] <Flyn_Oakplume> urg!
[18:10:30] <freedman> :-) I found out when reading the #Exult logs, and sent him an apology.
[18:10:36] <Dominus> freedman: is exult now running in windows for you ? :-)
[18:10:39] <Flyn_Oakplume> It keeps freezing on me
[18:10:52] <Flyn_Oakplume> I'm gonna download the newest version first
[18:11:07] <freedman> Haven't tried in a couple of days. What change could have killed it?
[18:11:27] <Dominus> well the lates snap runs okay for me
[18:11:39] <freedman> Does it crash for everyone? Mine died almost immediately.
[18:11:55] <freedman> Good. Maybe the build went bad a few days ago.
[18:12:18] <Dominus> Freedman: I couldnīt play for a couple of days and the latest snap works definetly
[18:12:41] <wjp> couldn't == it crashed, or couldn't == no time?
[18:12:45] <freedman> Who fixed it? Wasn't me!
[18:12:57] <Dominus> wjp: not at home :-)
[18:13:25] <wjp> oh, right, I seem to remember you posting that
[18:13:34] <freedman> Say, anyone know how to get the Fiend to appear in Silver Seed?
[18:13:57] <wjp> umm, that's the one in the maze to the east right?
[18:14:05] <Dominus> Iīm still at the beginning of SI, due to new girlfriend I didnīt have much time to play
[18:14:45] <freedman> Doesn't she like Ultima?:-)
[18:15:42] <Dominus> she doesnīt know it (though I told her about it) but when sheīs at my place we have no time to play computer games
[18:16:18] <Dominus> But I will try to get her hooked up on it :-)
[18:16:36] <Dominus> she has a mac and I always wanted to see it running there
[18:16:40] <freedman> Might be a bad idea...
[18:16:55] <Dominus> :-)
[18:21:09] <Dominus> freedman: too bad, everyone confuses Exult for a program to run U7 just in Windows
[18:21:30] * Dominus refers to the gamestar article
[18:21:34] <freedman> That is a bit annoying. The 'X' was for X-windows.
[18:22:07] <freedman> Maybe we'll have to break the Windows version again:-)
[18:22:13] <wjp> freedman: are you sure about that monster count thing? I think too many monsters are often being created, from what I remember
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[18:22:33] <Dominus> Iīm considering writing gamestar about it, as I have alread mailed fansforultima (though in a nice way)
[18:22:35] <C[a]LiMonk> heya
[18:22:47] --- C[a]LiMonk is now known as CaliMonk
[18:22:53] <freedman> wjp: I'm pretty sure it's right in SI, as I was comparing with the original.
[18:22:58] <Dominus> Freedman: please do not, i beg thee
[18:23:07] <Dominus> Hi calimonk
[18:23:12] <wjp> hi
[18:23:13] <freedman> Okay... at least not on purpose:-)
[18:23:55] <Dominus> calimonk: about those fellowship meetings - have you read the log earlier?
[18:24:12] <CaliMonk> hm no
[18:24:19] <freedman> wjp: I notice that 3 wolves are now created just S of Trinsic. I'll try the original tonight to test.
[18:24:39] <Dominus> ok, the bug with the meeting is that people donīt care if they sit on the laps of others
[18:24:48] <CaliMonk> hmm
[18:24:53] <CaliMonk> ic
[18:24:56] <freedman> Right. I think it's with benches.
[18:25:02] <Dominus> so you see only a handfull of npcs but they are there just hidden beneath another one
[18:25:04] <CaliMonk> don't think they were siting on laps though
[18:25:06] <CaliMonk> didn't seem so
[18:25:15] <CaliMonk> possible
[18:25:21] <Dominus> try moving them with the hackmover
[18:25:24] <freedman> One completely overlaps the other on the screen.
[18:25:39] <Dominus> I saw this happen almost everytime
[18:25:56] <CaliMonk> ok
[18:26:44] * Dominus should probably add this to the faq under known issues
[18:27:48] <CaliMonk> guess so :P
[18:27:59] <Dominus> Freedman: disabling midi sfx would be not too bad (or maybe just not distribute midisfx.flx anymore)
[18:27:59] <CaliMonk> oh when i set the 'time'
[18:28:02] <CaliMonk> in the cheat thing
[18:28:09] <CaliMonk> it tends to show the time correct
[18:28:16] <CaliMonk> but people still sleeping at 12am
[18:28:34] <Dominus> shouldnīt they sleep at this time?
[18:28:54] <CaliMonk> at 12am?
[18:28:56] <freedman> Dom: If nobody likes the midi SFX, then we should do that.
[18:29:03] <wjp> noon
[18:29:05] <Dominus> is 12am 0:00 or 12:00
[18:29:05] <wjp> ?
[18:29:06] <CaliMonk> the baker should get out at 8am heh
[18:29:38] <CaliMonk> Dominus: 12:00
[18:29:48] <wjp> freedman: hmm, the fiend seems kind of gone... good thing you don't need him for the SS plot
[18:29:53] <Dominus> ok, my mistake, I always confuse this
[18:30:12] <freedman> wjp: He doesn't show up for me in the original either.
[18:30:41] <wjp> hmm, do you already have his ring?
[18:31:10] <freedman> No. I just run to his room without doing anything else. Maybe that's the problem.
[18:32:29] <freedman> Have you finished the SS plot?
[18:33:05] <wjp> in the original, yes
[18:33:23] <freedman> In Exult?
[18:33:40] <wjp> no
[18:34:41] <freedman> I've just got two of the orbs. Maybe I'll get back to it in a few days.
[18:35:09] <Dominus> I hope to have time to actually start playing SI on Sunday or saturday afternoon
[18:35:41] <freedman> Be ready for a few bugs:-)
[18:36:03] <Dominus> I know the drill
[18:36:15] <Dominus> be ready for a few bug reports :-)
[18:37:03] <freedman> Be ready for even worse bugs when I try to fix them:-)
[18:37:21] <Dominus> ok, u win :-)
[18:38:00] <Dominus> or maybe they get fixed by something else as it seems to happen lately :-)
[18:38:09] <freedman> Speaking of bus: I'm seeing a funny one in the original SI, where Shamino keeps popping up everywhere with a couple pikeman.
[18:38:20] <freedman> ^bus^bugs^
[18:38:56] <freedman> He even shows up inside the first SilverSeed maze.... Maybe 'cause I cheated past the start.
[18:39:01] <Dominus> I canīt bring myslef to play the original anymore, even with u7run
[18:39:33] <freedman> It works fairly well for me, except for sometimes crashing Windows.
[18:40:08] <Dominus> I mostly use W2k and with u7dpmi itīs just too slow (even on my 1ghz machine)
[18:40:32] <Dominus> and dualbooting to WinME I only do for maintenance reasons
[18:40:44] <freedman> Ugh. The speed is just about right on my K6/500/Win95.
[18:40:59] <freedman> How is WinME?
[18:41:06] <Colourless> u7dpmi in w2k is very slow
[18:41:22] <freedman> I wonder why...
[18:41:29] <Dominus> WinME is bearable when stripped to the bones with win98lite
[18:42:06] <freedman> I tried to 'upgrade' to win98se recently, but gave up after 5 hours of failure. And the store doesn't take software returns.
[18:43:16] <freedman> If it weren't for games and a couple other programs, I'd upgrade it to Suse:-)
[18:43:38] <Dominus> so win98 doesnīt want to install on your compi?
[18:43:54] <freedman> First it installed, but wouldn't boot.
[18:44:09] <Dominus> strange
[18:44:09] <freedman> When I tried again, it kept hanging during the install.
[18:44:19] <Dominus> very strange
[18:44:49] <Dominus> itīs one of the OS that doesnīt care about most problems other OSī stumble on install
[18:45:05] <freedman> It's a mixture of parts: K6/2, SB16, NE2000 network card, and Adaptec 2940 SCSI
[18:45:10] <Dominus> WinME is actually the reason I upgraded to W2k
[18:45:24] <freedman> I heard bad things about WinME.
[18:45:34] <Dominus> it is very bad
[18:45:48] <freedman> Worse than Win95? How is that possible:-)?
[18:46:16] <Dominus> it wouldnīt play dos game s that played with the other Win9xī with my old AWE64
[18:46:28] <Dominus> didnīt like Atguard
[18:46:59] <freedman> Atguard?
[18:47:21] <Dominus> firewall that also filters Java/activeX and cookies
[18:47:34] <Dominus> rule based
[18:47:56] <Dominus> very neat but unfortunately sold to Symantec
[18:48:11] <freedman> Hmm. Wonder why? Windows just seems to be a mess. And I hate sending money to MS.
[18:48:16] <Dominus> itīs the precessor of Norton Internet security
[18:49:06] <Dominus> I actually like W2k now but I see your point
[18:49:32] <freedman> Yes, W2K is supposed to be fairly stable.
[18:49:47] <freedman> Anyway, it's lunch time. Bye.
[18:49:51] <-- freedman has left IRC (Leaving)
[18:50:23] <Dominus> tz tz... heīs always leaving like this :-)
[18:50:41] <Dominus> Anyway itīs past dinner time. bye.
[18:50:49] <-- Dominus has left IRC ()
[18:50:50] <wjp> lol
[19:03:38] <Flyn_Oakplume> hrm
[19:03:45] <Flyn_Oakplume> Anyone feel like giving me a hand?
[19:08:28] <Flyn_Oakplume> bah
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[20:17:28] <chimera|wookin> flyn: nope, sorry! haha
[20:18:19] <chimera|wookin> muwahaha
[20:18:35] <Colourless> you thinking of doing something?? :)
[20:18:58] <chimera|wookin> yes, I am taking control of the exult project.. we're going in a new direction now!
[20:19:12] <Colourless> this should be interesting
[20:19:19] <chimera|wookin> I don't exactly have any ideas of what that direction would be...
[20:19:27] <chimera|wookin> ok just forget the whole thing
[20:23:09] <wjp> forgetting this is a bit hard because I keep seeing it on my screen ;-)
[20:58:35] <chimera|wookin> hehehehe
[21:16:14] <CaliMonk> tee
[21:19:07] <chimera|wookin> CaliMonk?
[21:23:10] <CaliMonk> yes?
[21:28:19] <chimera|wookin> CaliMonk: hello =]
[21:28:27] <chimera|wookin> CaliMonk: I don't think I've chatted with you in here before
[21:28:49] <CaliMonk> i've been showing up here the last couple of days
[21:28:55] <CaliMonk> giving out bugs :)
[21:29:06] <CaliMonk> i was in the mood to play Ultima again
[21:29:14] <CaliMonk> and wen't looking for a way to run it in windows
[21:29:18] <CaliMonk> and came to exult
[21:29:30] <CaliMonk> and decided to use it and look for bugs/improvements which could be nice
[21:29:41] <CaliMonk> Ultima has always been my favourite RPG
[21:29:45] <CaliMonk> specialy Ultima VII
[21:29:48] <CaliMonk> so it was perfect hehe
[21:43:45] <CaliMonk> bbt
[21:43:47] <-- CaliMonk has left IRC (www.axenet.org or /server irc.axenet.org) (MonkScript (debbie-final) - The Carbon based script form, descended from an ape.})
[21:44:29] <chimera|wookin> bye monk
[21:44:36] <chimera|wookin> I didn't know exult had any bugs left ...
[22:37:13] <wjp> I'm off to bed
[22:37:13] <wjp> bye
[22:37:19] <-- wjp has left IRC ([x]chat)
[22:58:29] <Colourless> i'm off
[22:58:35] <-- Colourless has left IRC (time to go)